Change Log

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For a complete list of all changes in one list, see Complete Change Log.


Update 1.195: Sparks of the Future

Major Button.png 24 June 2020 Forum Post

Summary

Hello, Engineers!

Sparks of the Future update explores our fascination with science and science fiction and delivers on that with a vision of hi-tech visuals in the Space Engineers universe. We are really excited about exploring all of the possibilities this genre opens to us. Whether it's a vibrant high-tech space station located among an asteroid cluster, a classic sci-fi themed space cafe, or just a cool looking spaceship bristling with Ion thrusters and neon armor - we hope all of this will add to your story in a world of high technology.


This update contains much requested Hinge Blocks, Small Grid Doors, new automated Weather System, 3D Letter Blocks and more!

Features & Improvements (Free update)

  • Hinge Blocks (large, small and medium)
  • Small Sliding Door (Small Grid Door)
  • 3D Letters, Numbers and Signs (large and small grid)
  • New LCD Posters
  • Automatic Weather System
  • Sparks of the Future Station: Extended Edition World
  • Rotate image function for LCDs
  • Added an option to reverse mouse scroll wheel direction when selecting block variants
  • Added support for replay tool NPCs to have different skins and colors

Sparks of the Future DLC

Similar to our previous major releases, we decided to give you an opportunity to support the further development of Space Engineers. We have created a pack which consists of cosmetic items to enrich your game visually. You can experience them in the free Sparks of the Future scenario. The price of the Sparks of the Future Pack is $3.99 USD, or your regional Steam equivalent, so if you wish to support us, check out the Sparks of the Future Pack.

  • Sci-Fi LCDs
  • Neon Tubes
  • Sci-Fi Ion Thrusters (Reskin of vanilla Ion Thrusters)
  • Sci-Fi Atmospheric Thrusters (Reskin of vanilla Atmospheric Thrusters)
  • Sci-Fi Interior Wall (Reskin of vanilla Interior Wall)
  • Bar Counter, Bar Counter Corner
  • Control Panel (Reskin of vanilla Control Panel)
  • 1-Button Panel (With customizable LCD)
  • 4-Button Panel (With customizable LCDs)
  • Small Side Door (Reskin of the new vanilla Small Grid Door)
  • Sci-Fi Armor Skin
  • 2 Neon Armor Skins
  • New Emotes (“Whatever”, “Yelling”, “Charge”, “Dance Disco 1”, “Dance Disco 2”, “Looking around”, “Stretching”, “Come here baby!”)

Many Thanks to the Modding Community!

We are always impressed by the innovation of our modding community! We would like to thank these members of the Space Engineers community for continuing to inspire us through their ideas, suggestions, and hard work.

Bugfixes

  • Fixed a crash at Havok.HkUniformGridShape.HkUniformGridShape_InvalidateRange
  • Fixed a crash at MyLargeTurretBase.StopAimingSound
  • Fixed a crash in Trash removal voxel revert
  • Fixed a crash when trying to read an invalid blueprint xml
  • Fixed a crash at Entities.MyThrust.ThrustDamageShapeCast
  • Fixed a crash at Game.Screens.Terminal.MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Game.GUI.MyBlueprintUtils.SaveToCloudFile
  • Fixed a freeze when loading textures
  • Fixed memory use increasing while the game was minimized
  • Fixed a regression in how much damage ships receive from voxel collision (it was lower than it used to be)
  • Fixed landing gears locking to safezones or in mid-air while inside a safezone
  • Fixed Lost Colony scenario not being loadable or join-able without experimental mode enabled
  • Fixed unknown signals causing lag on populated servers
  • Fixed deleted saves appearing in Continue in main menu
  • Fixed quest markers not behaving correctly because of dependencies in the First Jump campaign
  • Fixed and re-enabled NPC pathfinding on grids
  • Fixed maximum grid name length to be 64 characters instead of 512 (caused an issue with cloud storage)
  • Fixed DSGUI remote client not keeping list of banned/kicked players through restarts, making lifting of bans/kicks difficult
  • Fixed grids having to be powered on through shortcut twice after restart on DS
  • Fixed multiple Frostbite respawn points failing to unlock and provide selectable spawn points
  • Fixed LCD sprites not getting clipped correctly
  • Fixed decals not being visible on ATM, Medical Station, and LCDs
  • Fixed astronaut emissivenes state being incorrectly saved/loaded
  • Fixed DSGUI blinking several times and being unresponsive when there are multiple existing saves listed
  • Fixed missile explosions, trails and meteor trail particles not being visible at greater distances
  • Fixed safezone size slider not updating when changing axis
  • Fixed voxel hand drawing grid bounding boxes incorrectly when "Show bounding box" is enabled
  • Fixed In-game help: Movement being incorrectly finishable in jet-pack
  • Fixed missing hints for First Jump 4th campaign mission in Spanish translation
  • Fixed an untranslated button name in First Jump 1st campaign mission in Spanish translation


