Rotor

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Rotor Icon.png
Large Ship Icon.png
Large Ship / Station
Rotor
 
Components
Required

 

 
 
4
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
20
 
Active power consumption (MW):
0.002
 
Dimensions (W x H x D):
1 x 1 x 2
Rotor Icon.png
Small Ship Icon.png
Small Ship
Rotor
 
Components
Required

 

 
 
1
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
10
 
Active power consumption (MW):
0.0002
 
Dimensions (W x H x D):
1 x 1 x 2




Overview

The Rotor is a powered block that has ability to rotate one of its sides.

Usage

Controls

A rotor may be configured with the following options:

File:Motor-controls.jpg
Motor cotrols interface
Title Upper limit Lower limit Description
Torque 0 Nm 33.6 MNm Strength of the rotor, how fast it will accelerate; applied when the rotor is turned on
Braking torque 0 Nm 33.6 MNm Braking strength of the rotor, how fast it will stop; applied when the rotor is turned off
Velocity -30 rpm 30 rpm Target velocity of the rotor; rotor will accelerate until target velocity is reached
Lower limit unlimited 360° Lower angular limit
Upper limit -360° unlimited Upper angular limit

These settings can be used in order to create different functions with the rotors such as building gates.

Media

Space Engineers - 64-bit version, large and small Rotor
Space Engineers - Advanced Rotor Settings

Tips

Known issues

V01.079.008:

Rotors are currently known for beeing unstable. They work good in single player. But in multiplayer, especially when used on a dedicated server (DS), they tend to move/vibrate unecpectedly and can also destroy themselves and damage their surroundings in the proccess.

Programming

Update History

Update 01.009
  • Rotor block introduced