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  • Single Sandbox.ModAPI.IMyEntity.GetDistanceBetweenCameraAndBoundingSphere() {{#set:ReturnType=Single}}
    677 bytes (80 words) - 05:57, 28 September 2014
  • Single Sandbox.ModAPI.IMyEntity.GetDistanceBetweenCameraAndPosition() {{#set:ReturnType=Single}}
    665 bytes (80 words) - 06:44, 28 September 2014
  • Single Sandbox.ModAPI.IMyEntity.GetLargestDistanceBetweenCameraAndBoundingSphere() {{#set:ReturnType=Single}}
    691 bytes (80 words) - 06:45, 28 September 2014
  • Single Sandbox.ModAPI.IMyEntity.GetSmallestDistanceBetweenCameraAndBoundingSphere( {{#set:ReturnType=Single}}
    693 bytes (80 words) - 06:45, 28 September 2014
  • ...tity.GetIntersectionWithLineAndBoundingSphere(VRageMath.Line& line, System.Single boundingSphereRadiusMultiplier) {{#set:ReturnLink=API:System/Nullable`1[VRageMath/Vector3]}}<!--For linking the actual page of the retur
    1 KB (198 words) - 06:45, 28 September 2014
  • ...ons.Generic.List`1[Sandbox.Common.MyTriangle_Vertex_Normals] retTriangles, System.Int32 maxNeighbourTriangles) {{#set:ReturnLink=API:System/Void}}<!--For linking the actual page of the return type-->
    3 KB (403 words) - 06:46, 28 September 2014
  • bool Sandbox.ModAPI.IMyEntity.DoOverlapSphereTest(System.Single sphereRadius, VRageMath.Vector3 spherePos) {{#set:ReturnLink=API:System/Boolean}}<!--For linking the actual page of the return type-->
    1 KB (196 words) - 06:46, 28 September 2014
  • ...r]], except that it allows objects to pass through it via the [[Conveyor]] System. Its functions are identical of that of the original rotor, and is actually Torque Single
    6 KB (783 words) - 19:12, 20 May 2020
  • | Albert Einstein||No amount of experimentation can ever prove me right; a single experiment can prove me wrong. ...energy can flow from one place to another. The total energy of an isolated system remains the same.
    9 KB (1,464 words) - 20:55, 19 November 2014
  • ...and [[assembler]] blocks. We have also added the option to disassemble a single item for [[assembler]]. Moreover, the bugfixing still continues. * added the single item disassemble option for [[assembler]]
    2 KB (227 words) - 23:09, 13 October 2015
  • ...nd use of [[Thruster|thrusters]]/[[Wheel 1x1|wheels]] from [[Cockpit]]s, a single center of mass, the automatic stabilization of the grid with [[Gyroscope]]s Separate grids can be merged together to become a single grid through the use of [[Merge Block]]s. Grids connected this way can late
    4 KB (563 words) - 16:12, 10 April 2021
  • MyGridTerminal system is a special class provided by Keen for use in the [[Programmable Block|pro ===Search For Single Block With Name===
    2 KB (245 words) - 04:47, 25 February 2015
  • Beginning as a single planet on the border of USF space, the UNSC struck out on their own after t ...ary might drew most of the UNSC fleet to the system and one of the largest single battles in human history ensued, while the UNSC navy fought heroically and
    3 KB (569 words) - 09:30, 10 April 2015
  • ...Room]], a [[Cockpit]], or a [[Fighter Cockpit]] attached to a [[Conveyor]] system with an [[Oxygen Tank]] or oxygen source (generator or farm). If there is a ...conveyor access to oxygen then oxygen will be consumed out of the conveyor system (assuming there is an available oxygen tank).
    16 KB (2,566 words) - 01:22, 19 November 2020
  • ...be an option to organize our factions, by using and enhancing the factions system already setup here on the wiki. ...n option to organize our user stories, by using and enhancing the factions system/personal user pages already setup here on the wiki.
    18 KB (3,099 words) - 01:10, 6 July 2015
  • ...lso introduce a preparation for our future scenario system. The first demo single-player mission is available for you to try. Scenarios are still in heavy wo * scenario system introduction (work in progress)
    1 KB (174 words) - 23:44, 13 October 2015
  • ...e. Its exposed components make it very vulnerable to lateral fire, and its single turret can easily be taken out with frontal fire. and a single [[Gravity Generator]].
    6 KB (946 words) - 01:45, 10 December 2017
  • ...unknown, all that is known is that it rests on one of 3 planets in a star system. ...mer movements the RobsTekk plan to make to eradicate UNITY presence in the system, allowing them access to their goal of locating the shard. These movements
    7 KB (1,087 words) - 11:45, 22 January 2016
  • ...ed by the partnerships major players. These three powers decided to form a single government and standardize their currency, laws and governments to allow th ...After creating several stations and planetary bases through out the solar system the Oceanic Empire developed one of the first working and useful jump drive
    7 KB (841 words) - 09:47, 6 March 2016
  • The battery is a single block that has a similar function to the [[Small Reactor|reactors]] in that ...s being used and suffers the same efficiency penalty as do [[Reactor]]s, a single large [[Solar Panel]] operating at peak effectiveness ({{#show:Mod:Vanilla/
    13 KB (1,871 words) - 11:56, 8 November 2021

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