Difference between revisions of "Update 01.006.009"

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m (DVoo moved page Update - Update 01.006.009 to Update 01.006.009: doubling)
m (Added some links - page was a dead end.)
 
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* symmetry/mirror mode
 
* symmetry/mirror mode
 
* inventory
 
* inventory
* jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
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* jetpack movement ('Z' is now '[[Inertia Dampeners|Damping]] on/off' for [[ships]] and jetpack)
 
* max speed is 104m/s for all objects
 
* max speed is 104m/s for all objects
  
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* fixed character animations
 
* fixed character animations
 
* fixed saving/loading problems
 
* fixed saving/loading problems
* fixed 3rd person camera issues for ships
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* fixed 3rd person camera issues for [[ships]]
 
* fixed audio issues (including one type of black screen)
 
* fixed audio issues (including one type of black screen)
 
* fixed missing music sometimes after ALT+TAB
 
* fixed missing music sometimes after ALT+TAB
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* you can throw out items (it has physics, reacts to gravity, can damage other objects)
 
* you can throw out items (it has physics, reacts to gravity, can damage other objects)
 
* you can pick up items
 
* you can pick up items
* when you build a cargo container on a large ship or station, it contains random items
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* when you build a [[Cargo Container|cargo container]] on a large ship or station, it contains random items
 
* each item will have specific purpose in future
 
* each item will have specific purpose in future
  
 
==== Jetpack movement ====
 
==== Jetpack movement ====
* added damping On/Off ('Z' key)
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* added [[Inertia Dampeners|damping]] On/Off ('Z' key)
* movement is now more realistic and similar to a small ship
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* movement is now more realistic and similar to a [[Small Ship|small ship]]
* ship damping is now on 'Z' key too (to make it consistent)
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* ship [[Inertia Dampeners|damping]] is now on 'Z' key too (to make it consistent)
  
 
==== Max speed ====
 
==== Max speed ====
* jetpack, small ship and large ship has max speed 104 m/s
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* jetpack, [[Small Ship|small ship]] and [[Large Ship|large ship]] has max speed 104 m/s
* you can exit moving small ship and float around
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* you can exit moving [[Small Ship|small ship]] and float around
  
 
==== Memory optimizations ====
 
==== Memory optimizations ====
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Found [http://forums.keenswh.com/post/update-01-006-009-6621773 here]
 
Found [http://forums.keenswh.com/post/update-01-006-009-6621773 here]
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[[Category:Game Update]]

Latest revision as of 02:49, 13 October 2015

Features

  • symmetry/mirror mode
  • inventory
  • jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
  • max speed is 104m/s for all objects

Fixes

  • memory optimizations
  • fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
  • fixed crashes due to memory (when memory limit enabled)
  • fixed crash with missing .NET library
  • fixed crash in DirectX
  • fixed character animations
  • fixed saving/loading problems
  • fixed 3rd person camera issues for ships
  • fixed audio issues (including one type of black screen)
  • fixed missing music sometimes after ALT+TAB
  • updated localization

Detailed description:

Symmetry/mirror mode

  • allows you to build symmetric structures, see tutorial how to use it
  • allows you to set symmetry for each axis separately
  • symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)

Inventory

  • inventory screen is available
  • items can be moved between inventories
  • you can throw out items (it has physics, reacts to gravity, can damage other objects)
  • you can pick up items
  • when you build a cargo container on a large ship or station, it contains random items
  • each item will have specific purpose in future

Jetpack movement

  • added damping On/Off ('Z' key)
  • movement is now more realistic and similar to a small ship
  • ship damping is now on 'Z' key too (to make it consistent)

Max speed

Memory optimizations

  • you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.

Found here