Difference between revisions of "Remote Control"
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[[File:RemoteControlBlock01.jpg|right|thumb|340px|View of the remote control block. Small (left), large (right)]] | [[File:RemoteControlBlock01.jpg|right|thumb|340px|View of the remote control block. Small (left), large (right)]] | ||
== Function == | == Function == | ||
− | The remote control block allows the player to control an object from another location through [[Antenna|Antennas]] (e.g. a ship) or control an object connected to another object (via rotors, pistons) like e.g. turrets on a capital ship. No antenna is required in the latter case. Once controlled, the object in question performs normally. However, with no 1st or 3rd person view; it is recommended (but not required) that the player install [[Camera|Cameras]] on the object in order to see what they are doing. As mentioned above, you must also have an [[Antenna]] on the object in order to let it be controlled remotely. | + | The remote control block allows the player to control an [[object]] from another location through [[Antenna|Antennas]] (e.g. a ship) or control an object connected to another object (via rotors, pistons) like e.g. turrets on a capital ship. No antenna is required in the latter case. Once controlled, the object in question performs normally. However, with no 1st or 3rd person view; it is recommended (but not required) that the player install [[Camera|Cameras]] on the object in order to see what they are doing. As mentioned above, you must also have an [[Antenna]] on the object in order to let it be controlled remotely. |
{| class="wikitable" ; style="width: 20% | {| class="wikitable" ; style="width: 20% |
Revision as of 07:34, 15 January 2015
15
Mass (kg):
0
Integrity:
0
Build time (seconds):
50
Mass (kg):
0
Integrity:
0
Build time (seconds):
20
Disassemble Ratio:
2.5
Contents
Function
The remote control block allows the player to control an object from another location through Antennas (e.g. a ship) or control an object connected to another object (via rotors, pistons) like e.g. turrets on a capital ship. No antenna is required in the latter case. Once controlled, the object in question performs normally. However, with no 1st or 3rd person view; it is recommended (but not required) that the player install Cameras on the object in order to see what they are doing. As mentioned above, you must also have an Antenna on the object in order to let it be controlled remotely.
Control Interface Menu | |
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Options | Comments |
Name | You can enter in your own custom name in the text box |
Show on HUD | If there is an Antenna attached to the same grid, this device will display its position on the players HUD |
Control thrusters | Allows the device to control the thrusters for movement |
Control wheels | This option is grayed out if no wheels are present; Allows the device to control the thrusters for movement |
Handbrake | This option is grayed out if no wheels are present; Stops all the wheels, and prevents movement |
Control | Take control of the grid the block is placed onto. Normal ship Controls are used |
Placement
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Usage
Example Tutorial | |||
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