Fixed issues from our Support site

  • Fixed particles not being disposed off correctly when unloading a session (memory leak)
  • Fixed Hydrogen not flowing from grid to grid through connectors in some cases
  • Fixed "look around" feature not being affected by Y axis inversion
  • Fixed the possibility to withdraw components from nonfunctional conveyor ports through Build Planner
  • Fixed incorrect blocks being deleted when aiming at specific types of blocks
  • Fixed consumable items being deposited along with ores and components via the Build Planner shortcut
  • Fixed the impossibility of adding servers to Favourites
  • Fixed the inability to right-click items in toolbars to change their settings
  • Fixed particles not freezing for Ansel
  • Fixed Programmable block compilation warnings being shown twice
  • Fixed Interior wall emissive parts not actually being emissive


Hotfix 1.195.019

25/Jun/2020


  • Fixed a crash at MyRenderComponent.TrySpawnParticle
  • Fixed a crash at MySectorWeatherComponent.GetSolarMultiplier
  • Fixed a crash at MySectorWeatherComponent.ResetParticles
  • Fixed a crash at MySectorWeatherComponent.UpdateAfterSimulation
  • Fixed a crash when adding emote to build-planner from block variant panel
  • Fixed an issue with client not being able to paste experimental grids in experimental world
  • Fixed an issue with vehicles not moving after disconnecting from connector

Hotfix 1.195.020

26/Jun/2020


  • Fixed GPS names being reset upon reconnect
  • Fixed false "No Fuel" warning and false "0 secs" indicator
  • Fixed "Invert mouse scroll" option status being reset on relaunch
  • Fixed LCD weather script showing raw strings as output
  • Fixed a crash at MyRenderComponent.TrySpawnParticle
  • Fixed a crash at MySectorWeatherComponent.ApplyParticle
  • Fixed a crash at MySectorWeatherComponent.UpdateAfterSimulation
  • Fixed lightning not doing damage on a dedicated server
  • Fixed lightning frequency during thunderstorm increasing each time the server (auto-)saved
  • Fixed NPC station not despawning correctly when admin teleports out
  • Added a notch to Small 1x1 Hinge to help with orientation



Hotfix 195.021

30/Jun/2020


  • Fixed a crash at MySectorWeatherComponent.UpdateAfterSimulationDelay
  • Fixed another crash at MySectorWeatherComponent.ApplyParticle
  • Adjusted how starts and ends of weathers look
  • Adjusted weather names to better represent them
  • Fixed some weathers lasting for up to 10 real life hours
  • Fixed weather never reaching Clear state
  • Fixed an issue with sounds creating static when being played over weather sounds
  • Optimized how often wind animation updates
  • Fixed an issue where drill yields were much lower
  • Fixed an assertion appearing when trying to save a blueprint to the Cloud
  • Fixed one of the Patrol.bots in Sparks of the Future scenario getting stuck
  • Fixed wrong formatting for some LCDs in Sparks of the Future scenario

Update 1.194.210: Hotfix

Minor Button.png 23 April 2020 Forum Post

Features

  • "Open in the browser" is more visible while focused in Help screen tutorials
  • Added a few full oxygen bottles to Frostbite to help players breathing in high altitude areas
  • Added ability to change ordering of saved games with gamepad
  • Added Area interaction to game options (ON by default)
  • Added gamepad help to Contract Administration screen
  • Added gamepad help to Server Details screen
  • Added gamepad hints to Contract administration screen
  • Added inventory filter info for gamepad
  • Added inventory items help in tooltip for gamepad
  • Added missing gamepad controls to Advanced gamepad help
  • Added more ammunition to certain heavy drones in Frostbite
  • Added paste GPS into chat feature for gamepad
  • Added Production help in tooltip for gamepad
  • Added tab gamepad help to Advanced Server search screen
  • Added tab gamepad help to Contract screen
  • Added tab gamepad help to New Game screen
  • Added tab gamepad help to Store block screen
  • Added Vertical thrust (Flight alternative) into help
  • Adjusted airtightness for Gate block and added front and back mount points
  • Adjusted font size on Archives trailer LCDs in Frostbite
  • Adjusted weather loop for Frostbite to not contain heavy fog and shortened heavy snow
  • Blueprints can be unequipped by Empty Hand in the Radial menu
  • Changed how objects in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only)
  • Changed various controls (Dampeners, Car jump, Block size) for gamepad
  • Clarified in what units the duration is in Economy Contracts administration screen
  • Color picker now has only one correct shortcut: RB-DPadDown on gamepad
  • Help screen (fonts and icons) are bigger so it's easier to read on big screen
  • New help videos added for gamepad
  • Removed obsolete development Share with all groups from Frostbite
  • Removed the ability to grind down starting drop ship in Frostbite
  • Simplified Blueprint screen, Info and Edit merged into one tab
  • Updated Polish translation (including scenarios)
  • Updated Russian localization
  • Updated Spanish translation (including scenarios)

