Ore Detector

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Revision as of 11:34, 2 July 2016 by Sapphire (talk | contribs) (added update history up to update 01.057)
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Ore Detector Icon.png
Large Ship Icon.png
Large Ship / Station
Ore Detector
 
Components
Required

 

 
 
5
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
150
 
Active power consumption (MW):
0.002
 
Airtight:
Yes - depends on orientation
 
Power Consumer Group:
Utility
 
Dimensions (W x H x D):
1 x 2 x 1
Ore Detector Icon.png
Small Ship Icon.png
Small Ship
Ore Detector
 
Components
Required

 

 
 
1
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20
 
Active power consumption (MW):
0.002
 
Airtight:
Yes - depends on orientation
 
Power Consumer Group:
Utility
 
Dimensions (W x H x D):
1 x 2 x 1

Overview

Detects ore deposits around the ship and displays the location, and distance on the players HUD.

Usage

After placing the Ore detector block, it needs only Power in order to display ore in a 80m range (Small ships), or 200m (Large ships) around itself. However, it should be noted that Stone will not be displayed/detected by the block.

If used in conjunction with an Antenna, the Ore Detector can broadcast the ore it comes near over the array to anyone within range of it. Simply enable the option "Broadcast" option in the control panel.

Media

Ore Detector OreDet01.jpg

Tips

  • If you have a satellite/probe near an asteroid, you can use the ore detector to see what it has from a distance!

Known Issues

Programming

Update History

Update 01.051
  • Fixed ore detector info persisting between sessions
Update 01.050
  • Fixed ore detector showing ore when owned by someone else
Update 01.047
  • Ore detector info can be relayed through antennas
Update 01.021
  • Ore detector block Introduced