Difference between revisions of "Electricity/zh"
(Created page with "'''电(Electricity)''' 被作为《太空工程师》中使大多数设备工作的能源系统存在。 : 游戏中,电能可通过《发电》类设备生产获得,...") |
|||
Line 272: | Line 272: | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] | ||
− | {{DISPLAYTITLE: | + | {{DISPLAYTITLE:电}} |
Revision as of 07:55, 8 November 2021
电(Electricity) 被作为《太空工程师》中使大多数设备工作的能源系统存在。
游戏中,电能可通过《发电》类设备生产获得,供给《网格》(含《相连网格》)的《用电》,还可安装《蓄能》设备缓冲电力产能,以作后备供电源用。
Contents
多主题相关小提示
《同网格》 以及 《互连网格》 上的所有设备共享电力
电 的计算 及 基础认知
《太空工程师》中,
- 任何能量传递和转化的效率(即:功率)以 瓦(或W)为记量;下列图表中也会遇到高量级单位千瓦(或KW)、兆瓦(或MW)。
- 电能量的衡量(即:电功)以瓦时(或Wh)为记量(时一般以小时计);意思是 以某功率 持续作业多久(即:功率 x 作业时间)。
- 举个例子:用电设备工作功率 500瓦 ,需要工作 5小时,用于供电的电池设备 需储备电能量为 500瓦(W) x 5小时(h) = 2500瓦时(Wh) = 2.5千瓦时(KWh)
游戏中在蓄电和供电设备信息界面中会常常接触到这些电学数值,下表有助于记忆不同量级单位转换时的比值关系。
量级对照 | 瓦 (W) | 千瓦 (kW) | 兆瓦 (MW) |
---|---|---|---|
兆瓦 (MW) | 1 000 000 W | 1 000 kW | 1 MW |
千瓦 (kW) | 1 000 W | 1 kW | 0.001 MW |
瓦 (W) | 1 W | 0.001 kW | 0.000 001 MW |
发电装置中的,核发电站 反应堆 以 铀锭 为原料发电,其 1公斤(kg)可产出 1兆瓦时(MWh)电能量
- 规模更大的核发电站,只是加速反应,缩短时间,料能效率不变。
- 大网格的“小型核反应堆” 供电功率为 15兆瓦(MW),只需要 4分钟( 0.06~小时)就可令1公斤原料反应完毕(产出 1兆瓦时 电能量)
- 大网格的“大型核反应堆” 供电功率为 300兆瓦(MW),只需要 12秒钟(0.003~小时)就可令1公斤原料反应完毕(产出 1兆瓦时 电能量)
电池蓄电效率为80%,放电无损耗。
- 大网格的“电池” 满足蓄电功率上限 12兆瓦,从0蓄电到3兆瓦时(MWh)满充需要 18.75分钟(需实多段计时测量),而此时耗理应可充3.75兆瓦时,其中这0.75兆瓦时被浪费(即蓄电效率80%,浪费20%),但放电无损耗
- 因此从抑制浪费的角度而言,用不可持续核电reactors还是可持续发电(比如太阳能solar panels )的之间,太阳能更适合为电池充电.
- 电池会试图为自己充电?
- 电池为电池充电,放电方无损耗,蓄电方效率80%.
电能配给优先策略
In Space Engineers, electricity sources are ranked in order of which of them will be used first to fulfill electrical demand as a sort of automatic intelligent power management sub-system. The purpose of this is to utilise power sources intelligently, for example if there is both a Solar Panel and a Large Reactor available to use. Instead of equally distributing a load across them the grid will attempt to utilise all of the output of a solar panel, before using the reactor and use the reactor to make up any difference in demand that the solar panel cannot provide. Thereby saving Uranium, instead of needlessly letting solar power go to waste. In addition to this, the electrical system will also prioritize certain sub-systems over others in the event of a power deficit - that is, insufficient output available to meet demand. Most of the lower ranked ones such as Batteries, Thrust and Charging are adaptable meaning they automatically handle reduced input but function with lesser effect for thrusters this means they still provide thrust but not as much as they could at full power, while batteries simply take longer to recharge. Certain systems are not adaptable meaning they either receive power or don't resulting in blocks shutting off.
发电优先顺序:
给电优先顺序:
- (防御)Defense - Interior Turret, Missile Turret, etc
- (输送)Conveyors - Conveyor, Conveyor Tube, blocks that make up the Conveyor Network, etc
- (生产)Factory - Refinery, Assembler, Oxygen Generator, Air Vent, Oxygen Tank, etc
- (门控)Doors - Door, Airtight Hangar Door, etc
- (应用)Utility - Communications, Lights, Rotor, Piston, Medical Room, Gravity Generator, the vast majority of electronics, etc
- (充能)Charging - Jump drive, specifically players inside cockpits or passenger chairs, recharging their suits.
- (方向)Gyro - All Gyroscopes
- (推进)Thrust - Standard Thrusters, but not hydrogen based thrusters
- (电池)Batteries - Any Batteries attempting to charge themselves.
