Difference between revisions of "Advanced Rotor"
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== Overview == | == Overview == | ||
− | The '''Advanced Rotor''' is a block that lets the player place blocks on top and rotate them. It is in all respects similar to the [[Rotor]], except that it allows objects to pass through it via the [[Conveyor]] System. Its functions are identical of that of the original rotor, and is actually made up of two parts; the base advanced rotor block and the [[Advanced Rotor Part]]. The other difference is that the advanced rotor is larger. Together they form a [[Grid|grid-to | + | The '''Advanced Rotor''' is a block that lets the player place blocks on top and rotate them. It is in all respects similar to the [[Rotor]], except that it allows objects to pass through it via the [[Conveyor]] System. Its functions are identical of that of the original rotor, and is actually made up of two parts; the base advanced rotor block and the [[Advanced Rotor Part]]. The other difference is that the advanced rotor is larger. Together they form a [[Grid|grid-to-grid]] connection, allowing: control/commands, power and if connected properly [[Conveyor Network]]s to be shared and connected together very much like a rotor. |
== Usage == | == Usage == |
Revision as of 00:22, 6 December 2015
Overview
The Advanced Rotor is a block that lets the player place blocks on top and rotate them. It is in all respects similar to the Rotor, except that it allows objects to pass through it via the Conveyor System. Its functions are identical of that of the original rotor, and is actually made up of two parts; the base advanced rotor block and the Advanced Rotor Part. The other difference is that the advanced rotor is larger. Together they form a grid-to-grid connection, allowing: control/commands, power and if connected properly Conveyor Networks to be shared and connected together very much like a rotor.
Usage
Simply place the advanced rotor block, and then place any blocks on top. To rotate the advanced rotor, go into the control panel and adjust the velocity to either a positive or negative value. The higher the value, the faster the rotor will spin. The amount of mass the rotor has on top will affect its speed and torque. The more mass, the slower it will go (even at high velocity). It is possible for the advanced rotor to break apart if the mass is too great, or the base it is placed on is unstable. To learn how to use rotors, see this guide:
The main feature advanced rotor is that it can connect to Conveyor blocks and transfer items through it (even while rotating). This requires no setup by the player, just place any conveyor or inventory block on-top of it, and it will be ready to use.
Control Panel
Reverse | Reverses the velocity (rotation direction) of the rotor |
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Torque | Amount of force (strength) applied behind the rotor rotation |
Braking tor. | Amount of force applied against the rotor in order to stop the rotation |
Velocity | The speed of which the rotor rotates |
Lower limit | The maximum limit the rotor can rotate counter-clockwise |
Upper limit | The maximum limit the rotor can rotate clockwise |
Rotor displacement | Adjusts the distance between the base of the rotor and the rotor head |
Media
Tips
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Programming
(IMyMotorBase) = Stator
Actions: 19
Toggle block On/Off Toggle block On Toggle block Off Reverse Detach Attach Increase Torque Decrease Torque Increase Braking tor. Decrease Braking tor. Increase Velocity Decrease Velocity Reset Velocity Increase Lower limit Decrease Lower limit Increase Upper limit Decrease Upper limit Increase Rotor displacement Decrease Rotor displacement
Properties: 6
Torque Single BrakingTorque Single Velocity Single LowerLimit Single UpperLimit Single Displacement Single
(IMyMotorAdvancedStator) = Rotor
Actions: 0
Properties: 0
Update History
Update 01.053 |
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