Difference between revisions of "Gyroscope"
m (page is missing information about manual override, placed tag for the moment) |
(Some information removed, others divided and placed instead to Thruster pages since they heavily relate to their flaws, and less of the gyros. Fill free to rewrite it though!) |
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− | + | == Overview == | |
− | Gyroscopes are a crucial component to the movement of any spacecraft. The gyroscope occupies a single block, the size only proportionate to the type of ship that it is being placed on. Gyroscopes take little energy to power, and with a small ship with three reactors, one could support two or so gyroscopes. | + | Gyroscopes allow for the turning of a spacecraft, in any direction. Gyroscopes are a crucial component to the movement of any spacecraft. The gyroscope occupies a single block, the size only proportionate to the type of ship that it is being placed on. Gyroscopes take little energy to power, and with a small ship with three reactors, one could support two or so gyroscopes. |
− | + | == Usage == | |
− | == | ||
Gyroscopes allow for the turning of a spacecraft, in any direction, simply by using the arrow keys or moving the mouse around. The gyroscope offers: | Gyroscopes allow for the turning of a spacecraft, in any direction, simply by using the arrow keys or moving the mouse around. The gyroscope offers: | ||
*6 Degrees of freedom | *6 Degrees of freedom | ||
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More often than not, ships will have multiple gyroscopes to allow for sharper turns and a more responsive ship | More often than not, ships will have multiple gyroscopes to allow for sharper turns and a more responsive ship | ||
− | + | Gyroscopes also carry a fairly large amount of mass due to a large amount of [[Steel Plate]]s. Placing more will increase agility, but also at the same time increasing the ships mass considerably. | |
− | |||
− | |||
− | |||
− | |||
− | + | === Override === | |
− | + | Gyroscopes can also be set to rotate in a specific direction manually via the [[control Panel]]. These can either be triggered, or altered by the player directly. | |
− | + | {| class="wikitable" | |
− | + | ! Yaw | |
− | + | | Turns the ship in a circle | |
− | + | |- | |
+ | ! Pitch | ||
+ | | Tilts the ship up or down | ||
+ | |- | ||
+ | ! roll | ||
+ | | Rolls the ship side to to side | ||
+ | |} | ||
+ | == Media == | ||
+ | [[File:Gyroscope_Gyro01.jpg|none|450px]] | ||
+ | |||
+ | == Tips == | ||
+ | *Placing a lot of gyros is a good idea to make you turn faster, but it'll also weigh down your ship a lot, making it harder on your thrusters. Keep that in mind! | ||
+ | |||
+ | == Known Issues == | ||
+ | <!-- This paragraph will be moved to thruster pages instead since it has less to do with how gyroscopes interact, and more to do with how thrusters are unable to create rotation depending on placement. (Sapphire) | ||
[[File:Gyroscope compensation.png|thumb|left|100px|angular acceleration of mass inside gyroscope]] | [[File:Gyroscope compensation.png|thumb|left|100px|angular acceleration of mass inside gyroscope]] | ||
'''Flaw: Offset Thrusters'''<br/> | '''Flaw: Offset Thrusters'''<br/> | ||
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If the reverse thrusters were all placed on the bottom of this hypothetical ship, then the only way for the Gyroscope to prevent ship rotation is to gain even more rotational velocity in the same direction.<br/> | If the reverse thrusters were all placed on the bottom of this hypothetical ship, then the only way for the Gyroscope to prevent ship rotation is to gain even more rotational velocity in the same direction.<br/> | ||
All that energy, would explode (literally)... but it's a game!, and a great one, so have fun! ;) | All that energy, would explode (literally)... but it's a game!, and a great one, so have fun! ;) | ||
+ | --> | ||
== Programming == | == Programming == | ||
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[1.067] | [1.067] | ||
+ | |||
+ | == Update History == | ||
+ | <div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"> | ||
+ | {| class="wikitable" style="width: 100%" | ||
+ | |style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"| | ||
+ | *N/A | ||
+ | |} | ||
+ | |||
+ | </div> |
Revision as of 21:07, 8 August 2015
Contents
Overview
Gyroscopes allow for the turning of a spacecraft, in any direction. Gyroscopes are a crucial component to the movement of any spacecraft. The gyroscope occupies a single block, the size only proportionate to the type of ship that it is being placed on. Gyroscopes take little energy to power, and with a small ship with three reactors, one could support two or so gyroscopes.
Usage
Gyroscopes allow for the turning of a spacecraft, in any direction, simply by using the arrow keys or moving the mouse around. The gyroscope offers:
- 6 Degrees of freedom
- Prevention of drifting when paired with thrusters
- Overall, stabilization of the ship it is on
More often than not, ships will have multiple gyroscopes to allow for sharper turns and a more responsive ship
Gyroscopes also carry a fairly large amount of mass due to a large amount of Steel Plates. Placing more will increase agility, but also at the same time increasing the ships mass considerably.
Override
Gyroscopes can also be set to rotate in a specific direction manually via the control Panel. These can either be triggered, or altered by the player directly.
Yaw | Turns the ship in a circle |
---|---|
Pitch | Tilts the ship up or down |
roll | Rolls the ship side to to side |
Media
Tips
- Placing a lot of gyros is a good idea to make you turn faster, but it'll also weigh down your ship a lot, making it harder on your thrusters. Keep that in mind!
Known Issues
Programming
Actions: 12
Toggle block On/Off Toggle block On Toggle block Off Increase Power Decrease Power Override controls On/Off Increase Yaw override Decrease Yaw override Increase Pitch override Decrease Pitch override Increase Roll override Decrease Roll override
Properties: 4
Power Single Yaw Single Pitch Single Roll Single
[1.067]
Update History
N/A |
|