Difference between revisions of "Commercial Freighter"

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(Attack)
(Updating to v1.31)
Line 4: Line 4:
 
| class = Private
 
| class = Private
 
| mass = 439103
 
| mass = 439103
| boobytrap = yes
+
| boobytrap = no
 
| missileturrets = 0
 
| missileturrets = 0
| gatlingturrets = 4
+
| gatlingturrets = 3
 
| antipersonnelturrets = 0
 
| antipersonnelturrets = 0
 
| shipsize = large
 
| shipsize = large
  
| version = 01.023.000
+
| version = 01.030.008 -
 
}}
 
}}
  
Line 18: Line 18:
 
== Defenses ==
 
== Defenses ==
 
=== Anti-ship defenses ===
 
=== Anti-ship defenses ===
This ship is guarded by four [[Gatling Turret|Gatling turrets]].
+
This ship is guarded by three [[Gatling Turret|Gatling turrets]].
 
* 1 [[Gatling Turret|Turret]] on the front center.
 
* 1 [[Gatling Turret|Turret]] on the front center.
* 1 [[Gatling Turret|Turret]] immediately behind the first, facing backward.
+
* 1 [[Gatling Turret|Turrets]] on each side.
* 2 [[Gatling Turret|Turrets]] on either side.
 
  
 
=== Anti-personnel defenses ===
 
=== Anti-personnel defenses ===
 
The ship's interior has no defenses.
 
The ship's interior has no defenses.
 
== Traps ==
 
[[File:CargoShip_CommercialFreighter_PostTrap.jpg|150px|thumb|right|1) Triggering the trap<br/>2) ka-boom<br/>3) Ship wreckage after [[Warhead|warheads]] are triggered]]
 
<div style='display:table'>
 
[[File:CargoShip_CommercialFreighter_Trap.jpg|300px|left]]
 
 
This ship has 2 [[Warhead|Warheads]] rigged to explode with reverse thrust. One at the front of each side of the ship.
 
 
The image to the left shows the [[Small Thruster|small thruster]] and [[Warhead|warhead]] exposed after removing a [[Ramp|ramp]] and [[Light Armor Block|light armor block]].
 
This configuration is mirrored to form a second trap on the right hand side.
 
 
If detonated, the [[Solar Panel|solar panels]] will slowly drift away from the remaining ship, and all but the forward thrusters will be destroyed.
 
</div>
 
  
 
== Tactics ==
 
== Tactics ==
 
=== Approach ===
 
=== Approach ===
As of [[Update_01.027.00|v.1.027]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] are functioning and will shoot you if you have a decoy block placed on your ship.<br/>
+
As of [[Update_01.030.008|v.1.030]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] are functioning and will shoot you if you are moving with more than 3m/s.<br/>
 +
Best tactic is, so far, to use several decoys (can be real [[Decoy]] or any block moving with more than 3 m/s) to distract the turrets. The aproachvector with the least turretcoverage is from below and behind.
  
 
=== Attack ===
 
=== Attack ===
As of [[Update_01.027.00|v.1.027]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] are functioning and will shoot you if you have a decoy block placed on your ship.<br/>
+
As of [[Update_01.030.008|v.1.030]] ([[Change_Log|list]]), the [[Gatling Turret|Gatling Turrets]] and [[Missile Turret|Missile Turrets]] are functioning and will shoot you if you are moving with more than 3m/s.<br/>
 +
One of the two [[Small Reactor|small reactors]] is located at the forward connectionpoint of the left hull. The other one is deeply  burriedin the right half of the ship. So it's not easy to disable them without shooting the ship into pieces.
  
 
=== Entry ===
 
=== Entry ===
 
[[File:CargoShip_CommercialFreighter_Floorplan_L.jpg|200px|thumb|left|Floor-plan of the left module]]
 
[[File:CargoShip_CommercialFreighter_Floorplan_L.jpg|200px|thumb|left|Floor-plan of the left module]]
 
[[File:CargoShip_CommercialFreighter_Floorplan_R.jpg|200px|thumb|right|Floor-plan of the right module]]
 
[[File:CargoShip_CommercialFreighter_Floorplan_R.jpg|200px|thumb|right|Floor-plan of the right module]]
This ship appears as though it has been built from two similar ships, connected using three rows of [[Interior Pillar|interior pillars]].
+
This ship appears as though it has been built from two similar ships, connected using three rows of [[Interior Pillar|interior pillars]] and some [[Conveyor Tube|conveyor tubes]]
  
