Difference between revisions of "HUD"

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The HUD is shown the bottom of the screen and consists of four parts that vary when using a ship or building. It can be hidden and again revealed by pressing Tab.
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{{outdated}}
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[[File:Tutorials_HUD_EngineerHUD.jpg|right|750px|link=]]
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== Space Engineer ==
 +
The HUD is information on the screen to help the player build and navigate within the game. It can be hidden and again revealed by pressing (default: Tab).
 +
=== Engineer Info Panel ===
 +
Located on the left side of the screen, the information panel displays important information that directly affects your engineer.
 +
[[File:lowerlefthud.png|left|400px]]
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{| class="wikitable"
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| '''1''' || '''Helmet''' || Indicates the status of the engineer's helmet.
 +
|-
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| '''2''' || '''Jetpack''' || Indicates the status of the engineer's jetpack.
 +
|-
 +
| '''3''' || '''Broadcasting''' || Indicates the status of the engineer's built-in suit antenna. This allows communication with nearby antennas in a 200m range, and shows the name of the player on their character.
 +
|-
 +
| '''4''' || '''Flashlight''' || Indicates the status of the suit's built-in flashlight.
 +
|-
 +
| '''5''' || '''Health''' || Shows the player's current health. If this reaches zero, you will die.
 +
|-
 +
| '''6''' || '''Oxygen''' || Shows the player's current oxygen supply. This will deplete whenever your helmet is on. If it reaches zero, you will start taking damage.
 +
|-
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| '''7''' || '''Energy''' || Shows the player's suit power supply. It depletes on its own, and with tool use.
 +
|-
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| '''8''' || '''Hydrogen''' || Shows the jetpack's propellant (hydrogen) supply. If it reaches zero, you will be unable to use your jetpack.
 +
|-
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| '''9''' || '''Speed''' || Shows the player's current speed. The gauge scales automatically if you have a speed mod installed.
 +
|-
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| '''10''' || '''Dampeners''' || Shows the status of the player's inertial dampeners.
 +
|}
  
== As a space engineer ==
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=== Toolbar ===
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The toolbar is where you place the blocks & tools you wish to use. It also has an additional function in that it can switch between 1-9 presets (default SHIFT+1-9). This lets the player store multiple customized bars - See [[Controls]] for more information. The toolbar also possesses various status and orientation displays.
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{|
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|[[File:hotbar.png|800px]]
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|}
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{| class="wikitable"
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| '''1''' || '''Inventory''' || Shows the current status of the player's inventory space.
 +
|-
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| '''2''' || '''Hotbar''' || Allows the player to select various tools and blocks from the G-Menu to place in the world.
 +
|-
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| '''3''' || '''Presets''' || Shows the current hotbar being displayed. You can switch between your nine hotbars with SHIFT+[Number]
 +
|-
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| '''4''' || '''Building Statuses''' || Shows the current status of symmetry, grid alignment and grid size, respectively.
 +
|-
 +
| '''5''' || '''Environment Oxygen''' || Shows the oxygen status of the player's environment. You may safely remove your helmet when it reads "High".
 +
|-
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| '''6''' || '''Gravity''' || Shows artificial gravity (from gravity generators) and planetary gravity (from large bodies)
 +
|-
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| '''7''' || '''Navball''' || Shows the player's orientation relative to a planetary horizon (marked with a gray line), the + sign occasionally seen indicates the player's prograde velocity vector.
 +
|}
  
'''Jetpack and movement information'''
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=== Block Rotation ===
 +
{| class="wikitable" style="width: 35%;"
 +
|[[File:block_controls2.jpg|left|200px]] || Before placing a block, an additional information box will appear on the top-right corner of your screen. This indicates which buttons will rotate the block in that direction. The directions will change depending on the space engineers orientation.
 +
|}
  
This information display can be found in the bottom left corner of the screen and shows the following:
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== Ship/Station ==
 +
{|
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|[[File:Tutorials_HUD_ShipHUD.jpg|border|750px]]
 +
|}
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Ships & stations share the same interface. There is some similar information being displayed from the engineer HUD, however when using a ship or station it also includes information about grid itself.
  
- [[Inertia dampeners]]' status: On/Off
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=== Engineer Info Panel ===
 +
All details here are similar as if you weren't piloting, however you cannot directly control them while occupying a ship or station - see above for more information on the engineer info panel
  
- Suit lights status: On/Off
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=== Gravity/Oxygen ===
 +
Similar in almost every way as if you weren't piloting. The only difference is that your oxygen will change if the ship/station is supplying it directly to the [[Cockpit]]. The gravity information is based on your engineer orientation and not the ship/station itself.
  
