Difference between revisions of "Update 01.056"

From Space Engineers Wiki
Jump to: navigation, search
m (Added some links - page was a dead end.)
 
Line 2: Line 2:
 
13.Nov.2014
 
13.Nov.2014
 
----
 
----
This is the third batch of bugfixes. We have also changed the height of piston blocks from 2-blocks to 3-blocks. This way, pistons should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters.
+
This is the third batch of bugfixes. We have also changed the height of [[Piston Base|piston blocks]] from 2-blocks to 3-blocks. This way, [[Piston Base|pistons]] should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters.
  
 
===Features===
 
===Features===
* changed the piston’s height from 2-blocks to 3-blocks. Pistons should be more stable now (your current creations will not be affected by this change)
+
* changed the [[Piston Base|piston]]’s height from 2-blocks to 3-blocks. [[Piston Base|Pistons]] should be more stable now (your current creations will not be affected by this change)
 
* added modding support for weapon turrets
 
* added modding support for weapon turrets
  
 
===Fixes===
 
===Fixes===
 
* default missile range has changed from 1000m to 800m
 
* default missile range has changed from 1000m to 800m
* fixed piston performance issues
+
* fixed [[Piston Base|piston]] performance issues
 
* improved ship collision performance
 
* improved ship collision performance
* fixed rotor performance issues
+
* fixed [[rotor]] performance issues
* fixed player not being able to remotely control ship when locked via LG
+
* fixed player not being able to [[Remote Control|remotely control]] ship when locked via [[Landing Gear|LG]]
* fixed stacked piston group toolbar issues
+
* fixed stacked [[Piston Base|piston]] group [[toolbar]] issues
* fixed spotlight's light bit ahead of themselves and shine in only one direction
+
* fixed [[spotlight]]'s light bit ahead of themselves and shine in only one direction
* fixed player not being able to exit remote control when second player enters the cockpit
+
* fixed player not being able to exit [[Remote Control|remote control]] when second player enters the [[cockpit]]
 
* fixed placing block with tool in hand
 
* fixed placing block with tool in hand
 
* fixed wrong offset for flight seat camera  
 
* fixed wrong offset for flight seat camera  
* fixed cannot control the ship after using and disabling thruster override
+
* fixed cannot control the ship after using and disabling [[thruster]] override
* fixed pistons shape is causing small ship rotation
+
* fixed [[Piston Base|pistons]] shape is causing [[small ship]] rotation
* fixed unable to place sloped light armor blocks (texture crash)
+
* fixed unable to place [[Light Armor Slope|sloped light armor blocks]] (texture crash)
 
* fixed ProjectileTrailColor tag preventing weapon mods from loading
 
* fixed ProjectileTrailColor tag preventing weapon mods from loading
 
* fixed crash when spawning in modded re-spawn ship
 
* fixed crash when spawning in modded re-spawn ship
 
* fixed large bomb effect when detonating small and large warheads together
 
* fixed large bomb effect when detonating small and large warheads together
* fixed beacon HUD being visible without power
+
* fixed [[beacon]] HUD being visible without power
 
* fixed issues with pasting blueprints into the world  
 
* fixed issues with pasting blueprints into the world  
 
* fixed crash when exiting from game to menu
 
* fixed crash when exiting from game to menu
Line 31: Line 31:
 
* fixed broadcasting always switching ON after loading a world
 
* fixed broadcasting always switching ON after loading a world
 
* fixed jetpack flames getting into view in 3rd person
 
* fixed jetpack flames getting into view in 3rd person
* fixed missile launcher not shooting at each crank & missile turret shoots only from center
+
* fixed [[Rocket Launcher|missile launcher]] not shooting at each crank & missile turret shoots only from center
 
* new programmers added to credits screen
 
* new programmers added to credits screen
  
 
===Undocumented Changes===
 
===Undocumented Changes===
* Thrusters attached to a ship now have a prefix indicating direction, e.g. [Forward], etc.
+
* [[Thruster]]s attached to a ship now have a prefix indicating direction, e.g. [Forward], etc.
* Rotors now have an attach/detach option to separate the rotor from the base
+
* [[Rotor]]s now have an attach/detach option to separate the rotor from the base
  
 
==Hotfix 01.056.013==
 
==Hotfix 01.056.013==
Line 44: Line 44:
 
* fixed huge slowdowns and DS/MP issues
 
* fixed huge slowdowns and DS/MP issues
 
* fixed crash when turrets on small ship were in the game
 
* fixed crash when turrets on small ship were in the game
* fixed crash when merging two ships together
+
* fixed crash when [[Merge Block|merging]] two ships together
* fixed G-menu search terms not updating
+
* fixed [[Toolbar Config|G-menu]] search terms not updating
 
<noinclude>[[Category:Game Update]]</noinclude>
 
<noinclude>[[Category:Game Update]]</noinclude>

Latest revision as of 23:04, 13 October 2015

Summary

13.Nov.2014


This is the third batch of bugfixes. We have also changed the height of piston blocks from 2-blocks to 3-blocks. This way, pistons should have more stable performance. Another (less important) change that we made is the reduction of the missile range from 1000 meters to 800 meters.

Features

  • changed the piston’s height from 2-blocks to 3-blocks. Pistons should be more stable now (your current creations will not be affected by this change)
  • added modding support for weapon turrets

Fixes

  • default missile range has changed from 1000m to 800m
  • fixed piston performance issues
  • improved ship collision performance
  • fixed rotor performance issues
  • fixed player not being able to remotely control ship when locked via LG
  • fixed stacked piston group toolbar issues
  • fixed spotlight's light bit ahead of themselves and shine in only one direction
  • fixed player not being able to exit remote control when second player enters the cockpit
  • fixed placing block with tool in hand
  • fixed wrong offset for flight seat camera
  • fixed cannot control the ship after using and disabling thruster override
  • fixed pistons shape is causing small ship rotation
  • fixed unable to place sloped light armor blocks (texture crash)
  • fixed ProjectileTrailColor tag preventing weapon mods from loading
  • fixed crash when spawning in modded re-spawn ship
  • fixed large bomb effect when detonating small and large warheads together
  • fixed beacon HUD being visible without power
  • fixed issues with pasting blueprints into the world
  • fixed crash when exiting from game to menu
  • fixed minor model viewer issues
  • fixed broadcasting always switching ON after loading a world
  • fixed jetpack flames getting into view in 3rd person
  • fixed missile launcher not shooting at each crank & missile turret shoots only from center
  • new programmers added to credits screen

Undocumented Changes

  • Thrusters attached to a ship now have a prefix indicating direction, e.g. [Forward], etc.
  • Rotors now have an attach/detach option to separate the rotor from the base

Hotfix 01.056.013

14.Nov.2014


Fixes

  • fixed huge slowdowns and DS/MP issues
  • fixed crash when turrets on small ship were in the game
  • fixed crash when merging two ships together
  • fixed G-menu search terms not updating