Difference between revisions of "Missile Turret"
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− | For all turrets see [[Turrets]] | + | For all turrets see [[Category:Turrets]] |
The missile turret is a computer-controlled [[weapons|weapon]] for large ships. It can be configured to target [[Meteor Storms|meteors]], moving objects, and missiles at a range of up to 800m. It will also target any [[decoy]]s within its effective range. The missiles do not track their target after firing and can therefore be outmaneuvered. | The missile turret is a computer-controlled [[weapons|weapon]] for large ships. It can be configured to target [[Meteor Storms|meteors]], moving objects, and missiles at a range of up to 800m. It will also target any [[decoy]]s within its effective range. The missiles do not track their target after firing and can therefore be outmaneuvered. |
Revision as of 07:34, 21 February 2015
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16
Mass (kg):
0
Integrity:
0
Build time (seconds):
40
For all turrets see
The missile turret is a computer-controlled weapon for large ships. It can be configured to target meteors, moving objects, and missiles at a range of up to 800m. It will also target any decoys within its effective range. The missiles do not track their target after firing and can therefore be outmaneuvered.
It uses 200mm Missile Containers as ammunition with a maximum capacity of 6 missiles. The turret can be connected to a conveyor system via its bottom hatch. Its contents are also manually accessible from the front.
As of December 2014, On dedicated servers, the turret will consume all the ammo in the gun's inventory instantly after the first shot. Missle turrets are nearly useless on multiplayer currently.