Cargo Ships

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Revision as of 23:50, 22 May 2014 by Hauke (talk | contribs) (All ship data now updated to at least version v1.30)
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Ships

The following cargo ships may be randomly spawned (as of Update_01.023.000)

Cargo Ship Class Mass (Kg) Booby Trapped Anti Ship Defence Anti Personnel Defence Game Version
Private Sail Private 72 447 No none none 01.030.000
Business Shipment Private 184 972 No none none 01.030.000
Commercial Freighter Private 4639 395 No 3x GT none 01.030.000
Mining Carriage Mining 266 084 No 1x GT none 01.030.000
Mining Transport Mining 401 953 No 2x GT 1x IT 01.031.000
Mining Hauler Mining 1 540 908 No 4x GT 2x MT 2x IT 01.030.000
Military Escort Military 350 048 No 2x GT 2x MT none 01.030.000
Military Minelayer Military 1 637 990 Yes 5x GT 2x MT none 01.030.000
Military Transporter Military 5 578 454 Yes 5x GT 3x MT 5x IT 01.030.000

Defences

Cargo ships may be booby trapped in the following ways

Booby Trapped (thruster damage)

Cargo ships are sailing through space at a constant speed, so their dampeners are switched off. If thrust is requested in a particular direction (usually reverse), a thruster may be hidden inside the ship to disable it (destroy all reactors), or even detonate a warhead.

Anti Ship Defence

Gatling Turrets, or Missile Turrets may be placed around the ship to defend it against, well, you.
As of v1.31 (list), the Gatling Turrets and Missile Turrets are functioning and will shoot decoy blocks, meteors or anything that moves faster than 3m/s, including you.

Anti Personnel Defence

Interior Turrets may be found inside the ship to defend it against personnel.
as of v1.31 (list), these are not yet enabled.