Difference between revisions of "Beacon"
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== Tips == | == Tips == | ||
+ | * On many servers a Beacon is a required component for a ship to mark it as "alive". If not present, certain server-side clean-up scripts might remove your ship. You should verify whether or not a Beacon is required on a server before you log out, otherwise you might loose your ship. | ||
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+ | * The power cost for the Beacon is exponential, so reducing the range greatly reduces the power cost. Also keep in mind that everyone can see the Beacon, including enemy PvP players on multi-player servers. For those reasons it is recommended to keep the range below 1km, unless you really need it. | ||
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+ | * AI controlled ships do not react to Beacons at all, so it is safe to mark your ships and bases with long-range Beacons/Antennas in single-player. | ||
== Known Issues == | == Known Issues == |
Revision as of 00:33, 1 September 2015
Contents
Overview
The beacon sends a signal of its location, range, and display name to who ever is within its broadcasting range. However limited its function, it can serve to be an inexpensive way to keep track of property, locations, and/or items.
Usage
It's purpose is simple, send out a broadcast signal from its origin to a specific range set by the player. It is also capable of interacting with the relaying ability of the Antenna in which it can have its broadcast range increased. Currently, all factions (enemy or neutral) can see these signals.
Also, unlike the Antenna, power usage for the beacon is very low (even for infinite range setting). Small ships are also capable of having its range set to infinite, with minimal power drain.
Broadcast
The chart below shows the maximum ranges, as well as the power usage associated with it. | ||
---|---|---|
Type | Max Range | Power usage |
Small Ship | 50000 m | 10 kW |
Large Ship | 50000 m | 10 kW |
Station | 50000 m | 10 kW |
Media
Tips
- On many servers a Beacon is a required component for a ship to mark it as "alive". If not present, certain server-side clean-up scripts might remove your ship. You should verify whether or not a Beacon is required on a server before you log out, otherwise you might loose your ship.
- The power cost for the Beacon is exponential, so reducing the range greatly reduces the power cost. Also keep in mind that everyone can see the Beacon, including enemy PvP players on multi-player servers. For those reasons it is recommended to keep the range below 1km, unless you really need it.
- AI controlled ships do not react to Beacons at all, so it is safe to mark your ships and bases with long-range Beacons/Antennas in single-player.
Known Issues
Related Items
Programming
(IMyBeacon)
Actions: 5
Toggle block On/Off Toggle block On Toggle block Off Increase Broadcast radius Decrease Broadcast radius
Properties: 1
Radius Single
Update History
Update 01.007 |
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