Trash Removal

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Revision as of 01:35, 24 November 2020 by Vox Serico (talk | contribs) (Trash Removal settings, copy of in-game info.)
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🚧🚧🚧 Under Construction 🚧🚧🚧
Attention - This page is currently being actively worked on, and may contain incomplete information

Summary

The Trash Removal system that automatically cleans up Blocks, Grids, Voxels, and Players in an effort to keep the game running well. Its settings can be configured in-game in the Admin Screen.

Settings

General

Admin Screen, Trash Removal, General
Fixed (stations)
Defaults to off.
Stationary
Defaults to on.
Linearly moving
Defaults to on.
Accelerating
Defaults to on.
Powered
Defaults to off.
Controlled
Defaults to off.
With production
Defaults to off.
With respawn point
Defaults to off.
With less blocks than
Defines block count threshold for trash removal system. Defaults to 20.
Distance from player (m)
Defines player distance threshold for trash removal system. Defaults to 500.
Time since logout of owner (h)
Defines player inactivity (time from logout) threshold for trash removal system.
!WARNING! This will remove all grids of the player.
Set to 0 to disable. Defaults to 0.
Suspend / Enable
Click Suspend to disable Trash Removal, and Enable to re-enble it. Defaults to enabled.

Voxels

Admin Screen, Trash Removal, Voxels
Revert voxel materials
Defaults to on.
Revert asteroids
Defaults to on.
Revert Boulders
For boulder reverting, minimum player distance is: 2000 m. Defaults to off.
Revert with floating objects present
Defaults to off.
Distance from player (m)
Defines distance at which voxels around player will be protected from clean up. Defaults to 5000.
Distance from grid (m)
Defines distance at which voxels around grids will be protected from from clean up. Defaults to 5000.
Voxel age (min)
Defines the time that must pass since last change for voxel to be cleaned up. Defaults to 24.
Suspend / Enable
Enable/disable voxel reversion for trash removal.

Other

Admin Screen, Trash Removal, Other
Optimal grid count
By setting this, server will keep number of grids around this value.
!WARNING! It ignores Powered and Fixed flags, Block Count and lowers Distance from player. Defaults to 0.
Delete offline char. after (m)
Defines character removal threshold for trash removal system. If player disconnects it will remove his character after this time.
Set to 0 to disable. Defaults to 15.
AFK Timeout
Defines time in minutes after which inactive players will be kicked. 0 is off. Defaults to 0.
Stop Grids Period (m)
Defines time in minutes after which grids will be stopped if far from player. Set 0 to disable. Defaults to 15.
Remove Old Identities (h)
Defines time in hours after which inactive identities that do not own any grids will be removed. Set 0 to disable. Defaults to 0.
Remove floating obj.
Stop All Entities