Difference between revisions of "Update 01.053"

From Space Engineers Wiki
Jump to: navigation, search
(added hotfix info, game update category)
m (Added some links - page was a dead end.)
 
Line 2: Line 2:
 
23.Oct.2014
 
23.Oct.2014
 
----
 
----
In this update, we added an advanced rotor block that is able to function as a conveyor system and also implemented the option to mod sounds.
+
In this update, we added an [[Advanced Rotor|advanced rotor block]] that is able to function as a [[conveyor]] system and also implemented the option to mod sounds.
  
 
The second important implementation is bug fixing. As Marek Rosa has already written in his latest blog-post, the game is entering into a stabilization period where the amount of new features will be reduced and the focus will be mainly on bug fixing and stabilization of the things that are already in the game. This doesn't mean that weekly updates will stop coming or that we are not going to add new features any more. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state before we start implementing them.
 
The second important implementation is bug fixing. As Marek Rosa has already written in his latest blog-post, the game is entering into a stabilization period where the amount of new features will be reduced and the focus will be mainly on bug fixing and stabilization of the things that are already in the game. This doesn't mean that weekly updates will stop coming or that we are not going to add new features any more. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state before we start implementing them.
  
 
===Features===
 
===Features===
* advanced rotor block
+
* [[Advanced Rotor|advanced rotor block]]
 
* sound modding
 
* sound modding
 
   
 
   
 
===Fixes===
 
===Fixes===
* fixed memory leaks in character, raycasts and asteroids
+
* fixed memory leaks in character, raycasts and [[asteroid]]s
* fixed small ship piston dummies
+
* fixed small ship [[Piston Base|piston]] dummies
 
* fixed render interpolation issues  
 
* fixed render interpolation issues  
 
* fixed crash to desktop when pasting blueprint
 
* fixed crash to desktop when pasting blueprint
* fixed floating object size (components, ore)
+
* fixed floating object size ([[components]], [[Ores|ore]])
* fixed issue with not functional landing gears
+
* fixed issue with not functional [[Landing Gear|landing gears]]
* fixed missing curved conveyor glass
+
* fixed missing [[Curved Conveyor Tube|curved conveyor]] glass
 
* fixed crash when clicking on faction
 
* fixed crash when clicking on faction
* fixed issue when player can't create an asteroid map
+
* fixed issue when player can't create an [[asteroid]] map
* fixed issue with explosions in older worlds caused by changed rotor offset  
+
* fixed issue with explosions in older worlds caused by changed [[rotor]] offset  
 
* fixed game crash when declaring war and proposing peace
 
* fixed game crash when declaring war and proposing peace
* fixed spotlights not illuminating the area correctly
+
* fixed [[spotlight]]s not illuminating the area correctly
  
 
==Hotfix 01.053.015==
 
==Hotfix 01.053.015==
 
23.Oct.2014
 
23.Oct.2014
 
----
 
----
* fixed issue with rotor/piston staying in control panel after being deleted  
+
* fixed issue with [[rotor]]/[[Piston Base|piston]] staying in control panel after being deleted  
 
* fixed character crash
 
* fixed character crash
 
* fixed ownership issue
 
* fixed ownership issue

Latest revision as of 22:50, 13 October 2015

Summary

23.Oct.2014


In this update, we added an advanced rotor block that is able to function as a conveyor system and also implemented the option to mod sounds.

The second important implementation is bug fixing. As Marek Rosa has already written in his latest blog-post, the game is entering into a stabilization period where the amount of new features will be reduced and the focus will be mainly on bug fixing and stabilization of the things that are already in the game. This doesn't mean that weekly updates will stop coming or that we are not going to add new features any more. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state before we start implementing them.

Features

Fixes

  • fixed memory leaks in character, raycasts and asteroids
  • fixed small ship piston dummies
  • fixed render interpolation issues
  • fixed crash to desktop when pasting blueprint
  • fixed floating object size (components, ore)
  • fixed issue with not functional landing gears
  • fixed missing curved conveyor glass
  • fixed crash when clicking on faction
  • fixed issue when player can't create an asteroid map
  • fixed issue with explosions in older worlds caused by changed rotor offset
  • fixed game crash when declaring war and proposing peace
  • fixed spotlights not illuminating the area correctly

Hotfix 01.053.015

23.Oct.2014


  • fixed issue with rotor/piston staying in control panel after being deleted
  • fixed character crash
  • fixed ownership issue
  • fixed crash with control panel groups
  • fixed crashes related to weapons and shooting/welding/grinding