 
==== Left module ====
 
==== Left module ====
Entry is obtained via a [[Door|door]] in the rear of the module, which gives you access to:
+
On the outside are two [[Collector|sollectors]] and [[Small Reactor|small reactor]]  in the front. Entry is obtained via a [[Door|door]] in the rear of the module, which gives you access to three  [[Large Cargo Container|large cargo containers]] and two incompleted [[Assembler|assemblers]].
* 3 [[Large Cargo Container|Large cargo containers]]
 
* 2 [[Assembler|Assemblers]] (both are incomplete)
 
  
 
==== Right module ====
 
==== Right module ====
 
This module has two levels. Entry to the "ground" floor is obtained via a [[Door|door]] at the rear.<br/>
 
This module has two levels. Entry to the "ground" floor is obtained via a [[Door|door]] at the rear.<br/>
  
==== First level ====
+
===== First level =====
* 3 [[Large Cargo Container|Large cargo containers]] (one of which is incomplete)
+
It gives access to three [[Large Cargo Container|Large cargo containers]] (one is incompleted)
* 1 [[Small Reactor|Small reactor]]
+
and a [[Small Reactor|small reactor]]. Toward the front of the ship, there is a small vertical shaft made with [[Passage Block|passage blocks]] leading to the second level.
Toward the front of the ship, there is a small vertical shaft made with [[Passage Block|passage blocks]] leading to the second level.
 
  
==== Second level ====
+
===== Second level =====
* The ship's [[Cockpit 2|cockpit]]
+
Here is the ship's [[Cockpit 2|cockpit]] and also one [[Small Cargo Container|small cargo container]]. Behind this container are two [[Gyroscope|gyroscopes]] and a [[Gravity Generator|Gravity generator]] located.
* 1 [[Small Cargo Container|Small cargo container]]
 
* 1 [[Gravity Generator|Gravity generator]] (behind the cargo container)
 
 
 
=== Disable ===
 
The reverse thruster trap can be disabled by either:
 
* Turning both offending [[Small Thruster|small thrusters]] off from the [[Cockpit 2|cockpit]] or any terminal link. (thrusters 1 and 9)
 
* Removing /disabling the small thrusters with a [[Grinder|grinder]].
 
 
 
Both left and right thrusters are accessible in the same way.<br/>
 
Simply remove the [[Ramp|ramp]] shown in the "Trap" section above to expose the offending [[Small Thruster|thruster]].
 
 
 
When you can access the thrusters, use the grinder on them, at least until they are disabled, then you're ready to go.
 
 
 
Alternatively, if you're in a hurry, you can maneuver the ship to where you need it by only applying thrust in a forward direction. <br/>
 
This will mean that you need to point the ship away from your destination before you switch on the [[Inertia dampeners|dampeners]].
 
  
 
== Salvage ==
 
== Salvage ==
==== Cargo Containers ====
+
=== Cargo Containers ===
Each of the five [[Large Cargo Container|large cargo containers]], as well as the one [[Small Cargo Container|small container]], can easily be raided.
+
Each of the five [[Large Cargo Container|large cargo containers]] are interconnected and can be plundered even from the outside (via the [[Small_Reactor|small reactor]] in front of the left hull). The [[Small Cargo Container|small cargo  container]] in the right hull has to be raided seperatly, since ist is not connected to anything else.<br/>
 +
Cargo found so far: (the actual Cargo contends may vary)
 +
* [[Uranium Ore]]
 +
* [[Platinum Ore]]
 +
* [[Platinum Ingot|Platinum ingots]]
 +
* [[Cobalt Ingot|Cobalt ingots]]
 +
* [[Construction Component|Construction components]]
 +
* [[Metal Grid|Metal grids]]
 +
* [[Reactor Components|Reactor components]]
 +
* [[Solar Cell|Solar cells]]
 +
* [[25x184mm_NATO_Ammo_Container|25x184mm ammo containers]]
  
 
==== Reactors ====
 
==== Reactors ====
There is one [[Small_Reactor|small reactor]] on the first level of the right module containing a total of 1kg of [[Uranium Ingot|Uranium]]
+
There are two [[Small_Reactor|small reactors]], containg different ammounts of [[Uranium Ingot|Uranium]]<br/>
 +
Cargo summary:
 +
* 54kg [[Uranium Ingot|Uranium]]
 +
Amounts may vary due fuel consumption
  