设备
电源
供电: Large Reactor, Small Reactor, Wind Turbine, Hydrogen Engine, or Solar Panel. 小网格: 太阳能板;小号核能站,大号核能站,氢电站
大网格: 太阳能板;小号核能站,大号核能站,氢电站;风力发电站
用电
常态耗电 待机、使用不同阶段耗电
需电
只需要待机电力 需要其它用电设备提供上游工作流程,但本体设备无需用电
无源
太空球(大,小) 起落架 磁铁头
能源(电能)
Maximum output for Electricity Sources:
Energy Source | Block size | Dimensions [size in m3] |
Maximum Output [kW] |
Mass [kg] |
Mass Efficiency [kW/kg] |
Energy Density [kW/m3] | |
---|---|---|---|---|---|---|---|
Large Reactor | Large | 3x3x3 [421.875 m3] | 300 000 | 73795 | 4.065 | 711.11 | |
Small | 3x3x3 [3.375 m3] | 14 750 | 3901 | 3.781 | 4370.37 | ||
Small Reactor | Large | 1x1x1 [15.625 m3] | 15 000 | 4793 | 3.130 | 960 | |
Small | 1x1x1 [0.125m3] | 500 | 278 | 1.799 | 4000 | ||
Solar Panel | Large | 2x4x1 [125 m3] | 120* | 441.4 | 0.272 | 0.96 | |
Small | 5x10x1 [6.25m3] | 30* | 159.2 | 0.188 | 4.8 | ||
Battery | Large | 1x1x1 [15.625 m3] | 12 000 | 4845 | 2.477 | 768 | |
Small | 3x2x3 [2.25m3] | 4 320 | 1040.4 | 4.152 | 1920 |
(*) Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the maximum achievable output with perfect conditions, therefore efficiency and output may vary.
Large Reactor vs Small Reactor
Comparing them directly, the small reactor provides far more energy for the space it takes up; for example, 20 Small Reactors is equal to the output of a Large Reactor with only two-thirds of the space used. Despite this the large reactor offers greater economies of scale, requires less Conveyor complexity and in general is more useful in a variety of important applications especially as Powerplants for Large Ships, being both lighter and requiring fewer resources to construct. This makes Large Reactors ideal for ships that can take advantage of their reduced mass and accelerate or decelerate more easily, and therefore use less Uranium Ingots. Small Reactors are therefore ideal for stations that do not need to move, situations where physical space is precious or presents relatively light power needs that would not require a larger more expensive reactor. For example, a large reactor only needs 40 Metal Grids while a small reactor needs 4 Metal Grids at approximately 10 Small Reactors (150 MW) you would start to see economy of scale benefits clearly when using the large reactor. Between them however, they use Uranium Ingots equally as efficiently neither one will manage to extract more energy than they would otherwise have to.
Power Usage
Thruster
For power information relating to thrusters, see Thruster Mechanics.
Production (Individual Usage)
Machine | Idle [kW] | Operational [kW] | |
---|---|---|---|
Projector | 0.100 | 0.198 | |
Arc Furnace | 1.00 | 330 | |
Assembler | 1.00 | 560 | |
Refinery | 1.00 | 560 | |
Oxygen Generator | 1.00 | 330 | |
Oxygen Farm | 0.00 | 1 |
Weaponry and tools
Device | Small Ship [kW] | Large Ship [kW] | |
---|---|---|---|
Drill | 2 | 2 | |
Welder | 2 | 2 | |
Grinder | 2 | 2 | |
Gatling Turret | 2 | 2 | |
Missile Turret | 2 | 2 | |
Interior Turret | N/A | 2 | |
Reloadable Rocket Launcher | 0.2 | N/A | |
Gatling Gun | 0.2 | N/A |
Communication
Device | Small Ship [kW] | Large Ship [kW] | |
---|---|---|---|
Beacon | 0 - 10 | 0 - 10 | |
Antenna | 0 - 20 | 0 - 200 | |
Laser Antenna | 181** | 577** |
(**) The maximum power usage of laser antenna include both beaming and rotating at once. Beaming alone would be 180 for Small and 576 For large.
Other device power usages
Device | Small Ship [kW] | Large Ship [kW] | |
---|---|---|---|
Gravity Generator | N/A | 0 - 567.13*** | |
Spherical Gravity Generator | N/A | 0 - 1600*** | |
Artificial Mass | 25 | 600 | |
Interior Light | N/A | 0.06 | |
Spotlight | 0.200 | 1 | |
Medical Room | N/A | 2 | |
Jump drive | N/A | 32 000**** | |
Door | N/A | 0.031 | |
Sliding Door | N/A | 0.01 - 1 | |
Gyroscope | 0.001 | 0.03 | |
Ore Detector | 2 | 2 | |
LCD Panel | 0.1 | 0.1 | |
Wide LCD Panel | 0.2 | 0.2 | |
Text Panel | 0.02 | 0.06 | |
Button Panel | 0.1 | 0.1 | |
Rotor | 0.2 | 2 | |
Advanced Rotor | 0.2 | 2 | |
Piston Base | 0.2 | 2 | |
Collector | 2 | 2 | |
Connector | 0.05 | 5 | |
Camera | 0.03 | 0.03 | |
Sensor | 0 - 30 | 0 - 30 | |
Remote Control | 10 | 10 | |
Programmable Block | 0.5 | 0.5 | |
Sound Block | 0.2 | 0.2 | |
Conveyor | 0.04 | 0.04 | |
Conveyor Sorter | 0.1 | 0.25 | |
Cryo Chamber | N/A | 0.03 | |
Oxygen Tank | 0.001 - 1 | 0.001 - 1 | |
Hydrogen Tank | 0.001 - 1 | 0.001 - 1 |
(***) The power cost of Gravity Generator is directly proportional to the field size and acceleration (absolute value, so 1 g consumes the same as -1 g). (****) Only when charging it's internal battery.