Difference between revisions of "Advanced Rotor/zh"
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{{DISPLAYTITLE:高級轉子}} | {{DISPLAYTITLE:高級轉子}} | ||
− | {{ | + | {{SimpleItembox|Mod:Vanilla/CubeBlock/LargeAdvancedStator |
− | | | + | |Size|Mass|Integrity|BuildTimeSeconds|RequiredPowerInput#W|ResourceSinkGroup|IsAirTight|PCU|PartOf |
− | + | }}{{SimpleItembox|Mod:Vanilla/CubeBlock/SmallAdvancedStator | |
− | | | + | |Size|Mass|Integrity|BuildTimeSeconds|RequiredPowerInput#W|ResourceSinkGroup|IsAirTight|PCU|PartOf |
− | | | + | }}{{CategorizeComponents|Mod:Vanilla/CubeBlock/LargeAdvancedStator |
− | | | + | }}{{CategorizeComponents|Mod:Vanilla/CubeBlock/SmallAdvancedStator}} |
− | | | + | |
− | | | + | == Overview == |
− | | | + | The '''Advanced Rotor''' is a block that lets the player place blocks on top and rotate them. It is in all respects similar to the [[Rotor]], except that it allows objects to pass through it via the [[Conveyor]] System. Its functions are identical of that of the original rotor, and is actually made up of two parts; the base advanced rotor block and the [[Advanced Rotor Part]]. The other difference is that the advanced rotor is larger. Together they form a [[Grid|grid-to-grid]] connection, allowing: control/commands, power and if connected properly [[Conveyor Network]]s to be shared and connected together very much like a rotor. |
− | | | + | |
− | + | == Usage == | |
− | | | + | Simply place the advanced rotor block, and then place any blocks on top. To rotate the advanced rotor, go into the control panel and adjust the '''velocity''' to either a positive or negative value. The higher the value, the faster the rotor will spin. The amount of mass the rotor has on top will affect its speed and torque. The more mass, the slower it will go (even at high velocity). It is possible for the advanced rotor to break apart if the mass is too great, or the base it is placed on is unstable. |
− | | | + | |
− | | | + | The main feature advanced rotor is that it can connect to [[Conveyor]] blocks and transfer items through it (even while rotating). This requires no setup by the player, just place any conveyor or inventory block on-top of it, and it will be ready to use. |
− | + | === Control Panel === | |
− | + | {| class="wikitable" | |
− | | | + | !Reverse |
− | | | + | |style="padding-left: 5px;"|Reverses the velocity (rotation direction) of the rotor |
− | | | + | |- |
− | | | + | !Torque |
− | | | + | |style="padding-left: 5px;"|Amount of force (strength) applied behind the rotor rotation |
− | | | + | |- |
− | | | + | !Braking tor. |
− | | | + | |style="padding-left: 5px;"|Amount of force applied against the rotor in order to stop the rotation |
− | | | + | |- |
− | | | + | !Velocity |
− | | | + | |style="padding-left: 5px;"|The speed of which the rotor rotates |
− | + | |- | |
− | + | !Lower limit | |
− | + | |style="padding-left: 5px;"|The maximum limit the rotor can rotate counter-clockwise | |
− | + | |- | |
− | + | !Upper limit | |
− | + | |style="padding-left: 5px;"|The maximum limit the rotor can rotate clockwise | |
− | + | |- | |
− | + | !Rotor displacement | |
− | + | |style="padding-left: 5px;"|Adjusts the distance between the base of the rotor and the rotor head | |
− | + | |} | |
− | + | ||
− | + | Positive velocity values turn clockwise when looking 'down' at the rotor, while negative velocity values turn counter-clockwise. Note that the lower limit is ignored while the rotor is turning clockwise (using a positive velocity value). Similarly, the upper limit is ignored while the rotor is turning counter-clockwise (using a negative velocity value). Upper and lower limits can both range from -360° to +360°, but the value for the upper limit must always be higher than the value for the lower limit. As a special case, an upper limit of 361° can be set which allows for unlimited clockwise rotation; similarly, a lower limit of -361° can be set for unlimited counter-clockwise rotation. The rotor interface simplifies these details away, but the exact numbers can be useful for rotor [[Programming Guide|programming]]. | |
− | + | ||
− | + | == Media == | |
− | + | {| class="wikitable" width "50%" | |
− | + | |{{#ev:youtube|XSBuCd0_gsM|400}} | |
− | + | |[[File:Advanced_Rotor_Advrotorexample.jpg|none|800px]] | |
− | + | |} | |
− | + | ||
