Update 01.106
30 October 2015
Summary
This week’s update is focusing on bugfixes and improving multiplayer, pistons and rag doll performance. We have fixed the pistons performance issue - pistons and rotor parts are now automatically locked in speeds above 100 m/s making them unable to move, turn and/or explode in high speeds. We also fixed various issues and improved the performance related to ragdolls. From now on, after a character dies, a body remains there for limited time and after that only a backpack with inventory stays behind. Additionally, hydrogen tank capacity has been increased 2.5 times for large grid and 4 times for small grid version. And finally we solved the issue with the incredibly heavy client in MP/DS (a.k.a. “hulk mode”) so the client is no longer pushing small ships around.
Features
- backpack with inventory spawned after death
Balancing & Performance
- increased hydrogen tank capacity
- piston locking and performance improvements
- no windows on conveyors (increasing performance)
Fixes
- fixed invisible voxels
- fixed UPS drops with character on large ships
- fixed character clipping inside cryo chamber
- fixed ship name change on DS crash
- fixed all door opened in tutorials and older saves
- fixed crash with physics
- fixed crash when changing suit in medical room
- fixed hand tools stay in the hand when stored in container
- fixed incredibly heavy client in MP/DS (hulk mode)
- fixed battery can be set to recharge and discharge at once
- fixed air vent missing in assembler
- fixed connectors exploding in MP
Update
- fixed invisible voxels
- fixed rotors/pistons not being locked at high velocity