Difference between revisions of "Pirate Bases/Drones"

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Pirate bases were added in update 1.100, they use an antenna to spawn drones that chase after you using a programmable block and the new autopilot.
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Pirate bases were added in update 01.100, they use an [[antenna]] to spawn drones that chase after you using a [[Programmable Block]] and the new autopilot.
  
 
The drones will give up after going 20km away from their spawn point after the 1.100.24 hotfix.
 
The drones will give up after going 20km away from their spawn point after the 1.100.24 hotfix.
Line 5: Line 8:
 
'''''Drone Types:'''''
 
'''''Drone Types:'''''
  
'''Yellow Drone:'''
+
'''Informant Drone:'''
 +
This drone spots players and warns his allies. When a player is spotted by an Informant he will get attacked by armed drones.
 +
 
 +
The informant is easily recognized by its small size, [[antenna]] and 2 [[Solar Panel]]s. It is not equipped with weapons
 +
 
 +
 
 +
'''Assailant:'''
 +
 
 +
The most basic attack drone. It is usually spawned in by antennas of ships requesting assistance. Its exposed components make it very vulnerable to lateral fire, and its single turret can easily be taken out with frontal fire.
 +
 
 +
[[Large Ship]]
 +
 
 +
''Armaments:''
 +
 
 +
1 [[Interior Turret]] mounted on front with an interior pillar
 +
 
 +
''Blocks:''
 +
 
 +
Small Ion Thrusters
 +
 
 +
2 [[Small Reactor]]s
 +
 
 +
1 [[Remote Control]]
 +
 
 +
1 [[Antenna]]
 +
 
 +
2 [[Gyroscope]]s
 +
 
 +
1 [[Small Cargo Container]]
 +
 
 +
[[Light Armor Block]]s
 +
 
 +
 
 +
 
 +
'''Gatling Platform:'''
 +
 
 +
A small yellow colored ship. Has a gatling turret on top and will be spawned by ships requesting assistance.
 +
 
 +
[[Small Ship]]
 +
 
 +
''Armaments''
 +
 
 +
Small [[Gatling Turret]]
 +
 
 +
''Blocks''
 +
 
 +
[[Small Thruster]]
 +
 
 +
2 [[Small Reactor]]s
 +
 
 +
1 [[Remote Control]]
 +
 
 +
1 [[Antenna]]
 +
 
 +
2 [[Gyroscope]]s
 +
 
 +
1 [[Small Cargo Container]]
 +
 
 +
[[Light Armor Block]]s
 +
 
 +
 
 +
 
 +
'''Incisor Mk1:'''
  
large ship
+
A star-like black ship. Mostly spawned by larger ships calling for back-up. Like the Assailant, its only turret is vulnerable to frontal fire.
  
1 frontal Gatling gun turret
+
[[Large Ship]]
  
1 thruster in every direction
+
''Armaments''
  
1 exposed gyroscope
+
[[Gatling Turret]]
  
1 small reactor (i think)
+
''Blocks''
  
1 beacon (i think)
+
[[Small Thruster]]
  
1 remote control
+
3 [[Small Reactor]]s
  
1 programmable block
+
1 [[Remote Control]]
  
yellow paint scheme
+
1 [[Antenna]]
  
'''Red Drone:'''
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2 [[Gyroscope]]s
  
large ship
+
2 [[Small Cargo Container]]
  
2 Gatling gun turrets mounted on sideways appendages
+
[[Light Armor Block]]s
  
1 thruster in every direction
 
  
1 exposed gyroscope
 
  
1 small reactor (i think)
+
'''Eradicator:'''
  
1 beacon (i think)
+
A crescent-shaped, heavily armed and armored black ship. It will occasionally be spawned by military ships, and can seriously add to the challenge they pose.
  
