Warhead

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Warhead Icon.png
Large Ship Icon.png
Large Ship / Station
Warhead
 
Components
Required

 

 
24
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
30
Warhead Icon.png
Small Ship Icon.png
Small Ship
Warhead
 
Components
Required

 

 
1
 
 
Mass (kg):
0
 
Integrity:
0
 
Build time (seconds):
10




Space Engineers - Warheads

Warhead blocks, can be used in order to create torpedoes and bombs, dig tunnels and create mine fields. Warheads explode on collision or when damaged (especially with bullets). The Warhead can be set to countdown and automatically detonate after a pre-set time (this does not require the safety to be switched off), or be manually detonated either by a trigger or the player. Manual detonation requires the safety checkbox/toggle to be set to off either by trigger (to turn off safety), programmable block or player intervention. The Warhead will not be able to be detonated otherwise on command. HOWEVER, the Warhead will detonate if it damaged by an impact collision or with weapons fire - regardless of whether the safety is toggled or not. The Warhead is noteworthy for not requiring any power or consuming power, it is entirely self-powered - once it's set to countdown it must be stopped although it relatively easy to hack and disarm.

The Warhead will display different colors to indicate its state. When it is green, it's safety is on and its not armed (it can and will explode if it's damaged). When it's yellow, it's currently armed and can be detonated at any time. When it is red and flashing, the warhead is counting down and is set to explode regardless of it's safety switch - the faster it flashes between red and black the closer it is to detonating.

It was introduced with update 01.011.006.