− | + | == Tips == | |
− | + | {| class="wikitable" style="width: 100%" | |
− | + | | | |
− | + | *The advanced rotor consists of two blocks. The top and base are both two different blocks. | |
− | }} | + | *The block must be powered to transfer items through it |
− | + | *If you delete / destroy the top part of the rotor, you must build a new advanced rotor because there is no top block in the block list. | |
− | == | + | |} |
− | ''' | + | == Programming == |
− | + | (IMyMotorBase) = Stator<br> | |
− | == | + | Actions: 19 |
− | + | Toggle block On/Off | |
− | + | Toggle block On | |
− | + | Toggle block Off | |
− | The main feature advanced rotor is that it can connect to [[Conveyor]] blocks and transfer items through it (even while rotating). This requires no setup by the player, just place any conveyor or inventory block on-top of it, and it will be ready to use. | + | Reverse |
− | === | + | Detach |
− | {| class="wikitable" | + | Attach |
− | !Reverse | + | Increase Torque |
− | |style="padding-left: 5px;"|Reverses the velocity (rotation direction) of the rotor | + | Decrease Torque |
− | |- | + | Increase Braking tor. |
− | !Torque | + | Decrease Braking tor. |
− | |style="padding-left: 5px;"|Amount of force (strength) applied behind the rotor rotation | + | Increase Velocity |
− | |- | + | Decrease Velocity |
− | !Braking tor. | + | Reset Velocity |
− | |style="padding-left: 5px;"|Amount of force applied against the rotor in order to stop the rotation | + | Increase Lower limit |
− | |- | + | Decrease Lower limit |
− | !Velocity | + | Increase Upper limit |
− | |style="padding-left: 5px;"|The speed of which the rotor rotates | + | Decrease Upper limit |
− | |- | + | Increase Rotor displacement |
− | !Lower limit | + | Decrease Rotor displacement |
− | |style="padding-left: 5px;"|The maximum limit the rotor can rotate counter-clockwise | + | |
− | |- | + | Properties: 6 |
− | !Upper limit | + | Torque Single |
− | |style="padding-left: 5px;"|The maximum limit the rotor can rotate clockwise | + | BrakingTorque Single |
− | |- | + | Velocity Single |
− | !Rotor displacement | + | LowerLimit Single |
− | |style="padding-left: 5px;"|Adjusts the distance between the base of the rotor and the rotor head | + | UpperLimit Single |
− | |} | + | Displacement Single |
− | + | ||
− | == Media == | + | (IMyMotorAdvancedStator) = Rotor<br> |
− | {| class="wikitable" width "50%" | + | Actions: 0<br> |
− | |{{#ev:youtube|XSBuCd0_gsM|400}} | + | Properties: 0 |
− | |[[File:Advanced_Rotor_Advrotorexample.jpg|none|800px]] | + | |
− | |} | + | == Update History == |
− | + | <div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"> | |
− | == | + | {| class="wikitable" style="width: 100%" |
− | {| class="wikitable" style="width: 100%" | + | |style="text-align: center;width: 8%"| [[Update 01.053]] ||style="padding-left: 10px;padding-right: 10px;"| |
− | | | + | *Advanced rotor introduced |
− | * | + | |} |
− | * | + | |
− | * | + | </div> |
− | |} | + | [[Category:Miscellaneous Blocks]][[Category:Functional_Blocks]] |
− | |||
− | == | ||
− | (IMyMotorBase) = Stator<br> | ||
− | Actions: 19 | ||
− | |||
− | |||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | Properties: 6 | ||
− | |||
− | |||
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− | |||
− | (IMyMotorAdvancedStator) = Rotor<br> | ||
− | Actions: 0<br> | ||
− | Properties: 0 | ||
− | |||
− | == | ||
− | <div style="-webkit-border-image: none;-webkit-box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;background-color: #eeeeee;border-bottom-color: #AFAFAF;border-bottom-left-radius: 3px;border-bottom-right-radius: 3px;border-bottom-style: solid;border-bottom-width: 1px;border-left-color: #AFAFAF;border-left-style: solid;border-left-width: 1px;border-right-color: #AFAFAF;border-right-style: solid;border-right-width: 1px;border-top-color: #AFAFAF;border-top-left-radius: 3px;border-top-right-radius: 3px;border-top-style: solid;border-top-width: 1px;box-shadow: rgba(0, 0, 0, 0.046875) 0px 1px 1px 0px inset;color: #333;display: block;font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size: 1em;height: auto;line-height: 20px;margin-bottom: 5px;margin-left: 8px;margin-right: 8px;margin-top: 0px;min-height: 20px;padding-bottom: 4px;padding-left: 4px;padding-right: 4px;padding-top: 4px;width: auto;"> | ||
