Difference between revisions of "Air Vent"
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Air vents can trigger other blocks. In the Control Panel, select a vent, the click the "Setup Actions" button. This will display the block selector interface. At the bottom of the screen are two ''unmarked'' empty boxes. The left box is triggered when the Air Vent detects 100% oxygen, the right box is triggered when the Air Vent detects 0% oxygen. This can happen if there's a breach (open an outside door or a block gets removed/destroyed), or if the Air Vent is set to "Depressurize". | Air vents can trigger other blocks. In the Control Panel, select a vent, the click the "Setup Actions" button. This will display the block selector interface. At the bottom of the screen are two ''unmarked'' empty boxes. The left box is triggered when the Air Vent detects 100% oxygen, the right box is triggered when the Air Vent detects 0% oxygen. This can happen if there's a breach (open an outside door or a block gets removed/destroyed), or if the Air Vent is set to "Depressurize". | ||
Revision as of 19:07, 26 February 2016
Contents
Overview
This block was introduced in V1.074.
It's part of the game's Oxygen system. An air vent must be connected to a source of oxygen in order to distribute breathable O2 to the room.
Valid sources are for example an Oxygen Generator or an Oxygen Tank.
Usage
The air vent has to be connected to those blocks either directly by its conveyor port on the back, or by connecting it to an existing Conveyor Network where at least one oxygen source block is present. (see above)
Air vent state indicator
On the front of the air vent are 4 indicators that show the current status of the vent and also deliver some information about the room the vent is installed in.
Game version: 1.105
Actions
Air vents can trigger other blocks. In the Control Panel, select a vent, the click the "Setup Actions" button. This will display the block selector interface. At the bottom of the screen are two unmarked empty boxes. The left box is triggered when the Air Vent detects 100% oxygen, the right box is triggered when the Air Vent detects 0% oxygen. This can happen if there's a breach (open an outside door or a block gets removed/destroyed), or if the Air Vent is set to "Depressurize".
Oxygen ventilation capacities
Game version: 1.078.009
Input rate | 300 O2/s | Applicable when "Depressurize" option is selected |
Output rate | 300 O2/s | Applicable when "Depressurize" option is not selected |
Media
Tips
- You can pressurize a room without it being connected to the conveyors to the oxygen generator. Simply connect a vent directly from the pressurized room to another vent in the non-pressurized one. Set the vent in the pressurized room to depressurize. The oxygen will be pulled from that room to the empty one.
- Despite Small block Air Vents being available for small ships, small blocks cannot be used to make air tight rooms. Therefore its not possible to pressurize the cabin or internal parts of a small ship even if completely enclosed with normally airtight blocks such as small armor.
Known Issues
Related Items
Programming
Update History
Update 01.092 |
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Update 01.074 |
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