Fixes

  • Fixed a another crash in Frostbite weather
  • Fixed a couple crashes with modded turrets
  • Fixed a crash if a scene is unloaded faster than all voxel updates finish
  • Fixed a crash in Frostbite weather while switching respawn points too fast
  • Fixed a crash in VST treating Longs as Ints
  • Fixed a crash on a ladder while remote controlling a grid
  • Fixed a crash when client loses connection while in terminal
  • Fixed a crash when teleporting while on a ladder
  • Fixed a crash when trying to replace cloud blueprint with empty clipboard
  • Fixed crash at System.Text.StringBuilder.ToString
  • Fixed crash at VRage.Render11.Resources.MyDeferredRenderContextManager.AcquireRC
  • Fixed crash at VrTailor.VrTailor_Sew
  • Fixed being stuck in control panel by switching from production screen with a gamepad
  • Fixed being unable to scroll news using gamepad
  • Fixed blueprint screen always showing some blueprint description, even with no blueprints being shown due to filters
  • Fixed blueprint size info in blueprint screen to correct units (MB)
  • Fixed cloud blueprints not being possible to replace
  • Fixed Contextual music not playing after turning it Off/On in Options
  • Fixed Control seat near reactor being accessible to players
  • Fixed Convert to Station being enabled for small grids in some cases
  • Fixed Engineer's ragdoll on far away coordinates
  • Fixed focus highlights in control panel persisting and accumulating when closing and opening terminal
  • Fixed formating of Air vent detail info when oxygen is disabled
  • Fixed Frostbite archive drone falling down due to incorrect sensor ownership
  • Fixed Frostbite medical room quest to complete successfully
  • Fixed game incorrectly claiming mod size being 18 exabytes when downloading big mods (over Int32 max size in bytes)
  • Fixed hand tools tooltips not showing gamepad shortcuts
  • Fixed hidden items in terminal influencing navigation via arrows/gamepad
  • Fixed highlights in Frostbite remaining when they should disappear
  • Fixed in-game workshop browser not being optimized for 4:3 ratio resolutions
  • Fixed incorrect shortcut being displayed for Voxel hand settings
  • Fixed Ion thrusters effect if cut off from power
  • Fixed Lost Colony max player count being changeable while the scenario is running already
  • Fixed memory leak in in-game help
  • Fixed missing gamepad hints in Star System Respawn screen
  • Fixed missing gamepad icons in gamepad help
  • Fixed missing LT/RT hints in character screen
  • Fixed Mission 1 cutscene switching to 1st person view for a moment
  • Fixed not being possible to focus and scroll description of the BP with gamepad
  • Fixed overlapping elements in Voxel hand settings
  • Fixed production screen queue resetting the scrollbar whenever a new item is being produced
  • Fixed production screen recipes/blueprints not showing resources needed when using gamepad
  • Fixed Rename blueprint screen not being gamepad friendly
  • Fixed Respawn screen and character GUI overlapping in Never Surrender
  • Fixed shading on Armory block
  • Fixed sliders not being responsive to keyboard and gamepad inputs
  • Fixed small rocket launcher having see through textures in the front
  • Fixed triggers not being deleted with entities in scenarios
  • Fixed typo "Maintainance" in Frostbite landing site
  • Fixed typo in Frostbite "Section B Gargo Bay"
  • Fixed voxel hand sliders not being settable to 100
  • Fixed Voxel hand terrain auto-level tool not working properly with gamepads
  • Fixed Voxel hand terrain auto-level tool setting overlap
  • Fixed VST disallowing String variables on arithmetic nodes
  • Fixed world size info in Load game screen to correct units (MB)
  • Fixed Yield module having broken textures on the pipes

Fixed issues from our Support site

  • Fixed a crash when trying to load a certain world
  • Fixed a crash when using scripts to manually find targets for turrets
  • Fixed Admin Panel Scroll List
  • Fixed an issue in Remote Control screen preventing remote control of grids
  • Fixed camera control hint visible with disabled control hints
  • Fixed characters falling through the ground
  • Fixed Frostbite drones emitting clicking sounds when using actions on their remote control toolbar
  • Fixed placement alignment not changing top text correctly
  • Fixed projections wobbling around when far away from world center
  • Fixed ship toolbar not being saved for client upon reload
  • Fixed Small grid control seat not having access to pressurised oxygen in the environment
  • Fixed Turrets visually shooting in previews/projections

Known issues:

Crash on older Windows 7 machines – Please ensure that you are running the most recent Windows 7 build.

