Difference between revisions of "Update 01.041"
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31.July.2014 | 31.July.2014 | ||
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− | Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of | + | Players can now have proper control of their [[ships]] while sitting in the [[cockpit]] by adding (drag-and-drop) blocks to the [[toolbar]]. Activating such block can turn the blocks on/off, reverse rotation of [[rotor]]s, increase/decrease velocity and many other actions already present in the control panel. No more constant control panel visits, players can now revert one of their many [[rotor]]s by pressing a single button, lock/unlock single [[Landing Gear|landing gear]], turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to shoot from weapons which are attached on [[rotor]]s and [[Piston Base|pistons]]; players can now build retractable weapons! |
===Features=== | ===Features=== | ||
− | * control blocks through toolbar | + | * control blocks through [[toolbar]] |
− | * fire weapons which are attached with | + | * fire weapons which are attached with [[rotor]]s and [[Piston Base|pistons]] |
− | * multiple | + | * multiple [[toolbar]]s (switching by dot and comma) |
* re-enabled the save confirmation on leave for autosave worlds | * re-enabled the save confirmation on leave for autosave worlds | ||
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* fixed VSync crash | * fixed VSync crash | ||
* fixed few spelling errors | * fixed few spelling errors | ||
− | * fixed too fragile piston | + | * fixed too fragile [[Piston Base|piston]] |
− | * fixed piston copy/paste glitch | + | * fixed [[Piston Base|piston]] copy/paste glitch |
− | * fixed issue when piston was pasted without top part | + | * fixed issue when [[Piston Base|piston]] was pasted without [[Piston Top|top part]] |
− | * fixed issue with piston physics | + | * fixed issue with [[Piston Base|piston]] physics |
− | * fixed pistons functioning without power | + | * fixed [[Piston Base|pistons]] functioning without [[Electricity|power]] |
− | * fixed issue when piston was not working on converted platform | + | * fixed issue when [[Piston Base|piston]] was not working on converted [[station|platform]] |
− | * fixed crash while adding cargo container under the piston | + | * fixed crash while adding [[Cargo Container|cargo container]] under the [[Piston Base|piston]] |
− | * fixed issue when piston’s top part gets separated when platform is merged with ship | + | * fixed issue when [[Piston Top|piston’s top part]] gets separated when [[station|platform]] is merged with [[Large Ship|ship]] |
− | * fixed crash when retracting a chain of pistons at once | + | * fixed crash when retracting a chain of [[Piston Base|pistons]] at once |
− | * fixed spamming reverse breaking pistons | + | * fixed spamming reverse breaking [[Piston Base|pistons]] |
* fixed issue when pressing "No" on exit the world was saved anyway | * fixed issue when pressing "No" on exit the world was saved anyway | ||
− | * fixed overriding thruster force causes all | + | * fixed overriding [[thruster]] force causes all [[thruster]]s facing the same way to fire |
* fixed custom color was not saved after exiting the world | * fixed custom color was not saved after exiting the world | ||
* fixed cost of recharging battery is called "Sprint" | * fixed cost of recharging battery is called "Sprint" | ||
− | * fixed 1x1 wheels popping out after merge | + | * fixed [[Wheel Suspension 1x1|1x1 wheels]] popping out after merge |
− | * fixed explosives not doing damage after explosion on dedicated server | + | * fixed [[explosives]] not doing damage after explosion on dedicated server |
− | * fixed | + | * fixed [[rotor]]s floating in the air after client merges two grids |
* fixed turret rectangle is visible when weapons are not enabled in world | * fixed turret rectangle is visible when weapons are not enabled in world | ||
* fixed issue when control panel items were clickable even when they were invisible | * fixed issue when control panel items were clickable even when they were invisible | ||
* fixed delete block sound volume was too loud when deleting many blocks with symmetry | * fixed delete block sound volume was too loud when deleting many blocks with symmetry | ||
− | * fixed full batteries still using energy | + | * fixed full [[Battery|batteries]] still using energy |
* fixed crash when ":" was written into search-box | * fixed crash when ":" was written into search-box | ||
* fixed turrets target stuff on when moving | * fixed turrets target stuff on when moving | ||
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==Hotfix 01.041.014== | ==Hotfix 01.041.014== | ||
* fixed crash with empty factions | * fixed crash with empty factions | ||
− | * fixed toolbar crashes | + | * fixed [[toolbar]] crashes |
− | * fixed issues when building multiple blocks like | + | * fixed issues when building multiple blocks like [[cockpit]]s |
− | * fixed respawn in medbay does not respect permadeath setting | + | * fixed respawn in [[Medical Room|medbay]] does not respect permadeath setting |
* fixed stats screen SHIFT+F11 | * fixed stats screen SHIFT+F11 | ||
Latest revision as of 04:35, 13 October 2015
Summary
31.July.2014
Players can now have proper control of their ships while sitting in the cockpit by adding (drag-and-drop) blocks to the toolbar. Activating such block can turn the blocks on/off, reverse rotation of rotors, increase/decrease velocity and many other actions already present in the control panel. No more constant control panel visits, players can now revert one of their many rotors by pressing a single button, lock/unlock single landing gear, turn any block on/off, etc. It's also possible to drag a group of the same blocks to the toolbar. We have also enabled the option to shoot from weapons which are attached on rotors and pistons; players can now build retractable weapons!
Features
- control blocks through toolbar
- fire weapons which are attached with rotors and pistons
- multiple toolbars (switching by dot and comma)
- re-enabled the save confirmation on leave for autosave worlds
Fixes
- reduced network bandwidth for all moving objects
- reduced idle network bandwidth (when player sits in ship and doing nothing)
- fixed VSync crash
- fixed few spelling errors
- fixed too fragile piston
- fixed piston copy/paste glitch
- fixed issue when piston was pasted without top part
- fixed issue with piston physics
- fixed pistons functioning without power
- fixed issue when piston was not working on converted platform
- fixed crash while adding cargo container under the piston
- fixed issue when piston’s top part gets separated when platform is merged with ship
- fixed crash when retracting a chain of pistons at once
- fixed spamming reverse breaking pistons
- fixed issue when pressing "No" on exit the world was saved anyway
- fixed overriding thruster force causes all thrusters facing the same way to fire
- fixed custom color was not saved after exiting the world
- fixed cost of recharging battery is called "Sprint"
- fixed 1x1 wheels popping out after merge
- fixed explosives not doing damage after explosion on dedicated server
- fixed rotors floating in the air after client merges two grids
- fixed turret rectangle is visible when weapons are not enabled in world
- fixed issue when control panel items were clickable even when they were invisible
- fixed delete block sound volume was too loud when deleting many blocks with symmetry
- fixed full batteries still using energy
- fixed crash when ":" was written into search-box
- fixed turrets target stuff on when moving
Hotfix 01.041.014
- fixed crash with empty factions
- fixed toolbar crashes
- fixed issues when building multiple blocks like cockpits
- fixed respawn in medbay does not respect permadeath setting
- fixed stats screen SHIFT+F11
Hotfix Update 01.041.015
- fixed "send log to developers" popup on Dedicated server