Difference between revisions of "Wheel Suspension 3x3"
From Space Engineers Wiki
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(+expanded, really not done though.) |
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Line 14: | Line 14: | ||
| scomponent1 = Steel Plate | | scomponent1 = Steel Plate | ||
| scomponent1amt = 3 | | scomponent1amt = 3 | ||
− | | scomponent2 = | + | | scomponent2 = Motor |
| scomponent2amt = 1 | | scomponent2amt = 1 | ||
− | | scomponent3 = | + | | scomponent3 = Small Steel Tube |
− | | scomponent3amt = | + | | scomponent3amt = 2 |
− | | scomponent4 = | + | | scomponent4 = Construction Component |
− | | scomponent4amt = | + | | scomponent4amt = 7 |
− | | scomponent5 = | + | | scomponent5 = Steel Plate |
− | | scomponent5amt = | + | | scomponent5amt = 5 |
− | | | + | | sresourcesinkgroup = Utility |
− | | | + | | swidth = 1 |
+ | | sheight = 2 | ||
+ | | sdepth = 1 | ||
| lbuildtime = 20 | | lbuildtime = 20 | ||
Line 30: | Line 32: | ||
| lcomponent1 = Steel Plate | | lcomponent1 = Steel Plate | ||
| lcomponent1amt = 10 | | lcomponent1amt = 10 | ||
− | | lcomponent2 = | + | | lcomponent2 = Motor |
− | | lcomponent2amt = | + | | lcomponent2amt = 6 |
− | | lcomponent3 = | + | | lcomponent3 = Small Steel Tube |
− | | lcomponent3amt = | + | | lcomponent3amt = 12 |
− | | lcomponent4 = | + | | lcomponent4 = Large Steel Tube |
− | | lcomponent4amt = | + | | lcomponent4amt = 6 |
− | | lcomponent5 = | + | | lcomponent5 = Construction Component |
− | | lcomponent5amt = | + | | lcomponent5amt = 15 |
− | | lcomponent6 = | + | | lcomponent6 = Steel Plate |
| lcomponent6amt = 15 | | lcomponent6amt = 15 | ||
− | | | + | | lresourcesinkgroup = Utility |
− | | | + | | lwidth = 1 |
+ | | lheight = 2 | ||
+ | | ldepth = 1 | ||
Line 48: | Line 52: | ||
{{stub}} | {{stub}} | ||
<br> | <br> | ||
− | [[Suspension parameters]] | + | <!-- itembox needs new fields! --> |
− | + | <br> | |
+ | ==Overview== | ||
+ | This block forms the basis of the wheel, it is made up of two parts the suspension and an attached [[Wheel 3x3]]. | ||
+ | ==Suspension parameters== | ||
+ | <!-- this transclusion is not ideal --> | ||
+ | {{:Suspension parameters}} | ||
+ | <small>[[Suspension parameters|edit table]]</small> | ||
== Programming == | == Programming == | ||
* [[Programming_Guide/Action_List#Wheel_Suspension_3x3|Action List - Wheel Suspension 3x3]] | * [[Programming_Guide/Action_List#Wheel_Suspension_3x3|Action List - Wheel Suspension 3x3]] | ||
+ | |||
+ | == See Also == | ||
+ | *[[Wheel Suspension 1x1]] | ||
+ | *[[Wheel Suspension 5x5]] | ||
+ | |||
+ | [[Category: Wheels]] |
Revision as of 06:00, 6 December 2015
Mass (kg):
0
Integrity:
0
Build time (seconds):
20
Active power consumption (MW):
0.002
Power Consumer Group:
Utility
Dimensions (W x H x D):
1 x 2 x 1
Mass (kg):
0
Integrity:
0
Build time (seconds):
10
Active power consumption (MW):
0.002
Power Consumer Group:
Utility
Dimensions (W x H x D):
1 x 2 x 1
Overview
This block forms the basis of the wheel, it is made up of two parts the suspension and an attached Wheel 3x3.
Suspension parameters
Steering Angle | How far the wheel can steer in ° degrees. |
Steering Speed | How fast the wheel steers. |
Steer Return Speed | How fast the wheel moves back to neutral position after steering. |
Power | How much force in % percent the wheel will have for propelling the vehicle. |
Friction | How much friction the wheel will produce in %. Too much friction can cause the vehicle to flip over in corners, while low friction can cause slipping. The latter is usually the safer behavior. |
Damping | The damper component that will absorb an impact. Set it low (stiff) for even surfaces and high (soft) for bumpy ground. |
Strength | The 'spring' component of a damper that will reset the damper after an impact. Set it high for even surfaces to quickly regain stability and low for bumpy ground to allow the wheels to keep ground contact and to reduce the risk of launching the vehicle into the air. |
Height Offset | Controls the ground clearance by setting the center point the spring will try to hold. A negative value will result in more ground clearance. Make sure not to set it to the limits to keep some space for suspension travel in both directions. |
Suspension Travel | How much the wheel can move upwards and downwards to absorb impacts and keep ground contact. This will not work properly if the height offset is set to its negative or positive limit! |