Hotfix 1.194.208

27.April.2020


  • Fixed Hydrogen engine incorrectly updating its Detail info
  • [ModAPI] Added Visual Scripting _Local copies of receiver-side methods for client-side use
  • Fixed a crash at Gui.MyGuiBlueprintScreen_Reworked.UpdateNameAndDescription
  • Fixed a crash at Entities.MyEntity3DSoundEmitter.CanHearSound
  • Fixed players being unable to grind blocks in worlds with Block destruction disabled

Hotfix 1.194.209

29.April.2020


  • Fixed a Dedicated server crash which corrupted saves
  • Fixed a crash at VRage.Render11.GeometryStage2.Model.MyModelFactory

Hotfix 1.194.210

5.May.2020


  • Better handling of crash when world is corrupted on DS
  • Fixed a crash at MyTerminalInventoryController
  • Fixed a crash at MyTerminalInventoryController.RefreshSelectedInventoryItem
  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at PerformanceCounterLib.GetStringTable

Hotfix 1.194.211

8.May.2020


  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress
  • Fixed a crash at MyNeutralShipSpawner


Update 1.194.209: Hotfix

Minor Button.png 23 April 2020 Forum Post

Features

  • "Open in the browser" is more visible while focused in Help screen tutorials
  • Added a few full oxygen bottles to Frostbite to help players breathing in high altitude areas
  • Added ability to change ordering of saved games with gamepad
  • Added Area interaction to game options (ON by default)
  • Added gamepad help to Contract Administration screen
  • Added gamepad help to Server Details screen
  • Added gamepad hints to Contract administration screen
  • Added inventory filter info for gamepad
  • Added inventory items help in tooltip for gamepad
  • Added missing gamepad controls to Advanced gamepad help
  • Added more ammunition to certain heavy drones in Frostbite
  • Added paste GPS into chat feature for gamepad
  • Added Production help in tooltip for gamepad
  • Added tab gamepad help to Advanced Server search screen
  • Added tab gamepad help to Contract screen
  • Added tab gamepad help to New Game screen
  • Added tab gamepad help to Store block screen
  • Added Vertical thrust (Flight alternative) into help
  • Adjusted airtightness for Gate block and added front and back mount points
  • Adjusted font size on Archives trailer LCDs in Frostbite
  • Adjusted weather loop for Frostbite to not contain heavy fog and shortened heavy snow
  • Blueprints can be unequipped by Empty Hand in the Radial menu
  • Changed how objects in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only)
  • Changed various controls (Dampeners, Car jump, Block size) for gamepad
  • Clarified in what units the duration is in Economy Contracts administration screen
  • Color picker now has only one correct shortcut: RB-DPadDown on gamepad
  • Help screen (fonts and icons) are bigger so it's easier to read on big screen
  • New help videos added for gamepad
  • Removed obsolete development Share with all groups from Frostbite
  • Removed the ability to grind down starting drop ship in Frostbite
  • Simplified Blueprint screen, Info and Edit merged into one tab
  • Updated Polish translation (including scenarios)
  • Updated Russian localization
  • Updated Spanish translation (including scenarios)

