Difference between revisions of "Update 01.006.009"

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Features
 
Features
 
  
 
* symmetry/mirror mode
 
* symmetry/mirror mode
 
 
 
* inventory
 
* inventory
 
 
 
* jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
 
* jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
 
 
 
* max speed is 104m/s for all objects
 
* max speed is 104m/s for all objects
 
 
 
  
 
Fixes
 
Fixes
 
  
 
* memory optimizations
 
* memory optimizations
 
 
 
* fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
 
* fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
 
 
 
* fixed crashes due to memory (when memory limit enabled)
 
* fixed crashes due to memory (when memory limit enabled)
 
 
 
* fixed crash with missing .NET library
 
* fixed crash with missing .NET library
 
 
 
* fixed crash in DirectX
 
* fixed crash in DirectX
 
 
 
* fixed character animations
 
* fixed character animations
 
 
 
* fixed saving/loading problems
 
* fixed saving/loading problems
 
 
 
* fixed 3rd person camera issues for ships
 
* fixed 3rd person camera issues for ships
  

Revision as of 15:36, 14 November 2013

Features

  • symmetry/mirror mode
  • inventory
  • jetpack movement ('Z' is now 'Damping on/off' for ships and jetpack)
  • max speed is 104m/s for all objects

Fixes

  • memory optimizations
  • fixed nVidia Optimus problems (EDIT: actually not fixed yet... Optimus doesn't work as it's supposed to work... we are working on it)
  • fixed crashes due to memory (when memory limit enabled)
  • fixed crash with missing .NET library
  • fixed crash in DirectX
  • fixed character animations
  • fixed saving/loading problems
  • fixed 3rd person camera issues for ships


  • fixed audio issues (including one type of black screen)


  • fixed missing music sometimes after ALT+TAB


  • updated localization



Detailed description:


Symmetry/mirror mode


  • allows you to build symmetric structures, see tutorial how to use it


  • allows you to set symmetry for each axis separately


  • symmetry plane can be set in the middle of cube or between two cubes (aka odd or even)



Inventory


  • inventory screen is available


  • items can be moved between inventories


  • you can throw out items (it has physics, reacts to gravity, can damage other objects)


  • you can pick up items


  • when you build a cargo container on a large ship or station, it contains random items


  • each item will have specific purpose in future



Jetpack movement


  • added damping On/Off ('Z' key)


  • movement is now more realistic and similar to a small ship


  • ship damping is now on 'Z' key too (to make it consistent)


Max speed


  • jetpack, small ship and large ship has max speed 104 m/s


  • you can exit moving small ship and float around



Memory optimizations


  • you can build larger worlds now, bigger ships, etc. This applies to existing worlds as well. The optimization reduced memory usage to approx. 50%, so in theory you can build 2x bigger structures.