Difference between revisions of "Update 01.040"
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+ | ==Summary== | ||
+ | 24.July.2014 | ||
+ | ---- | ||
+ | [[Piston Base|Pistons]] have been added in Space Engineers - they can be used to build advanced machinery. Also, faction founders and leaders can now enable auto-approval for new members. Players will now be able to see a notification on HUD when somebody is [[hacking]]/grinding their ship (does not apply to [[Armor block|armors]]). [[Thrusters]] can be used without [[cockpit]] - through the terminal - which enables the option to create missiles with [[warhead]]s, turret countermeasures, small drones which grind enemy ships by using [[Grinder (Ship)|grinder]] and other. [[Blast Door|Blast door blocks]] has been also added in the game; it's similar to [[Armor block|armor]], but thinner, so it can slide between two layers of armor (very useful for airtight door and hangar bays). | ||
+ | |||
+ | People write they would like to see netcode updates... | ||
+ | |||
+ | I've just realized, we've optimized netcode for creating floating objects: | ||
+ | explosions in [[asteroid]]s, throwing out items from inventories/ejectors/connectors, destroying [[Cargo Container|cargo containers]] and possibly drilling | ||
+ | ...this now uses much less network bandwidth [smile] | ||
+ | (multiple created objects are now batched into one network packet, information transferred per object was also reduced) | ||
+ | |||
+ | We're optimizing biggest network issues first and creating floating objects was one of them even though it may seem unimportant. | ||
+ | |||
===Features=== | ===Features=== | ||
− | * pistons | + | * [[Piston Base|pistons]] |
* factions: enabled/disabled member auto-approval | * factions: enabled/disabled member auto-approval | ||
− | * hacking/breach HUD notification | + | * [[hacking]]/breach HUD notification |
− | * thrusters can work without cockpit - through terminal | + | * [[thrusters]] can work without [[cockpit]] - through terminal |
− | * blast door blocks (4 types, durability will be balanced in the next updates) | + | * [[Blast Door|blast door blocks]] (4 types, durability will be balanced in the next updates) |
− | * rotor height adjustment | + | * [[rotor]] height adjustment |
− | * semi-auto mode for battery | + | * semi-auto mode for [[battery]] |
===Fixes=== | ===Fixes=== | ||
* fixed issue when player could not leave respawn screen | * fixed issue when player could not leave respawn screen | ||
− | * fixed large antenna texture bug | + | * fixed large [[antenna]] texture bug |
* fixed steering wheels losing sync | * fixed steering wheels losing sync | ||
− | * fixed lags with batteries turned to charging mode | + | * fixed lags with [[Battery|batteries]] turned to charging mode |
* fixed few instances of death-loop | * fixed few instances of death-loop | ||
− | * fixed multiplayer filter issues | + | * fixed [[multiplayer]] filter issues |
* fixed visible aiming rectangle when turret is of after loading new world | * fixed visible aiming rectangle when turret is of after loading new world | ||
− | * fixed issue when placing a new landing gear/station block without resources in survival mode was fully built | + | * fixed issue when placing a new [[Landing Gear|landing gear]]/[[station]] block without resources in [[Survival Mode|survival mode]] was fully built |
* fixed missing permanent death configuration when starting DS | * fixed missing permanent death configuration when starting DS | ||
* fixed issue with block preview when in 3rd person view | * fixed issue with block preview when in 3rd person view | ||
+ | |||
+ | ==Hotfix 01.040.014== | ||
+ | 25.July.2014 | ||
+ | ---- | ||
+ | * fixed two different crashes when exiting from the [[cockpit]] | ||
+ | * fixed crash in [[toolbar]] | ||
+ | * fixed crash with [[Piston Base|pistons]] | ||
+ | * fixed [[Piston Base|pistons]] flying away after changing the color | ||
+ | * fixed crash in [[asteroid]]s (caused issues when loading a world or starting DS) | ||
+ | * fixed player cannot move issue | ||
+ | * fixed issues with mods not loading (there's still problem with model textures) | ||
+ | |||
+ | ==Hotfix 01.040.016== | ||
+ | 29.July.2014 | ||
+ | ---- | ||
+ | * fixed issue when clients were able to save the game even with "client saving" disabled | ||
+ | * fixed issue when the game was saved after selecting "no" when leaving the game | ||
[[Category:Game Update]] | [[Category:Game Update]] |
Latest revision as of 04:29, 13 October 2015
Summary
24.July.2014
Pistons have been added in Space Engineers - they can be used to build advanced machinery. Also, faction founders and leaders can now enable auto-approval for new members. Players will now be able to see a notification on HUD when somebody is hacking/grinding their ship (does not apply to armors). Thrusters can be used without cockpit - through the terminal - which enables the option to create missiles with warheads, turret countermeasures, small drones which grind enemy ships by using grinder and other. Blast door blocks has been also added in the game; it's similar to armor, but thinner, so it can slide between two layers of armor (very useful for airtight door and hangar bays).
People write they would like to see netcode updates...
I've just realized, we've optimized netcode for creating floating objects: explosions in asteroids, throwing out items from inventories/ejectors/connectors, destroying cargo containers and possibly drilling ...this now uses much less network bandwidth [smile] (multiple created objects are now batched into one network packet, information transferred per object was also reduced)
We're optimizing biggest network issues first and creating floating objects was one of them even though it may seem unimportant.
Features
- pistons
- factions: enabled/disabled member auto-approval
- hacking/breach HUD notification
- thrusters can work without cockpit - through terminal
- blast door blocks (4 types, durability will be balanced in the next updates)
- rotor height adjustment
- semi-auto mode for battery
Fixes
- fixed issue when player could not leave respawn screen
- fixed large antenna texture bug
- fixed steering wheels losing sync
- fixed lags with batteries turned to charging mode
- fixed few instances of death-loop
- fixed multiplayer filter issues
- fixed visible aiming rectangle when turret is of after loading new world
- fixed issue when placing a new landing gear/station block without resources in survival mode was fully built
- fixed missing permanent death configuration when starting DS
- fixed issue with block preview when in 3rd person view
Hotfix 01.040.014
25.July.2014
- fixed two different crashes when exiting from the cockpit
- fixed crash in toolbar
- fixed crash with pistons
- fixed pistons flying away after changing the color
- fixed crash in asteroids (caused issues when loading a world or starting DS)
- fixed player cannot move issue
- fixed issues with mods not loading (there's still problem with model textures)
Hotfix 01.040.016
29.July.2014
- fixed issue when clients were able to save the game even with "client saving" disabled
- fixed issue when the game was saved after selecting "no" when leaving the game