Fixes

  • Fixed a another crash in Frostbite weather
  • Fixed a couple crashes with modded turrets
  • Fixed a crash if a scene is unloaded faster than all voxel updates finish
  • Fixed a crash in Frostbite weather while switching respawn points too fast
  • Fixed a crash in VST treating Longs as Ints
  • Fixed a crash on a ladder while remote controlling a grid
  • Fixed a crash when client loses connection while in terminal
  • Fixed a crash when teleporting while on a ladder
  • Fixed a crash when trying to replace cloud blueprint with empty clipboard
  • Fixed crash at System.Text.StringBuilder.ToString
  • Fixed crash at VRage.Render11.Resources.MyDeferredRenderContextManager.AcquireRC
  • Fixed crash at VrTailor.VrTailor_Sew
  • Fixed being stuck in control panel by switching from production screen with a gamepad
  • Fixed being unable to scroll news using gamepad
  • Fixed blueprint screen always showing some blueprint description, even with no blueprints being shown due to filters
  • Fixed blueprint size info in blueprint screen to correct units (MB)
  • Fixed cloud blueprints not being possible to replace
  • Fixed Contextual music not playing after turning it Off/On in Options
  • Fixed Control seat near reactor being accessible to players
  • Fixed Convert to Station being enabled for small grids in some cases
  • Fixed Engineer's ragdoll on far away coordinates
  • Fixed focus highlights in control panel persisting and accumulating when closing and opening terminal
  • Fixed formating of Air vent detail info when oxygen is disabled
  • Fixed Frostbite archive drone falling down due to incorrect sensor ownership
  • Fixed Frostbite medical room quest to complete successfully
  • Fixed game incorrectly claiming mod size being 18 exabytes when downloading big mods (over Int32 max size in bytes)
  • Fixed hand tools tooltips not showing gamepad shortcuts
  • Fixed hidden items in terminal influencing navigation via arrows/gamepad
  • Fixed highlights in Frostbite remaining when they should disappear
  • Fixed in-game workshop browser not being optimized for 4:3 ratio resolutions
  • Fixed incorrect shortcut being displayed for Voxel hand settings
  • Fixed Ion thrusters effect if cut off from power
  • Fixed Lost Colony max player count being changeable while the scenario is running already
  • Fixed memory leak in in-game help
  • Fixed missing gamepad hints in Star System Respawn screen
  • Fixed missing gamepad icons in gamepad help
  • Fixed missing LT/RT hints in character screen
  • Fixed Mission 1 cutscene switching to 1st person view for a moment
  • Fixed not being possible to focus and scroll description of the BP with gamepad
  • Fixed overlapping elements in Voxel hand settings
  • Fixed production screen queue resetting the scrollbar whenever a new item is being produced
  • Fixed production screen recipes/blueprints not showing resources needed when using gamepad
  • Fixed Rename blueprint screen not being gamepad friendly
  • Fixed Respawn screen and character GUI overlapping in Never Surrender
  • Fixed shading on Armory block
  • Fixed sliders not being responsive to keyboard and gamepad inputs
  • Fixed small rocket launcher having see through textures in the front
  • Fixed triggers not being deleted with entities in scenarios
  • Fixed typo "Maintainance" in Frostbite landing site
  • Fixed typo in Frostbite "Section B Gargo Bay"
  • Fixed voxel hand sliders not being settable to 100
  • Fixed Voxel hand terrain auto-level tool not working properly with gamepads
  • Fixed Voxel hand terrain auto-level tool setting overlap
  • Fixed VST disallowing String variables on arithmetic nodes
  • Fixed world size info in Load game screen to correct units (MB)
  • Fixed Yield module having broken textures on the pipes

Fixed issues from our Support site

  • Fixed a crash when trying to load a certain world
  • Fixed a crash when using scripts to manually find targets for turrets
  • Fixed Admin Panel Scroll List
  • Fixed an issue in Remote Control screen preventing remote control of grids
  • Fixed camera control hint visible with disabled control hints
  • Fixed characters falling through the ground
  • Fixed Frostbite drones emitting clicking sounds when using actions on their remote control toolbar
  • Fixed placement alignment not changing top text correctly
  • Fixed projections wobbling around when far away from world center
  • Fixed ship toolbar not being saved for client upon reload
  • Fixed Small grid control seat not having access to pressurised oxygen in the environment
  • Fixed Turrets visually shooting in previews/projections

Known issues:

Crash on older Windows 7 machines – Please ensure that you are running the most recent Windows 7 build.

Hotfix 1.194.208

27.April.2020


  • Fixed Hydrogen engine incorrectly updating its Detail info
  • [ModAPI] Added Visual Scripting _Local copies of receiver-side methods for client-side use
  • Fixed a crash at Gui.MyGuiBlueprintScreen_Reworked.UpdateNameAndDescription
  • Fixed a crash at Entities.MyEntity3DSoundEmitter.CanHearSound
  • Fixed players being unable to grind blocks in worlds with Block destruction disabled

Hotfix 1.194.209

29.April.2020


  • Fixed a Dedicated server crash which corrupted saves
  • Fixed a crash at VRage.Render11.GeometryStage2.Model.MyModelFactory

Hotfix 1.194.210

5.May.2020


  • Better handling of crash when world is corrupted on DS
  • Fixed a crash at MyTerminalInventoryController
  • Fixed a crash at MyTerminalInventoryController.RefreshSelectedInventoryItem
  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at PerformanceCounterLib.GetStringTable

Hotfix 1.194.211

8.May.2020


  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress
  • Fixed a crash at MyNeutralShipSpawner


