Difference between revisions of "Missile Turret"
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It uses [[200mm Missile Container]]s as ammunition with a maximum capacity of 6 missiles. The turret can be connected to a [[conveyor]] system via its bottom hatch. Its contents are also manually accessible from the front. | It uses [[200mm Missile Container]]s as ammunition with a maximum capacity of 6 missiles. The turret can be connected to a [[conveyor]] system via its bottom hatch. Its contents are also manually accessible from the front. | ||
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+ | As of December 2014, On dedicated servers, the turret will consume all the ammo in the gun's inventory instantly after the first shot. Missle turrets are nearly useless on multiplayer currently. |
Revision as of 22:18, 24 December 2014
12
16
Mass (kg):
0
Integrity:
0
Build time (seconds):
40
The missile turret is a computer-controlled weapon for large ships. It can be configured to target meteors, moving objects, and missiles at a range of up to 800m. It will also target any decoys within its effective range. The missiles do not track their target after firing and can therefore be outmaneuvered.
It uses 200mm Missile Containers as ammunition with a maximum capacity of 6 missiles. The turret can be connected to a conveyor system via its bottom hatch. Its contents are also manually accessible from the front.
As of December 2014, On dedicated servers, the turret will consume all the ammo in the gun's inventory instantly after the first shot. Missle turrets are nearly useless on multiplayer currently.