1 remote control
+
[[Large Ship]]
  
1 programmable block
+
''Armaments''
  
red paint scheme
+
1 frontal [[Gatling Turret]]
  
'''Blue Drone:'''
+
1 frontal [[Missile Turret]]
  
Large ship
+
1 rear [[Gatling Turret]]
  
2 Gatling gun turrets mounted on sideways appendages
+
''Blocks''
  
1 thruster in every direction
+
Roughly 30 [[Small Thruster]]s
  
1 exposed gyroscope
+
Several [[Large Thruster]]s
  
1 small reactor (i think)
+
1 [[Large Reactor]]s
  
1 beacon (i think)
+
1 [[Remote Control]]
  
1 remote control
+
2 [[Antenna]]s
 +
 
 +
16 [[Gyroscope]]s
 +
 
 +
1 [[Large Cargo Container]]
 +
 
 +
[[Heavy Armor Block]]s
 +
 
 +
[[Light Armor Block]]s
 +
 
 +
 
 +
Combat strategy :
 +
 
 +
The Eradicator's massive array of Thrusters and gyroscopes makes it impressively maneuverable considering its bulk, while its heavy plating means it is essentially invulnerable to conventional armament. Approaching this drone with a light ship is ill-advised, as are any attempts to outmaneuver it.
 +
All of the Eradicator's turrets are conveyor-fed from the large container.
 +
Like all drones, the Eradicator's turrets are its weak spot : the frontal two can be taken out at long range as it approaches. Since the drone is programmed to face enemy ships, and has more than enough gyroscopes to keep up with circling attempts, taking out the rear turret can be troublesome. A decoy can help greatly.
 +
Note that in the case of light military vessels, this drone can arguably be a better prize than the ship it is assisting.
  
1 programmable block
 
  
blue paint scheme
 
  
 
'''''Pirate base Types:'''''
 
'''''Pirate base Types:'''''
 +
 +
 +
'''''- Raiding Station'''''
 +
 +
The larger of the two new Pirate Raiding Station entities. The station comes equipped with:
 +
 +
2 [[Assembler]]s
 +
 +
1 [[Oxygen Generator]]
 +
 +
2 [[Oxygen Tank]]s
 +
 +
2 [[Cryo Chamber]]s
 +
 +
2 [[Large Cargo Container]]s
 +
 +
4 [[Gatling Turret]]s
 +
 +
20 [[Small Thruster]]s for omnidirectional locomotion
 +
 +
1 [[Beacon]]
 +
 +
1 forward [[Connector]]
 +
 +
1 [[Battery]]
 +
 +
2 [[Small Reactor]]s
 +
 +
1 [[Medical Room]]
 +
 +
2 [[Interior Turret]]s
 +
 +
1 [[Gyroscope]]
 +
 +
1 [[Antenna]]
 +
 +
and a single [[Gravity Generator]].
 +
 +
The station features three rooms, the first being the airlock, which utilizes 6 [[Airtight Hangar Door]]s, and a single [[Air Vent]] for pressurization if your world has oxygen enabled. The station's two interior turrets are placed guarding the airlock, one immediately above located next to a green [[Interior Light]] and the second which is revealed by opening the airlock doors with the provided [[Button Panel]]. These are the only two interior defenses.
 +
 +
The next available room from the airlock is the Main Room. This features all of the station's main equipment including oxygen generation, storage, and the station's cargo containers. Two cryo chambers are mounted to [[Conveyor]]s on the ceiling, with an oxygen vent between them. There are two [[Assembler]]s and a [[Large Cargo Container]] to the right, behind which are the [[Small Reactor]]s and the station's [[Battery]], and to the left there is another Large Cargo Container, the Oxygen Generator, two Oxygen Tanks, and the Medical Room that is connected to the system via conveyor.
 +
 +
The furthest room is the 'Rest Room' featuring four [[Passenger Seat]]s, two of which face space through three [[Window 1x1 Flat]]s, while the other two are adjacent to [[Passage]]s and face [[LCD Panel]]s which both say "PIRATE TV".
 +
 +
On the exterior, two Gatling Turrets are mounted on the top side of the Raiding Station, and two are mounted on the ventral section, on opposite sides of the Beacon. These Gatling Turrets are on top of [[Conveyor Tube]]s surrounded by armor blocks. The turrets being mounted on these tubes gives them a relative height advantage, allowing a large firing angle almost encompassing any approach to the station. Caution is advised when attacking however the contents of the station's cargo containers may prove worth the risk of engagement. The station's antenna can spawn Incisor Mk 1s or other similar pirate defense ships like the Assailant. The station also requires an additional larger drone, equipped with gatling turrets, rocket launcher(s)?, and missile turrets. This could indicate the AI is possible of using rocket launchers, or it is possibly scripted to fire every few seconds.
 +
 +
'''''Possible Cargo Container Loot:'''''
 +
 +
Cargo Container 1-
 +
500 [[200mm Missile Container]]
 +
~9500 [[25x184mm NATO Ammo Container]]
 +
500 [[Explosives]]
 +
1 Grinder
 +
1 Hand Drill
 +
1 Welder
 +
200 [[Gold Ingot]]
 +
 +
Cargo Container 2-
 +
1000 [[Construction Component]]
 +
50,000 [[Steel Plate]]
 +
1000 [[Computer]]
 +
50 [[Gravity Generator Components]]
 +
1000 [[Interior Plate]]
 +
500 [[Large Steel Tube]]
 +
500 [[Girder]]
 +
500 [[Metal Grid]]
 +
100 [[Medical Components]]
 +
1000 [[Motor]]
 +
250 [[Power Cell]]
 +
200 [[Reactor Components]]
 +
2000 [[Small Steel Tube]]
 +
200 [[Solar Cell]]
 +
500 [[Thruster Components]]
 +
150 [[Radio-Communication Components]]
 +
500 [[Bulletproof Glass]]
 +
100 [[Display]]
 +
50 [[Detector Components]]

