Difference between revisions of "Interior Turret"

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(Article is outdated since 01.030)
(yes it can shoot players)
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Functional as of [[Change Log|version 01.027.006]], the interior turret is an automatic [[weapon]] which will target and fire upon the nearest [[Decoy]] or [[Meteor Storms|meteor]] within its operational range (adjustable via its control panel). In [[Survival Mode]] it must be loaded with [[5.56x45mm NATO Magazine]]s to fire. Somewhat contrary to its apparent purpose, it will not fire on players; instead it simply acts as a smaller, less powerful version of the [[Gatling Turret]], useful for areas where a Gatling turret won't fit.
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Functional as of [[Change Log|version 01.027.006]], the interior turret is an automatic [[weapon]] which will target and fire upon the nearest [[Decoy]] or [[Meteor Storms|meteor]] within its operational range (adjustable via its control panel). In [[Survival Mode]] it must be loaded with [[5.56x45mm NATO Magazine]]s to fire.  
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While not implemented at first, the Interior turret can attack players outside of its faction. It also acts as a smaller, less powerful version of the [[Gatling Turret]], useful for areas where a Gatling turret won't fit.

Revision as of 17:07, 16 January 2015


Interior Turret Icon.png
Large Ship Icon.png
Large Ship / Station
Interior Turret
 
Components
Required

 

 
 
2
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
25





Functional as of version 01.027.006, the interior turret is an automatic weapon which will target and fire upon the nearest Decoy or meteor within its operational range (adjustable via its control panel). In Survival Mode it must be loaded with 5.56x45mm NATO Magazines to fire.

While not implemented at first, the Interior turret can attack players outside of its faction. It also acts as a smaller, less powerful version of the Gatling Turret, useful for areas where a Gatling turret won't fit.