Difference between revisions of "Sliding Door"

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(Added itembox. Needs written content.)
 
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{{itembox
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{{SimpleItembox|Mod:Vanilla/CubeBlock/LargeBlockSlideDoor
| item = Airtight Sliding Door
+
|Size|Mass|Integrity|BuildTimeSeconds|OpeningSpeed|PowerConsumptionMoving#W|PowerConsumptionIdle#W|ResourceSinkGroup|IsAirTight|PCU}}
| description =
+
{{CategorizeComponents|Mod:Vanilla/CubeBlock/LargeBlockSlideDoor}}
| tool = no
 
| largeship = yes
 
| smallship = no
 
| component = no
 
| material = no
 
| rawmaterial = no
 
  
| lpowerconsumption = 0.001
+
== Overview ==
| lpowerstandby = 0.00001
+
The purpose of the Sliding Door block is for access control. Like any typical door, it lets players walk/fly through it while being able to close/open itself. However, the Sliding Door opens entirely, allowing the player to enter through the door at any angle. Since the release of [[Update 01.037.012]], [[Factions]] now determine whether or not other players (other than the owner) has access to the door block.
| lbuildtime = 28
 
| lheight = 1
 
| lwidth = 1
 
| ldepth = 1
 
  
 +
== Usage ==
 +
The door is a very simple block, and simple to operate. To open a door, it first must be powered. Then, the player may simply point their cursor (mouse pointer) at the [[Control Panel]] while close to the door, and press the action button (see [[Controls]]). Similarly, the player may also open and close the door via the control panel menu.
 +
[[File:Door07.jpg|none|100px]]
 +
If another player attempts to access the door and doesn't have ownership and/or in the same faction, the door will not allow access and deny the player.
  
| lcomponentstructure = 4
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=== Hacking ===
| lcomponent1 = Steel Plate
+
Any player (enemy or otherwise) can attempt to hack the door in order to gain access or to simply change it's ownership to them. The player can simply grind the door till all computer components have been grinded, and then welded back together by the same player.
| lcomponent1amt = 15
 
| lcomponent2 = Bulletproof Glass
 
| lcomponent2amt = 15
 
| lcomponent3 = Construction Component
 
| lcomponent3amt = 25
 
| lcomponent4 = Computer
 
| lcomponent4amt = 2
 
| lcomponent5 = Display
 
| lcomponent5amt = 1
 
| lcomponent6 = Motor
 
| lcomponent6amt = 4
 
| lcomponent7 = Small Steel Tube
 
| lcomponent7amt = 4
 
| lcomponent8 = Construction Component
 
| lcomponent8amt = 15
 
| lcomponent9 = Steel Plate
 
| lcomponent9amt = 5
 
  
| version = 01.105
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== Media ==
}}
+
[[File:slidingdoor.jpg|300px]]
  
{{stub}}
+
== Tips ==
 +
*Grinding the door takes 3x longer if you do not own it.
 +
*Standing in the door you want to close and pressing use key, default "F", will close or open that door even if you don't look at the console or door block.
 +
 
 +
== Known Issues ==
 +
* Even if you are in a pressurized environment, standing in the doorway of the door separating you from a depressurized environment, will suffocate you.
 +
 
 +
== Related Items ==
 +
*[[Door]]
 +
*[[Factions]]
 +
*[[Hacking]]
 +
 
 +
== Programming ==
 +
* [[Programming_Guide/Action_List#Sliding Door|Action List - Sliding Door]]
 +
 
 +
== Update History ==
 +
<div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;">
 +
{| class="wikitable" style="width: 100%"
 +
|style="text-align: left;width: 8%"| N/A ||style="padding-left: 10px;padding-right: 10px;"|
 +
*N/A
 +
|}
 +
 
 +
</div>
 +
[[Category:Miscellaneous Blocks]]
 +
[[Category:Functional Blocks]]

Latest revision as of 00:33, 19 May 2020

Sliding Door Icon.png
Large Ship / Station
Sliding Door
Large Ship Icon.png

ComponentsRequired

 Functional 

 Hack 

Dimensions (W,H,L)1,1,1
Mass1,065.4 kg
1,065,400 g
1,065,400,000 mg
1.065 t
Integrity4,327
Build time20 s
Opening Speed1.4 m/s
Moving Power Consumption1,000 W
1.0e-3 MW
1 kW
Idle Power Consumption10 W
1.0e-5 MW
0.01 kW
Power Consumer GroupDoors
Is AirtightPartially
PCU Cost115
BrowseLast edit: 2020-04-15

Overview

The purpose of the Sliding Door block is for access control. Like any typical door, it lets players walk/fly through it while being able to close/open itself. However, the Sliding Door opens entirely, allowing the player to enter through the door at any angle. Since the release of Update 01.037.012, Factions now determine whether or not other players (other than the owner) has access to the door block.

Usage

The door is a very simple block, and simple to operate. To open a door, it first must be powered. Then, the player may simply point their cursor (mouse pointer) at the Control Panel while close to the door, and press the action button (see Controls). Similarly, the player may also open and close the door via the control panel menu.

Door07.jpg

If another player attempts to access the door and doesn't have ownership and/or in the same faction, the door will not allow access and deny the player.

Hacking

Any player (enemy or otherwise) can attempt to hack the door in order to gain access or to simply change it's ownership to them. The player can simply grind the door till all computer components have been grinded, and then welded back together by the same player.

Media

Slidingdoor.jpg

Tips

  • Grinding the door takes 3x longer if you do not own it.
  • Standing in the door you want to close and pressing use key, default "F", will close or open that door even if you don't look at the console or door block.

Known Issues

  • Even if you are in a pressurized environment, standing in the doorway of the door separating you from a depressurized environment, will suffocate you.

Related Items

Programming

Update History

N/A
  • N/A