Difference between revisions of "Artificial Mass"
From Space Engineers Wiki
(Newtonian physics yaaaaaay. Note: This needs quite a bit of clarification and rewording. It could probably also do with an equation or two to demonstrate the effect.) |
m (Consistency) |
||
Line 42: | Line 42: | ||
}} | }} | ||
{{stub}} | {{stub}} | ||
− | Create artificial mass on the place where it's connected, which allows ships to be affected by the artificial gravity. The effective mass is | + | Create artificial mass on the place where it's connected, which allows ships to be affected by the artificial gravity. The effective mass is 2000 kg on small ships and 50000 kg on large ships, which means that the block is pulled down with the equivalent force of an object of 2000/50000 kg. Hence, if the overall mass of the ship is greater than this, it will be pulled with a slower acceleration than the actual acceleration of the gravity affecting it. |
Revision as of 14:34, 23 April 2014
20
Mass (kg):
0
Integrity:
0
Build time (seconds):
10
Active power consumption (MW):
0.6
Virtual Mass:
50000
Mass (kg):
0
Integrity:
0
Build time (seconds):
10
Active power consumption (MW):
0.025
Virtual Mass:
2000
Create artificial mass on the place where it's connected, which allows ships to be affected by the artificial gravity. The effective mass is 2000 kg on small ships and 50000 kg on large ships, which means that the block is pulled down with the equivalent force of an object of 2000/50000 kg. Hence, if the overall mass of the ship is greater than this, it will be pulled with a slower acceleration than the actual acceleration of the gravity affecting it.