Difference between revisions of "Electricity"

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(added solar panel energy)
m (I changed all the GW to MW, as the game measures itself in kilowatts and megawatts, not kilowatts and gigawatts. I also clarified "Refinery and assembler power usage" to mention that it was combined usage, not individual.)
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'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created with large and small [[Reactor]]. Any device that has a direct block connection to a reactor will be powered by a reactor. That is to say, if a reactor is on a ship, all devices attached to that ship should receive power, granted there is enough power to receive. However at this point a motor block does not conduct electricity nor does it connect any pieces to the terminal except itself.
 
'''Electricity''' is a system and resource in Space Engineers that is used to power most devices. It is created with large and small [[Reactor]]. Any device that has a direct block connection to a reactor will be powered by a reactor. That is to say, if a reactor is on a ship, all devices attached to that ship should receive power, granted there is enough power to receive. However at this point a motor block does not conduct electricity nor does it connect any pieces to the terminal except itself.
  
Reactors are powered by uranium ingots. 1L uranium ingots produces 68.76 GWs or 0.0191 GWh of energy.<br>
+
Reactors are powered by uranium ingots. 1L uranium ingots produces 68.76 MWs or 0.0191 MWh of energy.<br>
 
At the current stage of the game, uranium is not required to power a ship, and will not deplete while using power.
 
At the current stage of the game, uranium is not required to power a ship, and will not deplete while using power.
  
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! Reactor !! Small Ship !! Large Ship
 
! Reactor !! Small Ship !! Large Ship
 
|-
 
|-
| Small Reactor || 4 GW || 56 GW
+
| Small Reactor || 4 MW || 56 MW
 
|-
 
|-
| Large Reactor || 108 GW || 1512 GW
+
| Large Reactor || 108 MW || 1512 MW
 
|-
 
|-
 
| Solar Panel  || 1.5* kW || 6* kW
 
| Solar Panel  || 1.5* kW || 6* kW
Line 27: Line 27:
 
! Ship !! Thrust !! Minimum Power !! Maximum Power !! Automatic Stabilizing
 
! Ship !! Thrust !! Minimum Power !! Maximum Power !! Automatic Stabilizing
 
|-
 
|-
| Small || Small || 0.0001 GW || 1.68 GW || 2.52 GW
+
| Small || Small || 0.0001 MW || 1.68 MW || 2.52 MW
 
|-
 
|-
| Small || Large || 0.0001 GW || 20 GW || 30 GW
+
| Small || Large || 0.0001 MW || 20 MW || 30 MW
 
|-
 
|-
| Large || Small || 0.0001 GW || 28 GW || 42 GW
+
| Large || Small || 0.0001 MW || 28 MW || 42 MW
 
|-
 
|-
| Large || Large || 0.0001 GW || 336 GW || 504 GW
+
| Large || Large || 0.0001 MW || 336 MW || 504 MW
 
|}
 
|}
  
Refinery and assembler power usage:
+
Refinery and assembler power usage (Combined Usage):
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Mode !! Power Usage
 
! Mode !! Power Usage
 
|-
 
|-
| Standby || 1 GW
+
| Standby || 1 MW
 
|-
 
|-
| Operational || 28 GW
+
| Operational || 28 MW
 
|}
 
|}
  
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! Component !! Small Ship !! Large Ship
 
! Component !! Small Ship !! Large Ship
 
|-
 
|-
| Gravity Generator || N/A || 0.0112 GW
+
| Gravity Generator || N/A || 0.0112 MW
 
|-
 
|-
| Interior Light || N/A || 0.0004 GW
+
| Interior Light || N/A || 0.0004 MW
 
|-
 
|-
| Medical Room || N/A || ? GW
+
| Medical Room || N/A || ? MW
 
|-
 
|-
| Door || N/A || ? GW
+
| Door || N/A || ? MW
 
|-
 
|-
| Gyroscope || 0.00003 GW || 0.0015 GW
+
| Gyroscope || 0.00003 MW || 0.0015 MW
 
|-
 
|-
| Reflector Light || 0.012 GW || 0.0112 GW
+
| Reflector Light || 0.012 MW || 0.0112 MW
 
