Difference between revisions of "Update 01.006.009"

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Features
+
== Features ==
 
 
 
 
 
* symmetry/mirror mode
 
* symmetry/mirror mode
 
 
 
* inventory
 
* inventory
 
+
* jetpack movement ('Z' is now '[[Inertia Dampeners|Damping]] on/off' for [[ships]] and jetpack)
 
 
* jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
 
 
 
 
 
 
* max speed is 104m/s for all objects
 
* max speed is 104m/s for all objects
  
 
+
=== Fixes ===
 
 
 
 
Fixes
 
 
 
 
 
 
* memory optimizations
 
* memory optimizations
 
 
 
* fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
 
* fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
 
 
 
* fixed crashes due to memory (when memory limit enabled)
 
* fixed crashes due to memory (when memory limit enabled)
 
 
 
* fixed crash with missing .NET library
 
* fixed crash with missing .NET library
 
 
 
* fixed crash in DirectX
 
* fixed crash in DirectX
 
 
 
* fixed character animations
 
* fixed character animations
 
 
 
* fixed saving/loading problems
 
* fixed saving/loading problems
 
+
* fixed 3rd person camera issues for [[ships]]
 
 
* fixed 3rd person camera issues for ships
 
 
 
 
 
 
* fixed audio issues (including one type of black screen)
 
* fixed audio issues (including one type of black screen)
 
 
 
* fixed missing music sometimes after ALT+TAB
 
* fixed missing music sometimes after ALT+TAB
 
 
 
* updated localization
 
* updated localization
  
 +
=== Detailed description: ===
  
 
+
==== Symmetry/mirror mode ====
 
 
Detailed description:
 
 
 
 
 
Symmetry/mirror mode
 
 
 
 
 
 
* allows you to build symmetric structures, see tutorial how to use it
 
* allows you to build symmetric structures, see tutorial how to use it
 
 
 
* allows you to set symmetry for each axis separately
 
* allows you to set symmetry for each axis separately
 
 
 
* symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)
 
* symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)
  
 
+
==== Inventory ====
 
 
 
 
Inventory
 
 
 
 
 
 
* inventory screen is available
 
* inventory screen is available
 
 
 
* items can be moved between inventories
 
* items can be moved between inventories
 
 
 
* you can throw out items (it has physics, reacts to gravity, can damage other objects)
 
* you can throw out items (it has physics, reacts to gravity, can damage other objects)
 
 
 
* you can pick up items
 
* you can pick up items
 
+
* when you build a [[Cargo Container|cargo container]] on a large ship or station, it contains random items
 
 
* when you build a cargo container on a large ship or station, it contains random items
 
 
 
 
 
 
* each item will have specific purpose in future
 
* each item will have specific purpose in future
  
 +
==== Jetpack movement ====
 +
* added [[Inertia Dampeners|damping]] On/Off ('Z' key)
 +
* movement is now more realistic and similar to a [[Small Ship|small ship]]
 +
* ship [[Inertia Dampeners|damping]] is now on 'Z' key too (to make it consistent)
  
 +
==== Max speed ====
 +
* jetpack, [[Small Ship|small ship]] and [[Large Ship|large ship]] has max speed 104 m/s
 +
* you can exit moving [[Small Ship|small ship]] and float around
  
 +
==== Memory optimizations ====
 +
* you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.
  
Jetpack movement
+
Found [http://forums.keenswh.com/post/update-01-006-009-6621773 here]
 
 
 
 
* added damping On/Off ('Z' key)
 
 
 
 
 
* movement is now more realistic and similar to a small ship
 
 
 
  
* ship damping is now on 'Z' key too (to make it consistent)
+
[[Category:Game Update]]
 
 
 
 
Max speed
 
 
 
 
 
* jetpack, small ship and large ship has max speed 104 m/s
 
 
 
 
 
* you can exit moving small ship and float around
 
 
 
 
 
 
 
 
 
Memory optimizations
 
 
 
 
 
* you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.
 

Latest revision as of 02:49, 13 October 2015

Features

  • symmetry/mirror mode
  • inventory
  • jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
  • max speed is 104m/s for all objects

Fixes

  • memory optimizations
  • fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
  • fixed crashes due to memory (when memory limit enabled)
  • fixed crash with missing .NET library
  • fixed crash in DirectX
  • fixed character animations
  • fixed saving/loading problems
  • fixed 3rd person camera issues for ships
  • fixed audio issues (including one type of black screen)
  • fixed missing music sometimes after ALT+TAB
  • updated localization

Detailed description:

Symmetry/mirror mode

  • allows you to build symmetric structures, see tutorial how to use it
  • allows you to set symmetry for each axis separately
  • symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)

Inventory

  • inventory screen is available
  • items can be moved between inventories
  • you can throw out items (it has physics, reacts to gravity, can damage other objects)
  • you can pick up items
  • when you build a cargo container on a large ship or station, it contains random items
  • each item will have specific purpose in future

Jetpack movement

  • added damping On/Off ('Z' key)
  • movement is now more realistic and similar to a small ship
  • ship damping is now on 'Z' key too (to make it consistent)

Max speed

Memory optimizations

  • you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.

Found here