Difference between revisions of "Update 01.020"
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+ | ==Summary== | ||
+ | 03.March.2014 | ||
+ | ---- | ||
+ | Update '''01.020.005''' has been released. We have synchronized small floating objects in [[Multiplayer|Multi-Player]], implemented new sounds and added the option to send items automatically from the [[Refinery]] to the [[Assembler]] when they are built next to each other and share a conveyor door. | ||
+ | |||
=== Features === | === Features === | ||
− | * synchronized small floating objects in Multi-player | + | * synchronized small floating objects in [[Multiplayer|Multi-player]] |
− | * refinery sends items into the assembler when it’s built next to it and shares a conveyor door | + | * [[refinery]] sends items into the [[assembler]] when it’s built next to it and shares a conveyor door |
− | * added new sounds: player movements, assembler, refinery. Full list below (Work in progress, sounds are likely to change in the following weeks) | + | * added new sounds: player movements, [[assembler]], [[refinery]]. Full list below (Work in progress, sounds are likely to change in the following weeks) |
− | * power output is now visible in the | + | * power output is now visible in the [[reactor]]’s control panel |
* shadow rendering optimization for distant shadows | * shadow rendering optimization for distant shadows | ||
* increased the size of the slider in the control panel | * increased the size of the slider in the control panel | ||
− | * improved animations of the assault rifle in hands | + | * improved animations of the [[Automatic Rifle|assault rifle]] in hands |
=== Fixes === | === Fixes === | ||
* fixed big performance issue | * fixed big performance issue | ||
* fixed character bouncing | * fixed character bouncing | ||
− | * fixed collision model for cargo container | + | * fixed collision model for [[Cargo Container|cargo container]] |
− | * fixed drilling with hand drill, sometimes it won't drill even when in collision with an asteroid | + | * fixed drilling with [[Hand Drill|hand drill]], sometimes it won't drill even when in collision with an [[asteroid]] |
* fixed black screen during start-up | * fixed black screen during start-up | ||
− | * fixed deleting | + | * fixed deleting [[rotor]]s |
− | * fixed crash in cockpit | + | * fixed crash in [[cockpit]] |
* fixed startup issue caused by missing windows update | * fixed startup issue caused by missing windows update | ||
− | * fixed floating object picking in Multi-player | + | * fixed floating object picking in [[Multiplayer|Multi-player]] |
− | * fixed synchronization of uncontrolled ships | + | * fixed synchronization of uncontrolled [[ships]] |
* fixed sound crashes | * fixed sound crashes | ||
* better visibility test for player name tag | * better visibility test for player name tag | ||
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* HUD sounds | * HUD sounds | ||
* player movements (run, sprint, crouch, iron sight, jetpack) | * player movements (run, sprint, crouch, iron sight, jetpack) | ||
− | * player rifle shoot | + | * player [[Automatic Rifle|rifle]] shoot |
* player drill | * player drill | ||
* small ship drill | * small ship drill | ||
* player rifle bullet impacts (one sound per surface type) | * player rifle bullet impacts (one sound per surface type) | ||
− | * assembler, refinery | + | * [[assembler]], [[refinery]] |
=== Existing sounds === | === Existing sounds === | ||
− | * small ship Gatling | + | * [[small ship]] [[Gatling Gun|Gatling]] |
− | * small ship missile launcher | + | * [[small ship]] [[Rocket Launcher|missile launcher]] |
− | * small ship missile launch | + | * [[small ship]] missile launch |
* missile flight | * missile flight | ||
− | * small ship Gatling bullets impacts (one sound per surface type) | + | * [[small ship]] Gatling bullets impacts (one sound per surface type) |
− | * small ship small missile explosion (one sound per surface type) | + | * [[small ship]] small missile explosion (one sound per surface type) |
+ | [[Category:Game Update]] |
Latest revision as of 03:38, 13 October 2015
Summary
03.March.2014
Update 01.020.005 has been released. We have synchronized small floating objects in Multi-Player, implemented new sounds and added the option to send items automatically from the Refinery to the Assembler when they are built next to each other and share a conveyor door.
Features
- synchronized small floating objects in Multi-player
- refinery sends items into the assembler when it’s built next to it and shares a conveyor door
- added new sounds: player movements, assembler, refinery. Full list below (Work in progress, sounds are likely to change in the following weeks)
- power output is now visible in the reactor’s control panel
- shadow rendering optimization for distant shadows
- increased the size of the slider in the control panel
- improved animations of the assault rifle in hands
Fixes
- fixed big performance issue
- fixed character bouncing
- fixed collision model for cargo container
- fixed drilling with hand drill, sometimes it won't drill even when in collision with an asteroid
- fixed black screen during start-up
- fixed deleting rotors
- fixed crash in cockpit
- fixed startup issue caused by missing windows update
- fixed floating object picking in Multi-player
- fixed synchronization of uncontrolled ships
- fixed sound crashes
- better visibility test for player name tag
New sounds
- HUD sounds
- player movements (run, sprint, crouch, iron sight, jetpack)
- player rifle shoot
- player drill
- small ship drill
- player rifle bullet impacts (one sound per surface type)
- assembler, refinery
Existing sounds
- small ship Gatling
- small ship missile launcher
- small ship missile launch
- missile flight
- small ship Gatling bullets impacts (one sound per surface type)
- small ship small missile explosion (one sound per surface type)