Update 1.194.208: Hotfix

Minor Button.png 23 April 2020 Forum Post

Features

  • "Open in the browser" is more visible while focused in Help screen tutorials
  • Added a few full oxygen bottles to Frostbite to help players breathing in high altitude areas
  • Added ability to change ordering of saved games with gamepad
  • Added Area interaction to game options (ON by default)
  • Added gamepad help to Contract Administration screen
  • Added gamepad help to Server Details screen
  • Added gamepad hints to Contract administration screen
  • Added inventory filter info for gamepad
  • Added inventory items help in tooltip for gamepad
  • Added missing gamepad controls to Advanced gamepad help
  • Added more ammunition to certain heavy drones in Frostbite
  • Added paste GPS into chat feature for gamepad
  • Added Production help in tooltip for gamepad
  • Added tab gamepad help to Advanced Server search screen
  • Added tab gamepad help to Contract screen
  • Added tab gamepad help to New Game screen
  • Added tab gamepad help to Store block screen
  • Added Vertical thrust (Flight alternative) into help
  • Adjusted airtightness for Gate block and added front and back mount points
  • Adjusted font size on Archives trailer LCDs in Frostbite
  • Adjusted weather loop for Frostbite to not contain heavy fog and shortened heavy snow
  • Blueprints can be unequipped by Empty Hand in the Radial menu
  • Changed how objects in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only)
  • Changed various controls (Dampeners, Car jump, Block size) for gamepad
  • Clarified in what units the duration is in Economy Contracts administration screen
  • Color picker now has only one correct shortcut: RB-DPadDown on gamepad
  • Help screen (fonts and icons) are bigger so it's easier to read on big screen
  • New help videos added for gamepad
  • Removed obsolete development Share with all groups from Frostbite
  • Removed the ability to grind down starting drop ship in Frostbite
  • Simplified Blueprint screen, Info and Edit merged into one tab
  • Updated Polish translation (including scenarios)
  • Updated Russian localization
  • Updated Spanish translation (including scenarios)

Fixes

  • Fixed a another crash in Frostbite weather
  • Fixed a couple crashes with modded turrets
  • Fixed a crash if a scene is unloaded faster than all voxel updates finish
  • Fixed a crash in Frostbite weather while switching respawn points too fast
  • Fixed a crash in VST treating Longs as Ints
  • Fixed a crash on a ladder while remote controlling a grid
  • Fixed a crash when client loses connection while in terminal
  • Fixed a crash when teleporting while on a ladder
  • Fixed a crash when trying to replace cloud blueprint with empty clipboard
  • Fixed crash at System.Text.StringBuilder.ToString
  • Fixed crash at VRage.Render11.Resources.MyDeferredRenderContextManager.AcquireRC
  • Fixed crash at VrTailor.VrTailor_Sew
  • Fixed being stuck in control panel by switching from production screen with a gamepad
  • Fixed being unable to scroll news using gamepad
  • Fixed blueprint screen always showing some blueprint description, even with no blueprints being shown due to filters
  • Fixed blueprint size info in blueprint screen to correct units (MB)
  • Fixed cloud blueprints not being possible to replace
  • Fixed Contextual music not playing after turning it Off/On in Options
  • Fixed Control seat near reactor being accessible to players
  • Fixed Convert to Station being enabled for small grids in some cases
  • Fixed Engineer's ragdoll on far away coordinates
  • Fixed focus highlights in control panel persisting and accumulating when closing and opening terminal
  • Fixed formating of Air vent detail info when oxygen is disabled
  • Fixed Frostbite archive drone falling down due to incorrect sensor ownership
  • Fixed Frostbite medical room quest to complete successfully
  • Fixed game incorrectly claiming mod size being 18 exabytes when downloading big mods (over Int32 max size in bytes)
  • Fixed hand tools tooltips not showing gamepad shortcuts
  • Fixed hidden items in terminal influencing navigation via arrows/gamepad
  • Fixed highlights in Frostbite remaining when they should disappear
  • Fixed in-game workshop browser not being optimized for 4:3 ratio resolutions
  • Fixed incorrect shortcut being displayed for Voxel hand settings
  • Fixed Ion thrusters effect if cut off from power
  • Fixed Lost Colony max player count being changeable while the scenario is running already
  • Fixed memory leak in in-game help
  • Fixed missing gamepad hints in Star System Respawn screen
  • Fixed missing gamepad icons in gamepad help
  • Fixed missing LT/RT hints in character screen
  • Fixed Mission 1 cutscene switching to 1st person view for a moment
  • Fixed not being possible to focus and scroll description of the BP with gamepad
  • Fixed overlapping elements in Voxel hand settings
  • Fixed production screen queue resetting the scrollbar whenever a new item is being produced
  • Fixed production screen recipes/blueprints not showing resources needed when using gamepad
  • Fixed Rename blueprint screen not being gamepad friendly
  • Fixed Respawn screen and character GUI overlapping in Never Surrender
  • Fixed shading on Armory block
  • Fixed sliders not being responsive to keyboard and gamepad inputs
  • Fixed small rocket launcher having see through textures in the front
  • Fixed triggers not being deleted with entities in scenarios
  • Fixed typo "Maintainance" in Frostbite landing site
  • Fixed typo in Frostbite "Section B Gargo Bay"
  • Fixed voxel hand sliders not being settable to 100
  • Fixed Voxel hand terrain auto-level tool not working properly with gamepads
  • Fixed Voxel hand terrain auto-level tool setting overlap
  • Fixed VST disallowing String variables on arithmetic nodes
  • Fixed world size info in Load game screen to correct units (MB)
  • Fixed Yield module having broken textures on the pipes

