Trash Removal
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Revision as of 01:35, 24 November 2020 by Vox Serico (talk | contribs) (Trash Removal settings, copy of in-game info.)
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Attention - This page is currently being actively worked on, and may contain incomplete information
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Contents
Summary
The Trash Removal system that automatically cleans up Blocks, Grids, Voxels, and Players in an effort to keep the game running well. Its settings can be configured in-game in the Admin Screen.
Settings
General
- Fixed (stations)
- Defaults to off.
- Stationary
- Defaults to on.
- Linearly moving
- Defaults to on.
- Accelerating
- Defaults to on.
- Powered
- Defaults to off.
- Controlled
- Defaults to off.
- With production
- Defaults to off.
- With respawn point
- Defaults to off.
- With less blocks than
- Defines block count threshold for trash removal system. Defaults to 20.
- Distance from player (m)
- Defines player distance threshold for trash removal system. Defaults to 500.
- Time since logout of owner (h)
- Defines player inactivity (time from logout) threshold for trash removal system.
!WARNING! This will remove all grids of the player.
Set to 0 to disable. Defaults to 0.
- Suspend / Enable
- Click Suspend to disable Trash Removal, and Enable to re-enble it. Defaults to enabled.
Voxels
- Revert voxel materials
- Defaults to on.
- Revert asteroids
- Defaults to on.
- Revert Boulders
- For boulder reverting, minimum player distance is: 2000 m. Defaults to off.
- Revert with floating objects present
- Defaults to off.
- Distance from player (m)
- Defines distance at which voxels around player will be protected from clean up. Defaults to 5000.
- Distance from grid (m)
- Defines distance at which voxels around grids will be protected from from clean up. Defaults to 5000.
- Voxel age (min)
- Defines the time that must pass since last change for voxel to be cleaned up. Defaults to 24.
- Suspend / Enable
- Enable/disable voxel reversion for trash removal.
Other
- Optimal grid count
- By setting this, server will keep number of grids around this value.
!WARNING! It ignores Powered and Fixed flags, Block Count and lowers Distance from player. Defaults to 0.
- Delete offline char. after (m)
- Defines character removal threshold for trash removal system. If player disconnects it will remove his character after this time.
Set to 0 to disable. Defaults to 15.
- AFK Timeout
- Defines time in minutes after which inactive players will be kicked. 0 is off. Defaults to 0.
- Stop Grids Period (m)
- Defines time in minutes after which grids will be stopped if far from player. Set 0 to disable. Defaults to 15.
- Remove Old Identities (h)
- Defines time in hours after which inactive identities that do not own any grids will be removed. Set 0 to disable. Defaults to 0.
- Remove floating obj.
- Stop All Entities