- The player's current mass (comes to total mass of inventory objects plus 100kg of spacesuit and human tissue)
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=== Grid Info Panel ===
 +
Located on the right side of the screen, this panel displays information of the ship or station you are currently occupying.
 +
[[File:Tutorials_HUD_Hudexample06.jpg|left]]
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{| class="wikitable"
 +
| '''Spotlights''' || (On/Off) Indicates if your ship/station's spotlights are on or off
 +
|-
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| '''Mass''' || The total mass of the ship/station is displayed here
 +
|-
 +
| '''Speed''' || The speed the ship is currently going is displayed here
 +
|-
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| '''Power Usage''' || This combines all your power sources on the ship/station and indicates how much power is currently being used. This indicates maximum output, not remaining power time.
 +
|-
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| '''Reactors''' || Displays the combined power output of [[Small Reactor|Small Reactors]] & [[Large Reactor|Large reactors]]
 +
|-
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| '''Thrusters''' || Counts the total amount of functional thrusters
 +
|-
 +
| '''Dampeners''' || (On/Off) It will display if you will automatically come to a stop or free float - see [[Inertia Dampeners|Here]] for more info
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|-
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| '''Gyroscopes''' || Counts the total amount of functional gyroscopes
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|-
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| '''Fuel Time''' || This indicates how much time is remaining before your power sources are depleted. Consumption estimates are based on power usage at that moment in time
 +
|-
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| '''Number of batteries in use''' || Displays the amount of batteries supplying power to the ship/station
 +
|-
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| '''Landing gears''' || Counts the total amount of functional landing gears
 +
|-
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| '''In proximity''' || This indicates how many landing gears are within proximity to "Lock"
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|}
  
- The speed a player is moving relating to a "standing" object in m/s
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[[Category:Tutorials]]
 
 
- The suit's energy; fixed to 100% in [[Creative Mode]]
 
 
 
- The suit's [[oxygen]] level; also fixed in Creative
 
 
 
- The total volume of the items in the player's inventory
 
 
 
'''Toolbar'''
 
 
 
[[File:Building_block_rotation_guide.jpg|200px|thumb|right|Keys shown to rotate the object in the respective direction]]
 
At the bottom middle of the game.
 
It shows what items you have equipped in your toolbar for quick access with the corresponding number keys (1-9) and indicates the currently selected item.
 
Above the bar you can find the color set for the selected structural item or for painting.
 
You can equip nothing by pressing 0 and work with empty hands.
 
 
 
'''[[Gravity HUD]]'''
 
 
 
Shown in the bottom right corner of the screen.
 
Indicating the current gravitational force.
 
 
 
'''Block rotation guide'''
 
 
 
This three dimensional display in the upper right corner shows the current view on the placeable object and what keys you need to press to turn it in the shown direction. Can be hidden in the game settings.
 
 
 
== In the cockpit ==
 
 
 
'''Ship information'''
 
 
 
Shows in the bottom left corner that you are piloting a ship and it's energy (in the current game version always on 100%)
 
 
 
'''Ship toolbar'''
 
 
 
Shows the equipped tools mounted on the ship and the currently selected. Found in the bottom middle of the screen.
 
In the current game version, drill, rocket launcher and gatling gun are possible. It also diplays the current amount of ammo stored in your weapon or conveyor-system.
 
 
 
'''Detailed ship information'''
 
 
 
Can be found in the bottom right corner and features the following information about the ship:
 
 
 
- Reflector lights' status: On/Off
 
 
 
- The ship's current mass in kg
 
 
 
- The ship's speed relating to an object "standing still" in m/s
 
 
 
- The current power usage in percent, which depends on the currently working components and the providing reactors. If this number shown in red and above 100%, the provided power is not sufficient.
 
 
 
- Total power of equipped reactors in GW
 
 
 
- Number of thrusters mounted on the ship[[File:Ship_reactors_off_display.jpg|200px|thumb|right|Shows that reactors are off and that power is needed]]
 
 
 
- [[Inertia dampeners]]' status: On/Off
 
 
 
- Number of gyroscopes equipped
 
 
 
- Remaining time until you run out of fuel. Changes as power usage changes.
 
 
 
- Number of landing gears mounted on the ship
 
 
 
- Status of the landing gear: "In proximity" (indicating the number of gears ready to dock onto something) or "Locked" (indicating the number of gears docked to something)
 
 
 
'''Switched off reactors display'''
 
 
 
Is being displayed above the detailed ship information display and shows that reactor power is missing of the ships components.
 
