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  • * Stations can now be pasted into voxels
    1 KB (196 words) - 15:40, 27 February 2016
  • * fixed crash with voxels
    2 KB (263 words) - 16:13, 27 February 2016
  • | Add voxels | Remove voxels
    6 KB (736 words) - 14:22, 19 March 2016
  • ..., so there should be less stuttering, lagging and freezing when changes to voxels are happening (e.g. mining and explosions). And last, but not least, our mo
    3 KB (484 words) - 18:49, 22 April 2016
  • Les planètes sont des voxels destructibles avec leur propre champ de [[Gravity/fr | gravité]], leur vé ...aléatoirement mais elles ne le sont pas. Ce sont en fait des modèles de voxels préchargés. Quand la taille d'une planètes est augmentée, son modèle e
    4 KB (661 words) - 10:03, 2 May 2022
  • *Refonte des composants et des voxels *Les voxels peuvent désormais être utilisés par le Space Master
    2 KB (385 words) - 18:40, 16 December 2016
  • *Refonte des composants et des voxels *Les voxels peuvent désormais être utilisés par le Space Master
    1 KB (205 words) - 21:24, 16 December 2016
  • *New and redesigned look for Components, Voxels
    6 KB (1,085 words) - 19:08, 16 December 2016
  • ...educing the drill radius but increasing their speed, making the changes to voxels smoother. The bugs fixed this week include more situations of piston heads
    2 KB (361 words) - 00:34, 20 March 2017
  • * fixed issue with explosions making giant debris appear when hitting voxels
    3 KB (452 words) - 22:12, 16 April 2017
  • ...We also resolved issues with corner light flares and stations pasted into voxels being unable to move their mechanical parts. *fixed issue with grids and voxels not appearing from client
    2 KB (394 words) - 22:16, 10 March 2017
  • * fixed issue with looping hit particles from gun on voxels
    3 KB (488 words) - 18:28, 18 March 2017
  • ...ld be setup to not use rocket launchers unless the player is hidden behind voxels. Secondly, you can activate a new ambush behavior. This will make a drone w
    3 KB (434 words) - 18:41, 18 March 2017
  • ...ing a major one for landing gears which were having issues locking to both voxels and grids. The landing gears 3d model has also been adjusted so that the ba
    3 KB (490 words) - 18:42, 18 March 2017
  • * New and redesigned look for [[Components]], [[Voxels]] * fixed issue with ship pasted into voxels not turning into station
    12 KB (1,861 words) - 19:06, 18 March 2017
  • ...e mined with a [[Drill]]. [[Grinder]]s have no affect on Voxels. Typically Voxels cannot be placed in the same manner as Blocks, but with Voxel hands in [[Sp Most blocks cannot intersect or be placed into Voxels, but [[Station]]s can and this is useful to keep them secured in place othe
    1 KB (209 words) - 04:30, 20 January 2021
  • * fixed issue with ship pasted into voxels not turning into station * fixed issue where you were unable to place voxels over projections
    4 KB (576 words) - 00:53, 20 March 2017
  • * Sound in space is transmitted only through grids or voxels
    4 KB (649 words) - 18:30, 31 March 2017
  • * asynchronous grids and voxels streaming on server: fixing server lagging while connecting new clients
    6 KB (879 words) - 14:16, 22 November 2017
  • *Added extreme quality for voxels and models (not intended for real-time gameplay) ...engine (faster loading times - about 60% faster, instant changes/damage to voxels - more than 400% faster)
    12 KB (1,930 words) - 22:54, 2 June 2019

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