− | {| class="wikitable" style="width: 100%" | ||
− | |style="text-align: center;width: 8%"| [[Update 01.053]] ||style="padding-left: 10px;padding-right: 10px;"| | ||
− | * | ||
− | |} | ||
− | |||
− | </div> | ||
− | [[Category:Miscellaneous Blocks]] |
Revision as of 07:10, 2 December 2020
尺寸(宽,高,长)1,2,1
重量576.4 kg
576,400 g
576,400,000 mg
0.576 t
576,400,000 mg
0.576 t
完整度2,202
建造耗时20 s
最大输入功率2,000 W
0.002 MW
2 kW
2 kW
耗电分组Utility
气密情况通气
性能成本(PCU)100
部件 高级转子部件
明细编辑于: 2020-05-20
尺寸(宽,高,长)3,2,3
重量168.2 kg
168,200 g
168,200,000 mg
0.168 t
168,200,000 mg
0.168 t
完整度706
建造耗时10 s
最大输入功率200 W
2.0e-4 MW
0.2 kW
0.2 kW
耗电分组Utility
气密情况部分或可控
性能成本(PCU)100
部件 高级转子部件
明细编辑于: 2020-05-20
== Overview == The Advanced Rotor is a block that lets the player place blocks on top and rotate them. It is in all respects similar to the Rotor, except that it allows objects to pass through it via the Conveyor System. Its functions are identical of that of the original rotor, and is actually made up of two parts; the base advanced rotor block and the Advanced Rotor Part. The other difference is that the advanced rotor is larger. Together they form a grid-to-grid connection, allowing: control/commands, power and if connected properly Conveyor Networks to be shared and connected together very much like a rotor. == Usage == Simply place the advanced rotor block, and then place any blocks on top. To rotate the advanced rotor, go into the control panel and adjust the velocity to either a positive or negative value. The higher the value, the faster the rotor will spin. The amount of mass the rotor has on top will affect its speed and torque. The more mass, the slower it will go (even at high velocity). It is possible for the advanced rotor to break apart if the mass is too great, or the base it is placed on is unstable. The main feature advanced rotor is that it can connect to Conveyor blocks and transfer items through it (even while rotating). This requires no setup by the player, just place any conveyor or inventory block on-top of it, and it will be ready to use. === Control Panel ===
Reverse | Reverses the velocity (rotation direction) of the rotor |
---|---|
Torque | Amount of force (strength) applied behind the rotor rotation |
Braking tor. | Amount of force applied against the rotor in order to stop the rotation |
Velocity | The speed of which the rotor rotates |
Lower limit | The maximum limit the rotor can rotate counter-clockwise |
Upper limit | The maximum limit the rotor can rotate clockwise |
Rotor displacement | Adjusts the distance between the base of the rotor and the rotor head |
Positive velocity values turn clockwise when looking 'down' at the rotor, while negative velocity values turn counter-clockwise. Note that the lower limit is ignored while the rotor is turning clockwise (using a positive velocity value). Similarly, the upper limit is ignored while the rotor is turning counter-clockwise (using a negative velocity value). Upper and lower limits can both range from -360° to +360°, but the value for the upper limit must always be higher than the value for the lower limit. As a special case, an upper limit of 361° can be set which allows for unlimited clockwise rotation; similarly, a lower limit of -361° can be set for unlimited counter-clockwise rotation. The rotor interface simplifies these details away, but the exact numbers can be useful for rotor programming. == Media ==
== Tips ==
*The advanced rotor consists of two blocks. The top and base are both two different blocks. *The block must be powered to transfer items through it *If you delete / destroy the top part of the rotor, you must build a new advanced rotor because there is no top block in the block list. |
== Programming == (IMyMotorBase) = Stator
Actions: 19 Toggle block On/Off Toggle block On Toggle block Off Reverse Detach Attach Increase Torque Decrease Torque Increase Braking tor. Decrease Braking tor. Increase Velocity Decrease Velocity Reset Velocity Increase Lower limit Decrease Lower limit Increase Upper limit Decrease Upper limit Increase Rotor displacement Decrease Rotor displacement Properties: 6 Torque Single BrakingTorque Single Velocity Single LowerLimit Single UpperLimit Single Displacement Single (IMyMotorAdvancedStator) = Rotor
Actions: 0
Properties: 0 == Update History ==
Update 01.053 |
*Advanced rotor introduced |