Fixed issues from our Support site

  • Fixed a crash when trying to load a certain world
  • Fixed a crash when using scripts to manually find targets for turrets
  • Fixed Admin Panel Scroll List
  • Fixed an issue in Remote Control screen preventing remote control of grids
  • Fixed camera control hint visible with disabled control hints
  • Fixed characters falling through the ground
  • Fixed Frostbite drones emitting clicking sounds when using actions on their remote control toolbar
  • Fixed placement alignment not changing top text correctly
  • Fixed projections wobbling around when far away from world center
  • Fixed ship toolbar not being saved for client upon reload
  • Fixed Small grid control seat not having access to pressurised oxygen in the environment
  • Fixed Turrets visually shooting in previews/projections

Known issues:

Crash on older Windows 7 machines – Please ensure that you are running the most recent Windows 7 build.

Hotfix 1.194.208

27.April.2020


  • Fixed Hydrogen engine incorrectly updating its Detail info
  • [ModAPI] Added Visual Scripting _Local copies of receiver-side methods for client-side use
  • Fixed a crash at Gui.MyGuiBlueprintScreen_Reworked.UpdateNameAndDescription
  • Fixed a crash at Entities.MyEntity3DSoundEmitter.CanHearSound
  • Fixed players being unable to grind blocks in worlds with Block destruction disabled

Hotfix 1.194.209

29.April.2020


  • Fixed a Dedicated server crash which corrupted saves
  • Fixed a crash at VRage.Render11.GeometryStage2.Model.MyModelFactory

Hotfix 1.194.210

5.May.2020


  • Better handling of crash when world is corrupted on DS
  • Fixed a crash at MyTerminalInventoryController
  • Fixed a crash at MyTerminalInventoryController.RefreshSelectedInventoryItem
  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at PerformanceCounterLib.GetStringTable

Hotfix 1.194.211

8.May.2020


  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress
  • Fixed a crash at MyNeutralShipSpawner


Update 1.194.207: Minor Update

Minor Button.png 23 April 2020 Forum Post

Features

  • "Open in the browser" is more visible while focused in Help screen tutorials
  • Added a few full oxygen bottles to Frostbite to help players breathing in high altitude areas
  • Added ability to change ordering of saved games with gamepad
  • Added Area interaction to game options (ON by default)
  • Added gamepad help to Contract Administration screen
  • Added gamepad help to Server Details screen
  • Added gamepad hints to Contract administration screen
  • Added inventory filter info for gamepad
  • Added inventory items help in tooltip for gamepad
  • Added missing gamepad controls to Advanced gamepad help
  • Added more ammunition to certain heavy drones in Frostbite
  • Added paste GPS into chat feature for gamepad
  • Added Production help in tooltip for gamepad
  • Added tab gamepad help to Advanced Server search screen
  • Added tab gamepad help to Contract screen
  • Added tab gamepad help to New Game screen
  • Added tab gamepad help to Store block screen
  • Added Vertical thrust (Flight alternative) into help
  • Adjusted airtightness for Gate block and added front and back mount points
  • Adjusted font size on Archives trailer LCDs in Frostbite
  • Adjusted weather loop for Frostbite to not contain heavy fog and shortened heavy snow
  • Blueprints can be unequipped by Empty Hand in the Radial menu
  • Changed how objects in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only)
  • Changed various controls (Dampeners, Car jump, Block size) for gamepad
  • Clarified in what units the duration is in Economy Contracts administration screen
  • Color picker now has only one correct shortcut: RB-DPadDown on gamepad
  • Help screen (fonts and icons) are bigger so it's easier to read on big screen
  • New help videos added for gamepad
  • Removed obsolete development Share with all groups from Frostbite
  • Removed the ability to grind down starting drop ship in Frostbite
  • Simplified Blueprint screen, Info and Edit merged into one tab
  • Updated Polish translation (including scenarios)
  • Updated Russian localization
  • Updated Spanish translation (including scenarios)

