Difference between revisions of "Update 01.098"
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(Update 01.098.009) |
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== Summary == | == Summary == | ||
− | Bug fixing continues. This week we made changes that are improving the performance for solar | + | Bug fixing continues. This week we made changes that are improving the performance for [[Solar Panel|solar panel]]s in both DX9 and DX11 and also fixed the performance issue when the player was looking on [[Window (disambiguation)|window blocks]] and [[Solar Panel|solar panels]] in DX11. Additionally, we fixed a long requested problem in the [[Programmable Block|programmable block]] scripting. |
== Fixes == | == Fixes == | ||
− | * fixed performance when looking on solar panels/windows [DX11] | + | * fixed performance when looking on [[Solar Panel|solar panels]]/[[Window (disambiguation)|windows]] [DX11] |
− | * fixed performance on solar panels | + | * fixed performance on [[Solar Panel|solar panels]] |
− | * fixed armor | + | * fixed [[armor block]]s are not translucent in [[projector]]s |
* fixed corrupted world when saving in turret control | * fixed corrupted world when saving in turret control | ||
− | * fixed programmable block crash caused by in | + | * fixed [[Programmable Block|programmable block]] crash caused by in-game script using 3D array |
− | * fixed crash when jumping with merge blocks close to each other | + | * fixed crash when [[Jump drive|jumping]] with [[Merge Block|merge blocks]] close to each other |
− | * fixed "autopilot enabled" message when entering any cockpit | + | * fixed "autopilot enabled" message when entering any [[cockpit]] |
− | * fixed issue with ore queue in full refinery | + | * fixed issue with [[Ores|ore]] queue in full [[refinery]] |
− | * fixed issue in the blueprint screen auto | + | * fixed issue in the blueprint screen auto-scrolls to the top |
− | * fixed pink texture on batteries [DX11] | + | * fixed pink texture on [[Battery|batteries]] [DX11] |
− | * fixed issue with small ship | + | * fixed issue with [[small ship]] [[warhead]]s appearing green from distance |
− | * fixed button panel emissivity reset when merging grids | + | * fixed [[Button Panel|button panel]] emissivity reset when [[Merge Block|merging]] grids |
== Update 01.098.009 (09/04/2015) == | == Update 01.098.009 (09/04/2015) == | ||
* fixed light blink interval slider does not respond to arrow keys | * fixed light blink interval slider does not respond to arrow keys | ||
− | * fixed programmable block loosing changes when alt-tabing | + | * fixed [[Programmable Block|programmable block]] loosing changes when alt-tabing |
* fixed collisions dealing almost no damage | * fixed collisions dealing almost no damage | ||
− | * fixed friendly cargo ships | + | * fixed friendly [[Cargo Ships|cargo ships]] |
[[Category:Game Update]] | [[Category:Game Update]] |
Latest revision as of 00:46, 14 October 2015
3 September 2015
Summary
Bug fixing continues. This week we made changes that are improving the performance for solar panels in both DX9 and DX11 and also fixed the performance issue when the player was looking on window blocks and solar panels in DX11. Additionally, we fixed a long requested problem in the programmable block scripting.
Fixes
- fixed performance when looking on solar panels/windows [DX11]
- fixed performance on solar panels
- fixed armor blocks are not translucent in projectors
- fixed corrupted world when saving in turret control
- fixed programmable block crash caused by in-game script using 3D array
- fixed crash when jumping with merge blocks close to each other
- fixed "autopilot enabled" message when entering any cockpit
- fixed issue with ore queue in full refinery
- fixed issue in the blueprint screen auto-scrolls to the top
- fixed pink texture on batteries [DX11]
- fixed issue with small ship warheads appearing green from distance
- fixed button panel emissivity reset when merging grids
Update 01.098.009 (09/04/2015)
- fixed light blink interval slider does not respond to arrow keys
- fixed programmable block loosing changes when alt-tabing
- fixed collisions dealing almost no damage
- fixed friendly cargo ships