|-
 
|-
| Beacon || 0.1 GW || 0.1008 GW
+
| Beacon || 0.1 MW || 0.1008 MW
 
|-
 
|-
| Antenna || ? GW || 0.1008 GW
+
| Antenna || ? MW || 0.1008 MW
 
|-
 
|-
| Ore Detector || ? GW || ? GW
+
| Ore Detector || ? MW || ? MW
 
|-
 
|-
| Conveyor || ? GW || ? GW
+
| Conveyor || ? MW || ? MW
 
|-
 
|-
| Drill || .01 GW || N/A
+
| Drill || .01 MW || N/A
 
|-
 
|-
| Gatling/Missile Turret || N/A || 0.1008 GW
+
| Gatling/Missile Turret || N/A || 0.1008 MW
 
|-
 
|-
| Interior Turret|| N/A || 0.1008 GW
+
| Interior Turret|| N/A || 0.1008 MW
 
|}
 
|}
 
(Ver: 01.013.008)
 
(Ver: 01.013.008)
  
 
Notes: <br>
 
Notes: <br>
Anything labeled "? GW" did not have power usage listed in the CubeBlocks.sbc file. <br>
+
Anything labeled "? MW" did not have power usage listed in the CubeBlocks.sbc file. <br>
 
Noticed that lights, beacons, and antenna have power usage costs. However, have not thoroughly tested them. <br>
 
Noticed that lights, beacons, and antenna have power usage costs. However, have not thoroughly tested them. <br>
 
Doors and reflector lights are off by default. All reflector lights are simultaneously turned on or off when using the toggle lights key. <br>
 
Doors and reflector lights are off by default. All reflector lights are simultaneously turned on or off when using the toggle lights key. <br>
 
Not sure if the drill requires power while in standby.
 
Not sure if the drill requires power while in standby.
  
*novice test, drill uses 2.5% of 4 GW with a small reactor, whenever equipped, regardless of if it is active or not. Hence the value of .01 GW.
+
*novice test, drill uses 2.5% of 4 MW with a small reactor, whenever equipped, regardless of if it is active or not. Hence the value of .01 MW.

Revision as of 13:51, 12 April 2014






Electricity is a system and resource in Space Engineers that is used to power most devices. It is created with large and small Reactor. Any device that has a direct block connection to a reactor will be powered by a reactor. That is to say, if a reactor is on a ship, all devices attached to that ship should receive power, granted there is enough power to receive. However at this point a motor block does not conduct electricity nor does it connect any pieces to the terminal except itself.

Reactors are powered by uranium ingots. 1L uranium ingots produces 68.76 MWs or 0.0191 MWh of energy.
At the current stage of the game, uranium is not required to power a ship, and will not deplete while using power.

The maximum amount a reactor can power:

Reactor Small Ship Large Ship
Small Reactor 4 MW 56 MW
Large Reactor 108 MW 1512 MW
Solar Panel 1.5* kW 6* kW

( *Solar Panels have a maximum output depending on their angle to the sun and the amount of actually lit surface. Given values are the max achievable output with perfect conditions.)

Thrusts being used by the ship's inertia dampening will use 1.5x the maximum power.
Thrust power usage:

Ship Thrust Minimum Power Maximum Power Automatic Stabilizing
Small Small 0.0001 MW 1.68 MW 2.52 MW
Small Large 0.0001 MW 20 MW 30 MW
Large Small 0.0001 MW 28 MW 42 MW
Large Large 0.0001 MW 336 MW 504 MW

Refinery and assembler power usage (Combined Usage):

Mode Power Usage
Standby 1 MW
Operational 28 MW

Other component power usages:

Component Small Ship Large Ship
Gravity Generator N/A 0.0112 MW
Interior Light N/A 0.0004 MW
Medical Room N/A  ? MW
Door N/A  ? MW
Gyroscope 0.00003 MW 0.0015 MW
Reflector Light 0.012 MW 0.0112 MW
Beacon 0.1 MW 0.1008 MW
Antenna  ? MW 0.1008 MW
Ore Detector  ? MW  ? MW
Conveyor  ? MW  ? MW
Drill .01 MW N/A
Gatling/Missile Turret N/A 0.1008 MW
Interior Turret N/A 0.1008 MW

(Ver: 01.013.008)

Notes:
Anything labeled "? MW" did not have power usage listed in the CubeBlocks.sbc file.
Noticed that lights, beacons, and antenna have power usage costs. However, have not thoroughly tested them.
Doors and reflector lights are off by default. All reflector lights are simultaneously turned on or off when using the toggle lights key.
Not sure if the drill requires power while in standby.

  • novice test, drill uses 2.5% of 4 MW with a small reactor, whenever equipped, regardless of if it is active or not. Hence the value of .01 MW.