Fixes

  • Fixed a another crash in Frostbite weather
  • Fixed a couple crashes with modded turrets
  • Fixed a crash if a scene is unloaded faster than all voxel updates finish
  • Fixed a crash in Frostbite weather while switching respawn points too fast
  • Fixed a crash in VST treating Longs as Ints
  • Fixed a crash on a ladder while remote controlling a grid
  • Fixed a crash when client loses connection while in terminal
  • Fixed a crash when teleporting while on a ladder
  • Fixed a crash when trying to replace cloud blueprint with empty clipboard
  • Fixed crash at System.Text.StringBuilder.ToString
  • Fixed crash at VRage.Render11.Resources.MyDeferredRenderContextManager.AcquireRC
  • Fixed crash at VrTailor.VrTailor_Sew
  • Fixed being stuck in control panel by switching from production screen with a gamepad
  • Fixed being unable to scroll news using gamepad
  • Fixed blueprint screen always showing some blueprint description, even with no blueprints being shown due to filters
  • Fixed blueprint size info in blueprint screen to correct units (MB)
  • Fixed cloud blueprints not being possible to replace
  • Fixed Contextual music not playing after turning it Off/On in Options
  • Fixed Control seat near reactor being accessible to players
  • Fixed Convert to Station being enabled for small grids in some cases
  • Fixed Engineer's ragdoll on far away coordinates
  • Fixed focus highlights in control panel persisting and accumulating when closing and opening terminal
  • Fixed formating of Air vent detail info when oxygen is disabled
  • Fixed Frostbite archive drone falling down due to incorrect sensor ownership
  • Fixed Frostbite medical room quest to complete successfully
  • Fixed game incorrectly claiming mod size being 18 exabytes when downloading big mods (over Int32 max size in bytes)
  • Fixed hand tools tooltips not showing gamepad shortcuts
  • Fixed hidden items in terminal influencing navigation via arrows/gamepad
  • Fixed highlights in Frostbite remaining when they should disappear
  • Fixed in-game workshop browser not being optimized for 4:3 ratio resolutions
  • Fixed incorrect shortcut being displayed for Voxel hand settings
  • Fixed Ion thrusters effect if cut off from power
  • Fixed Lost Colony max player count being changeable while the scenario is running already
  • Fixed memory leak in in-game help
  • Fixed missing gamepad hints in Star System Respawn screen
  • Fixed missing gamepad icons in gamepad help
  • Fixed missing LT/RT hints in character screen
  • Fixed Mission 1 cutscene switching to 1st person view for a moment
  • Fixed not being possible to focus and scroll description of the BP with gamepad
  • Fixed overlapping elements in Voxel hand settings
  • Fixed production screen queue resetting the scrollbar whenever a new item is being produced
  • Fixed production screen recipes/blueprints not showing resources needed when using gamepad
  • Fixed Rename blueprint screen not being gamepad friendly
  • Fixed Respawn screen and character GUI overlapping in Never Surrender
  • Fixed shading on Armory block
  • Fixed sliders not being responsive to keyboard and gamepad inputs
  • Fixed small rocket launcher having see through textures in the front
  • Fixed triggers not being deleted with entities in scenarios
  • Fixed typo "Maintainance" in Frostbite landing site
  • Fixed typo in Frostbite "Section B Gargo Bay"
  • Fixed voxel hand sliders not being settable to 100
  • Fixed Voxel hand terrain auto-level tool not working properly with gamepads
  • Fixed Voxel hand terrain auto-level tool setting overlap
  • Fixed VST disallowing String variables on arithmetic nodes
  • Fixed world size info in Load game screen to correct units (MB)
  • Fixed Yield module having broken textures on the pipes

Fixed issues from our Support site

  • Fixed a crash when trying to load a certain world
  • Fixed a crash when using scripts to manually find targets for turrets
  • Fixed Admin Panel Scroll List
  • Fixed an issue in Remote Control screen preventing remote control of grids
  • Fixed camera control hint visible with disabled control hints
  • Fixed characters falling through the ground
  • Fixed Frostbite drones emitting clicking sounds when using actions on their remote control toolbar
  • Fixed placement alignment not changing top text correctly
  • Fixed projections wobbling around when far away from world center
  • Fixed ship toolbar not being saved for client upon reload
  • Fixed Small grid control seat not having access to pressurised oxygen in the environment
  • Fixed Turrets visually shooting in previews/projections

Known issues:

Crash on older Windows 7 machines – Please ensure that you are running the most recent Windows 7 build.

Hotfix 1.194.208

27.April.2020


  • Fixed Hydrogen engine incorrectly updating its Detail info
  • [ModAPI] Added Visual Scripting _Local copies of receiver-side methods for client-side use
  • Fixed a crash at Gui.MyGuiBlueprintScreen_Reworked.UpdateNameAndDescription
  • Fixed a crash at Entities.MyEntity3DSoundEmitter.CanHearSound
  • Fixed players being unable to grind blocks in worlds with Block destruction disabled

Hotfix 1.194.209

29.April.2020


  • Fixed a Dedicated server crash which corrupted saves
  • Fixed a crash at VRage.Render11.GeometryStage2.Model.MyModelFactory

Hotfix 1.194.210

5.May.2020


  • Better handling of crash when world is corrupted on DS
  • Fixed a crash at MyTerminalInventoryController
  • Fixed a crash at MyTerminalInventoryController.RefreshSelectedInventoryItem
  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at PerformanceCounterLib.GetStringTable

Hotfix 1.194.211

8.May.2020


  • Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements
  • Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress
  • Fixed a crash at MyNeutralShipSpawner



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