Difference between revisions of "Update 01.006.009"
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− | Features | + | == Features == |
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* symmetry/mirror mode | * symmetry/mirror mode | ||
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* inventory | * inventory | ||
− | + | * jetpack movement ('Z' is now '[[Inertia Dampeners|Damping]] on/off' for [[ships]] and jetpack) | |
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− | * jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack) | ||
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* max speed is 104m/s for all objects | * max speed is 104m/s for all objects | ||
− | + | === Fixes === | |
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− | Fixes | ||
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* memory optimizations | * memory optimizations | ||
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* fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it) | * fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it) | ||
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* fixed crashes due to memory (when memory limit enabled) | * fixed crashes due to memory (when memory limit enabled) | ||
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* fixed crash with missing .NET library | * fixed crash with missing .NET library | ||
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* fixed crash in DirectX | * fixed crash in DirectX | ||
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* fixed character animations | * fixed character animations | ||
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* fixed saving/loading problems | * fixed saving/loading problems | ||
− | + | * fixed 3rd person camera issues for [[ships]] | |
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− | * fixed 3rd person camera issues for ships | ||
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* fixed audio issues (including one type of black screen) | * fixed audio issues (including one type of black screen) | ||
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* fixed missing music sometimes after ALT+TAB | * fixed missing music sometimes after ALT+TAB | ||
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* updated localization | * updated localization | ||
+ | === Detailed description: === | ||
− | + | ==== Symmetry/mirror mode ==== | |
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− | Symmetry/mirror mode | ||
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* allows you to build symmetric structures, see tutorial how to use it | * allows you to build symmetric structures, see tutorial how to use it | ||
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* allows you to set symmetry for each axis separately | * allows you to set symmetry for each axis separately | ||
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* symmetry plane can be set in the middle of cube or between two cubes (aka odd or even) | * symmetry plane can be set in the middle of cube or between two cubes (aka odd or even) | ||
− | + | ==== Inventory ==== | |
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− | Inventory | ||
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* inventory screen is available | * inventory screen is available | ||
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* items can be moved between inventories | * items can be moved between inventories | ||
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* you can throw out items (it has physics, reacts to gravity, can damage other objects) | * you can throw out items (it has physics, reacts to gravity, can damage other objects) | ||
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* you can pick up items | * you can pick up items | ||
− | + | * when you build a [[Cargo Container|cargo container]] on a large ship or station, it contains random items | |
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− | * when you build a cargo container on a large ship or station, it contains random items | ||
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* each item will have specific purpose in future | * each item will have specific purpose in future | ||
+ | ==== Jetpack movement ==== | ||
+ | * added [[Inertia Dampeners|damping]] On/Off ('Z' key) | ||
+ | * movement is now more realistic and similar to a [[Small Ship|small ship]] | ||
+ | * ship [[Inertia Dampeners|damping]] is now on 'Z' key too (to make it consistent) | ||
+ | ==== Max speed ==== | ||
+ | * jetpack, [[Small Ship|small ship]] and [[Large Ship|large ship]] has max speed 104 m/s | ||
+ | * you can exit moving [[Small Ship|small ship]] and float around | ||
+ | ==== Memory optimizations ==== | ||
+ | * you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures. | ||
− | + | Found [http://forums.keenswh.com/post/update-01-006-009-6621773 here] | |
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− | + | [[Category:Game Update]] | |
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Latest revision as of 02:49, 13 October 2015
Contents
Features
- symmetry/mirror mode
- inventory
- jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
- max speed is 104m/s for all objects
Fixes
- memory optimizations
- fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
- fixed crashes due to memory (when memory limit enabled)
- fixed crash with missing .NET library
- fixed crash in DirectX
- fixed character animations
- fixed saving/loading problems
- fixed 3rd person camera issues for ships
- fixed audio issues (including one type of black screen)
- fixed missing music sometimes after ALT+TAB
- updated localization
Detailed description:
Symmetry/mirror mode
- allows you to build symmetric structures, see tutorial how to use it
- allows you to set symmetry for each axis separately
- symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)
Inventory
- inventory screen is available
- items can be moved between inventories
- you can throw out items (it has physics, reacts to gravity, can damage other objects)
- you can pick up items
- when you build a cargo container on a large ship or station, it contains random items
- each item will have specific purpose in future
Jetpack movement
- added damping On/Off ('Z' key)
- movement is now more realistic and similar to a small ship
- ship damping is now on 'Z' key too (to make it consistent)
Max speed
- jetpack, small ship and large ship has max speed 104 m/s
- you can exit moving small ship and float around
Memory optimizations
- you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.
Found here