Difference between revisions of "Spotlight"
From Space Engineers Wiki
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== Programming == | == Programming == | ||
+ | <br> | ||
(IMyReflectorLight)<br> | (IMyReflectorLight)<br> | ||
Actions:<br> | Actions:<br> | ||
block.RequestEnable(true/false); // true or false | block.RequestEnable(true/false); // true or false | ||
... | ... | ||
− | Properties: | + | Properties: |
var isOn = block.Enabled; // spotlight on/off state | var isOn = block.Enabled; // spotlight on/off state | ||
+ | ... |
Revision as of 10:32, 26 November 2015
Mass (kg):
0
Integrity:
0
Build time (seconds):
20
Active power consumption (MW):
0.001
Mass (kg):
0
Integrity:
0
Build time (seconds):
7
Active power consumption (MW):
0.0002
Spotlight, illuminates objects in front of it when on. Unlike the Interior Light, objects it illuminates will cast a shadow. Can be turned on or off either via the control panel or by hitting L (default) when piloting/controlling a ship/station. The color, range, falloff and intensity of the light can be customized via the Control Panel.
Was previously named reflector light.
Programming
(IMyReflectorLight)
Actions:
block.RequestEnable(true/false); // true or false ...
Properties:
var isOn = block.Enabled; // spotlight on/off state ...