 
== Ship Composition: ==
 
== Ship Composition: ==
==== Thrusters & gyros ====
+
=== Thrusters & gyros ===
* 18x [[Small_Thruster|Small thrusters]]
 
 
* 2x [[Large_Thruster|Large thrusters]]
 
* 2x [[Large_Thruster|Large thrusters]]
 +
* 14x [[Small_Thruster|Small thrusters]] +2 incomplete
 
* 2x [[Gyroscope|Gyroscopes]]
 
* 2x [[Gyroscope|Gyroscopes]]
  
==== Reactors ====
+
=== Reactors & solar panels ===
* 1x [[Small_Reactor|Small reactor]]
+
* 2x [[Small_Reactor|Small reactors]]
 +
* 40x [[Solar Panel|Solar panels]] +2 incomplete
 +
 
 +
=== Cargo System ===
 +
* 5x [[Large Cargo Container|large cargo containers]] + 1x incomplete
 +
* 1x [[Small Cargo Container|Small cargo containers]]
 +
* 4x [[Collector]]
 +
* 1x [[Connector]]
  
 
==== Miscellaneous ====
 
==== Miscellaneous ====
 +
* 1x [[Antenna]]
 +
* 1x [[Assembler]] incomplete
 
* 1x [[Beacon]]
 
* 1x [[Beacon]]
* 1x [[Antenna]]
+
* 3x [[Door|Doors]]
 
* 1x [[Gravity Generator|Gravity generator]]
 
* 1x [[Gravity Generator|Gravity generator]]
* 40x [[Solar Panel|Solar panels]]
+
 
 
== Gallery ==
 
== Gallery ==
 
[[File:CargoShip_CommercialFreighter_Full.jpg|800px]]
 
[[File:CargoShip_CommercialFreighter_Full.jpg|800px]]

Revision as of 23:13, 23 May 2014

Cargo Ship

Commercial Freighter

[[File:CargoShip CommercialFreighter Full.jpg|frameless|300px]]
Class:
Private
Mass:
439103 kg
Trapped:
no


Ship size:
large

A Commercial Freighter is a solar-powered private ship with many large cargo containers.


Defenses

Anti-ship defenses

This ship is guarded by three Gatling turrets.

Anti-personnel defenses

The ship's interior has no defenses.

Tactics

Approach

As of v.1.030 (list), the Gatling Turrets and Missile Turrets are functioning and will shoot you if you are moving with more than 3m/s.
Best tactic is, so far, to use several decoys (can be real Decoy or any block moving with more than 3 m/s) to distract the turrets. The aproachvector with the least turretcoverage is from below and behind.

Attack

As of v.1.030 (list), the Gatling Turrets and Missile Turrets are functioning and will shoot you if you are moving with more than 3m/s.
One of the two small reactors is located at the forward connectionpoint of the left hull. The other one is deeply burriedin the right half of the ship. So it's not easy to disable them without shooting the ship into pieces.

Entry

Floor-plan of the left module
Floor-plan of the right module

This ship appears as though it has been built from two similar ships, connected using three rows of interior pillars and some conveyor tubes

Left module

On the outside are two sollectors and small reactor in the front. Entry is obtained via a door in the rear of the module, which gives you access to three large cargo containers and two incompleted assemblers.

Right module

This module has two levels. Entry to the "ground" floor is obtained via a door at the rear.

First level

It gives access to three Large cargo containers (one is incompleted) and a small reactor. Toward the front of the ship, there is a small vertical shaft made with passage blocks leading to the second level.

Second level

Here is the ship's cockpit and also one small cargo container. Behind this container are two gyroscopes and a Gravity generator located.

Salvage

Cargo Containers

Each of the five large cargo containers are interconnected and can be plundered even from the outside (via the small reactor in front of the left hull). The small cargo container in the right hull has to be raided seperatly, since ist is not connected to anything else.
Cargo found so far: (the actual Cargo contends may vary)

Reactors

There are two small reactors, containg different ammounts of Uranium
Cargo summary:

Amounts may vary due fuel consumption

Ship Composition:

Thrusters & gyros

Reactors & solar panels

Cargo System

Miscellaneous

Gallery

CargoShip CommercialFreighter Full.jpg