Difference between revisions of "Update 01.046"

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==Features==
+
==Summary==
*sensor block
+
04.Sept.2014
*flashing lights
+
----
*warhead terminal controls
+
The [[sensor]] block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the [[Button Panel|button panel]]. It's also possible to set a filter, so it will trigger events only for [[small ship]]s, [[large ship]]s, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. [[Warhead]] has now timer and also can be detonated remotely through the terminal.
  
Fixes
+
===Features===
*added multiplayer lag/slowdown compensation (helps with rubber banding)
+
* [[sensor]] block
*added possibility for name change during dedicated server setup
+
* flashing lights
*fixed issue when character moved objects locally by pushing (server ignored it)
+
* [[warhead]] terminal controls
*fixed connector still yellow when turned OFF
 
*fixed turret rectangle visibility
 
*fixed unlocked connectors allowing item transfer
 
*fixed rocket launcher not remembering option to use conveyor system
 
*fixed crash when locking connectors
 
*fixed completed solar panels do not have sun reflection
 
*fixed gravity generator model bug
 
*fixed landing gear attached to pistons could not be unlocked
 
  
==Known Issues==
+
===Fixes===
*changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates.
+
* added [[multiplayer]] lag/slowdown compensation (helps with rubber banding)
*you can't assign the same sensor action for both entering and exiting the sensor's field
+
* added possibility for name change during dedicated server setup
 +
* fixed issue when character moved objects locally by pushing (server ignored it)
 +
* fixed [[connector]] still yellow when turned OFF
 +
* fixed turret rectangle visibility
 +
* fixed unlocked [[connector]]s allowing item transfer
 +
* fixed [[Rocket Launcher|rocket launcher]] not remembering option to use [[conveyor]] system
 +
* fixed crash when locking [[connector]]s
 +
* fixed completed [[Solar Panel|solar panel]]s do not have sun reflection
 +
* fixed [[Gravity Generator|gravity generator]] model bug
 +
* fixed [[Landing Gear|landing gear]] attached to [[Piston Base|pistons]] could not be unlocked
 +
 
 +
===Known Issues===
 +
* changing the field of the [[sensor]] or loading the game will activate the sensor. This will be changed in the future updates.
 +
* you can't assign the same sensor action for both entering and exiting the sensor's field
 +
 
 +
==Hotfix 01.046.014==
 +
05.Sept.2014
 +
----
 +
* fixed [[spotlight]] cone visible during flashing
 +
* fixed flashing control tooltip text
 +
* fixed faction screen crash
 +
* added different icons for action toggle/on/off
 +
* fixed character crash
 +
* fixed [[sensor]] [[toolbar]] sync
 +
* fixed sensor [[station]] detection
 +
* fixed terminal crash
 +
 
 +
[[Category:Game Update]]

Latest revision as of 22:23, 13 October 2015

Summary

04.Sept.2014


The sensor block has been added; you can configure what happens when something enters or leaves from the sensor’s field - the configuration is similar to the button panel. It's also possible to set a filter, so it will trigger events only for small ships, large ships, floating objects or characters. In the future we will add an option to allow filtering based on friend/foe status. Also, flashing options have been added for lights; you can create navigation lights and runways - multiple lights can be synced. Warhead has now timer and also can be detonated remotely through the terminal.

Features

Fixes

  • added multiplayer lag/slowdown compensation (helps with rubber banding)
  • added possibility for name change during dedicated server setup
  • fixed issue when character moved objects locally by pushing (server ignored it)
  • fixed connector still yellow when turned OFF
  • fixed turret rectangle visibility
  • fixed unlocked connectors allowing item transfer
  • fixed rocket launcher not remembering option to use conveyor system
  • fixed crash when locking connectors
  • fixed completed solar panels do not have sun reflection
  • fixed gravity generator model bug
  • fixed landing gear attached to pistons could not be unlocked

Known Issues

  • changing the field of the sensor or loading the game will activate the sensor. This will be changed in the future updates.
  • you can't assign the same sensor action for both entering and exiting the sensor's field

Hotfix 01.046.014

05.Sept.2014


  • fixed spotlight cone visible during flashing
  • fixed flashing control tooltip text
  • fixed faction screen crash
  • added different icons for action toggle/on/off
  • fixed character crash
  • fixed sensor toolbar sync
  • fixed sensor station detection
  • fixed terminal crash