User talk:SmileOne
From Space Engineers Wiki
Notizen ür mich.
Contents
Komponenten Daten
Daten kommen aus den Dateien Blueprints.sbc Components.sbc
Waffen und Tool in der Datei PhysiclItems.sbc sid Masse und Volumen
Material Daten
Für Erze PhysiclItems.sbc
[1]Template ItemBox
Datasource
Where you can find the datas for the parts in SE.
Rawmaterial (Ore):
- - item = MyText.resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_IronOre that is "Iron Ore" it should be the page name.
- - translation = MyText..resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_IronOre that is in MyText.de.resx "Eisenerz"
- - rmass = PhysicalItems.sbc if TypeId = Ore, then Mass
- - rvolume = PhysicalItems.sbc if TypeId = Ore, then Volume
- - rmaterialefficiency = Blueprints.sbc if SubtypeId = ...OreToIngot, then Prerequisites/Item/Amount is 1 and Result/Amount is 0.7, then are 70% (percent converted to ingots) not rate from 0.7
- - refinetime = Blueprints.sbc if SubtypeId = ...OreToIngot, then BaseProductionTimeInSeconds
Material:
- - item = MyText.resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_IronIngot that is "Iron Ingot" it should be the page name.
- - translation = MyText..resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_IronIngot that is in MyText.de.resx "Eisenbarren"
- - mmass = PhysicalItems.sbc if TypeId = Ingot, then Mass
- - mvolume = PhysicalItems.sbc if TypeId = Ingot, then Volume
- - mmaterialefficiency = Blueprints.sbc if SubtypeId = ...OreToIngot, then Prerequisites/Item/Amount is 1 and Result/Amount is 0.7, then are 70% (percent converted to ingots) not rate from 0.7
- - mrefinespeed = Blueprints.sbc if SubtypeId = ...OreToIngot, then BaseProductionTimeInSeconds
- - refinefrom = Blueprints.sbc if SubtypeId = ...OreToIngot, then Prerequisites/Item/SubtypeId is the ore, that ist the item refine from. (example: Iron is Iron Ore) to refer to the ore.
Tools:
- - item = MyText.resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_Welder that is "Welder" it should be the page name, handtools add (Tool).
- - translation = MyText..resx transsript the DisplayName_Item_... to the value (example: DisplayName_Item_Welder that is in MyText.de.resx "Schweißgerät"
- - tmass =
- - cbuildtime = Blueprints.sbc if DisplayName then BaseProductionTimeInSeconds
- - ccomponent1 = Blueprints.sbc if SubtypeId = DisplayName_Item_..., then Prerequisites/Item/SubtypeId + ../Item/TypeId from the first Item (example: SubtypId = Iron, TypeId = Ingot, is "Iron Ingot" the material item.)
- - ccomponent1amt = Blueprints.sbc if SubtypeId = DisplayName_Item_..., then Prerequisites/Item/Amount from the second Item
- - ccomponent2 = Blueprints.sbc if SubtypeId = DisplayName_Item_..., then Prerequisites/Item/SubtypeId + ../Item/TypeId from the first Item (example: SubtypId = Iron, TypeId = Ingot, is "Iron Ingot" the material item.)
- - ccomponent2amt = Blueprints.sbc if SubtypeId = DisplayName_Item_..., then Prerequisites/Item/Amount from the second Item
- (all Items have a own number, counted from the top)