Latest revision as of 01:45, 10 December 2017






Pirate bases were added in update 01.100, they use an antenna to spawn drones that chase after you using a Programmable Block and the new autopilot.

The drones will give up after going 20km away from their spawn point after the 1.100.24 hotfix.

Drone Types:

Informant Drone: This drone spots players and warns his allies. When a player is spotted by an Informant he will get attacked by armed drones.

The informant is easily recognized by its small size, antenna and 2 Solar Panels. It is not equipped with weapons


Assailant:

The most basic attack drone. It is usually spawned in by antennas of ships requesting assistance. Its exposed components make it very vulnerable to lateral fire, and its single turret can easily be taken out with frontal fire.

Large Ship

Armaments:

1 Interior Turret mounted on front with an interior pillar

Blocks:

Small Ion Thrusters

2 Small Reactors

1 Remote Control

1 Antenna

2 Gyroscopes

1 Small Cargo Container

Light Armor Blocks


Gatling Platform:

A small yellow colored ship. Has a gatling turret on top and will be spawned by ships requesting assistance.

Small Ship

Armaments

Small Gatling Turret

Blocks

Small Thruster

2 Small Reactors

1 Remote Control

1 Antenna

2 Gyroscopes

1 Small Cargo Container

Light Armor Blocks


Incisor Mk1:

A star-like black ship. Mostly spawned by larger ships calling for back-up. Like the Assailant, its only turret is vulnerable to frontal fire.

Large Ship

Armaments

Gatling Turret

Blocks

Small Thruster

3 Small Reactors

1 Remote Control

1 Antenna

2 Gyroscopes

2 Small Cargo Container

Light Armor Blocks


Eradicator:

A crescent-shaped, heavily armed and armored black ship. It will occasionally be spawned by military ships, and can seriously add to the challenge they pose.

