Difference between revisions of "Mod:PhysicsMeteoroid"
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This is the first release of the asteroid replacement plugin, what this plugin does: | This is the first release of the asteroid replacement plugin, what this plugin does: | ||
− | version 0.1. | + | version 0.1.5.2 - Alpha |
*Disables meteors from spawning when no player is on the server | *Disables meteors from spawning when no player is on the server | ||
*Can enable/disable meteor showers while running | *Can enable/disable meteor showers while running | ||
− | |||
*Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity. | *Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity. | ||
*Configuration in SEServerExtender is saved to configuration.xml in the mod folder. | *Configuration in SEServerExtender is saved to configuration.xml in the mod folder. | ||
+ | *Custom meteor events, no longer deletes KSH meteors unless no players are on the server. Disable environmental hazards to prevent KSH meteors from spawning | ||
;Notes: | ;Notes: | ||
Line 25: | Line 25: | ||
:These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm | :These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm | ||
:Having automatic cleanup enabled may delete the meteors before they can impact targets. | :Having automatic cleanup enabled may delete the meteors before they can impact targets. | ||
− | |||
== Download and installation instructions == | == Download and installation instructions == | ||
− | *Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases | + | *Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases |
− | * | + | *Extract in your mods directory: Default location is %appdata%\Roaming\SpaceEngineersDedicated\Mods\ make sure it resides in its own folder in the mods directory to work properly. |
− | * | + | *You can edit the included configuration.xml to change the plugin's properties prior to launch. |
*Requires SEServerExtender to run. | *Requires SEServerExtender to run. | ||
+ | |||
+ | == Chat Commands == | ||
+ | The following chat commands are available to administrators: | ||
+ | |||
+ | /pm-enable - enables custom meteor showers | ||
+ | /pm-disable - disables custom meteor showers | ||
+ | /set pm-interval seconds - sets the base interval in seconds, replace seconds with the actual number of seconds | ||
+ | /set pm-randominterval seconds - sets the random factor in seconds, meteor showers can take place any time within randominterval of interval. | ||
+ | /set pm-ore amount - sets the largest size of meteoroid, beware very large values can cause undocumented effects! | ||
+ | /pm-save saves configuration to configuration.xml | ||
+ | /pm-load loads configuration from configuration.xml | ||
+ | /pm-loaddefault loads configuration from configuration.xml (same as load for now) | ||
+ | |||
+ | /pm-spawnwave instantly spawns a wave of meteors |
Revision as of 01:17, 24 July 2014
Overview
This is the first release of the asteroid replacement plugin, what this plugin does:
version 0.1.5.2 - Alpha
- Disables meteors from spawning when no player is on the server
- Can enable/disable meteor showers while running
- Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity.
- Configuration in SEServerExtender is saved to configuration.xml in the mod folder.
- Custom meteor events, no longer deletes KSH meteors unless no players are on the server. Disable environmental hazards to prevent KSH meteors from spawning
- Notes
- Turrets will no longer fire on 'meteors'. But will fire on moving objects.
- These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm
- Having automatic cleanup enabled may delete the meteors before they can impact targets.
Download and installation instructions
- Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases
- Extract in your mods directory: Default location is %appdata%\Roaming\SpaceEngineersDedicated\Mods\ make sure it resides in its own folder in the mods directory to work properly.
- You can edit the included configuration.xml to change the plugin's properties prior to launch.
- Requires SEServerExtender to run.
Chat Commands
The following chat commands are available to administrators:
/pm-enable - enables custom meteor showers /pm-disable - disables custom meteor showers /set pm-interval seconds - sets the base interval in seconds, replace seconds with the actual number of seconds /set pm-randominterval seconds - sets the random factor in seconds, meteor showers can take place any time within randominterval of interval. /set pm-ore amount - sets the largest size of meteoroid, beware very large values can cause undocumented effects! /pm-save saves configuration to configuration.xml /pm-load loads configuration from configuration.xml /pm-loaddefault loads configuration from configuration.xml (same as load for now)
/pm-spawnwave instantly spawns a wave of meteors