Missile Turret

From Space Engineers Wiki
Revision as of 04:31, 6 November 2015 by Westeastnorth (talk | contribs) (+updated article.)
Jump to: navigation, search
"mmMissileContainer|200mmMissile")360" can not be assigned to a declared number type with value 200.
"mmMissileContainer|200mmMissile")1152" can not be assigned to a declared number type with value 200.
Missile Turret Icon.png
Large Ship Icon.png
Large Ship / Station
Missile Turret
 
Components
Required

 

 
 
16
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
40
 
Active power consumption (MW):
0.002
 
Storage Capacity (L):
(only "200mm Missile") 1152
 
Dimensions (W x H x D):
3 x 3 x 3
Missile Turret Icon.png
Small Ship Icon.png
Small Ship
Missile Turret
 
Components
Required

 

 
 
8
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
25
 
Active power consumption (MW):
0.002
 
Storage Capacity (L):
(only "200mm Missile") 360
 
Dimensions (W x H x D):
5 x 5 x 5




For all turrets see Category:Turrets

The missile turret is a computer-controlled weapon for large ships. It can be configured to target meteors, moving objects, and missiles at a range of up to 800m. It will also target any decoys within its effective range. The turrets will lead their targets quite effectively, but the missiles themselves will not track their target after firing and can therefore be outmaneuvered.

It uses 200mm Missile Containers as ammunition with a maximum capacity of 6 missiles. The turret can be connected to a conveyor system via its bottom hatch. Its contents are also manually accessible from the front.

As of December 2014, On dedicated servers, the turret will consume all the ammo in the gun's inventory instantly after the first shot. Missle turrets are nearly useless on multiplayer currently.