Large Ship

Armaments

1 frontal Gatling Turret

1 frontal Missile Turret

1 rear Gatling Turret

Blocks

Roughly 30 Small Thrusters

Several Large Thrusters

1 Large Reactors

1 Remote Control

2 Antennas

16 Gyroscopes

1 Large Cargo Container

Heavy Armor Blocks

Light Armor Blocks


Combat strategy :

The Eradicator's massive array of Thrusters and gyroscopes makes it impressively maneuverable considering its bulk, while its heavy plating means it is essentially invulnerable to conventional armament. Approaching this drone with a light ship is ill-advised, as are any attempts to outmaneuver it. All of the Eradicator's turrets are conveyor-fed from the large container. Like all drones, the Eradicator's turrets are its weak spot : the frontal two can be taken out at long range as it approaches. Since the drone is programmed to face enemy ships, and has more than enough gyroscopes to keep up with circling attempts, taking out the rear turret can be troublesome. A decoy can help greatly. Note that in the case of light military vessels, this drone can arguably be a better prize than the ship it is assisting.


Pirate base Types:


- Raiding Station

The larger of the two new Pirate Raiding Station entities. The station comes equipped with:

2 Assemblers

1 Oxygen Generator

2 Oxygen Tanks

2 Cryo Chambers

2 Large Cargo Containers

4 Gatling Turrets

20 Small Thrusters for omnidirectional locomotion

1 Beacon

1 forward Connector

1 Battery

2 Small Reactors

1 Medical Room

2 Interior Turrets

1 Gyroscope

1 Antenna

and a single Gravity Generator.

The station features three rooms, the first being the airlock, which utilizes 6 Airtight Hangar Doors, and a single Air Vent for pressurization if your world has oxygen enabled. The station's two interior turrets are placed guarding the airlock, one immediately above located next to a green Interior Light and the second which is revealed by opening the airlock doors with the provided Button Panel. These are the only two interior defenses.

The next available room from the airlock is the Main Room. This features all of the station's main equipment including oxygen generation, storage, and the station's cargo containers. Two cryo chambers are mounted to Conveyors on the ceiling, with an oxygen vent between them. There are two Assemblers and a Large Cargo Container to the right, behind which are the Small Reactors and the station's Battery, and to the left there is another Large Cargo Container, the Oxygen Generator, two Oxygen Tanks, and the Medical Room that is connected to the system via conveyor.

The furthest room is the 'Rest Room' featuring four Passenger Seats, two of which face space through three Window 1x1 Flats, while the other two are adjacent to Passages and face LCD Panels which both say "PIRATE TV".

On the exterior, two Gatling Turrets are mounted on the top side of the Raiding Station, and two are mounted on the ventral section, on opposite sides of the Beacon. These Gatling Turrets are on top of Conveyor Tubes surrounded by armor blocks. The turrets being mounted on these tubes gives them a relative height advantage, allowing a large firing angle almost encompassing any approach to the station. Caution is advised when attacking however the contents of the station's cargo containers may prove worth the risk of engagement. The station's antenna can spawn Incisor Mk 1s or other similar pirate defense ships like the Assailant. The station also requires an additional larger drone, equipped with gatling turrets, rocket launcher(s)?, and missile turrets. This could indicate the AI is possible of using rocket launchers, or it is possibly scripted to fire every few seconds.

Possible Cargo Container Loot:

Cargo Container 1- 500 200mm Missile Container ~9500 25x184mm NATO Ammo Container 500 Explosives 1 Grinder 1 Hand Drill 1 Welder 200 Gold Ingot

Cargo Container 2- 1000 Construction Component 50,000 Steel Plate 1000 Computer 50 Gravity Generator Components 1000 Interior Plate 500 Large Steel Tube 500 Girder 500 Metal Grid 100 Medical Components 1000 Motor 250 Power Cell 200 Reactor Components 2000 Small Steel Tube 200 Solar Cell 500 Thruster Components 150 Radio-Communication Components 500 Bulletproof Glass 100 Display 50 Detector Components