 
 
 
 
 
 
[[File:Engineer_HUD.jpg|1000px|left|thumb|The HUD shown at the bottom of the screen when not sitting in a cockpit]]
 
 
 
[[File:Ship_HUD.jpg|1000px|left|thumb|The HUD shown at the bottom of the screen when piloting a ship]]
 

Latest revision as of 16:40, 8 December 2017

Tutorials HUD EngineerHUD.jpg

Space Engineer

The HUD is information on the screen to help the player build and navigate within the game. It can be hidden and again revealed by pressing (default: Tab).

Engineer Info Panel

Located on the left side of the screen, the information panel displays important information that directly affects your engineer.

Lowerlefthud.png
1 Helmet Indicates the status of the engineer's helmet.
2 Jetpack Indicates the status of the engineer's jetpack.
3 Broadcasting Indicates the status of the engineer's built-in suit antenna. This allows communication with nearby antennas in a 200m range, and shows the name of the player on their character.
4 Flashlight Indicates the status of the suit's built-in flashlight.
5 Health Shows the player's current health. If this reaches zero, you will die.
6 Oxygen Shows the player's current oxygen supply. This will deplete whenever your helmet is on. If it reaches zero, you will start taking damage.
7 Energy Shows the player's suit power supply. It depletes on its own, and with tool use.
8 Hydrogen Shows the jetpack's propellant (hydrogen) supply. If it reaches zero, you will be unable to use your jetpack.
9 Speed Shows the player's current speed. The gauge scales automatically if you have a speed mod installed.
10 Dampeners Shows the status of the player's inertial dampeners.

Toolbar

The toolbar is where you place the blocks & tools you wish to use. It also has an additional function in that it can switch between 1-9 presets (default SHIFT+1-9). This lets the player store multiple customized bars - See Controls for more information. The toolbar also possesses various status and orientation displays.

Hotbar.png
1 Inventory Shows the current status of the player's inventory space.
2 Hotbar Allows the player to select various tools and blocks from the G-Menu to place in the world.
3 Presets Shows the current hotbar being displayed. You can switch between your nine hotbars with SHIFT+[Number]
4 Building Statuses Shows the current status of symmetry, grid alignment and grid size, respectively.
5 Environment Oxygen Shows the oxygen status of the player's environment. You may safely remove your helmet when it reads "High".
6 Gravity Shows artificial gravity (from gravity generators) and planetary gravity (from large bodies)
7 Navball Shows the player's orientation relative to a planetary horizon (marked with a gray line), the + sign occasionally seen indicates the player's prograde velocity vector.

Block Rotation

Block controls2.jpg
Before placing a block, an additional information box will appear on the top-right corner of your screen. This indicates which buttons will rotate the block in that direction. The directions will change depending on the space engineers orientation.

Ship/Station

Tutorials HUD ShipHUD.jpg

Ships & stations share the same interface. There is some similar information being displayed from the engineer HUD, however when using a ship or station it also includes information about grid itself.

Engineer Info Panel

All details here are similar as if you weren't piloting, however you cannot directly control them while occupying a ship or station - see above for more information on the engineer info panel

Gravity/Oxygen

Similar in almost every way as if you weren't piloting. The only difference is that your oxygen will change if the ship/station is supplying it directly to the Cockpit. The gravity information is based on your engineer orientation and not the ship/station itself.

Grid Info Panel

Located on the right side of the screen, this panel displays information of the ship or station you are currently occupying.

Tutorials HUD Hudexample06.jpg
Spotlights (On/Off) Indicates if your ship/station's spotlights are on or off
Mass The total mass of the ship/station is displayed here
Speed The speed the ship is currently going is displayed here
Power Usage This combines all your power sources on the ship/station and indicates how much power is currently being used. This indicates maximum output, not remaining power time.
Reactors Displays the combined power output of Small Reactors & Large reactors
Thrusters Counts the total amount of functional thrusters
Dampeners (On/Off) It will display if you will automatically come to a stop or free float - see Here for more info
Gyroscopes Counts the total amount of functional gyroscopes
Fuel Time This indicates how much time is remaining before your power sources are depleted. Consumption estimates are based on power usage at that moment in time
Number of batteries in use Displays the amount of batteries supplying power to the ship/station
Landing gears Counts the total amount of functional landing gears
In proximity This indicates how many landing gears are within proximity to "Lock"