Difference between revisions of "Update 1.194.207"
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Vox Serico (talk | contribs) m (Moved hotfixes where they belong) |
Vox Serico (talk | contribs) (Added 1.194.211) |
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* Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids | * Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids | ||
* Fixed a crash at PerformanceCounterLib.GetStringTable | * Fixed a crash at PerformanceCounterLib.GetStringTable | ||
+ | |||
+ | ==Hotfix 1.194.211== | ||
+ | * Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids | ||
+ | * Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements | ||
+ | * Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress | ||
+ | * Fixed a crash at MyNeutralShipSpawner | ||
<noinclude>[[Category:Game Update]]</noinclude> | <noinclude>[[Category:Game Update]]</noinclude> |
Revision as of 16:22, 21 May 2020
Minor Update
23 April 2020 Forum Post
Contents
Features
- "Open in the browser" is more visible while focused in Help screen tutorials
- Added a few full oxygen bottles to Frostbite to help players breathing in high altitude areas
- Added ability to change ordering of saved games with gamepad
- Added Area interaction to game options (ON by default)
- Added gamepad help to Contract Administration screen
- Added gamepad help to Server Details screen
- Added gamepad hints to Contract administration screen
- Added inventory filter info for gamepad
- Added inventory items help in tooltip for gamepad
- Added missing gamepad controls to Advanced gamepad help
- Added more ammunition to certain heavy drones in Frostbite
- Added paste GPS into chat feature for gamepad
- Added Production help in tooltip for gamepad
- Added tab gamepad help to Advanced Server search screen
- Added tab gamepad help to Contract screen
- Added tab gamepad help to New Game screen
- Added tab gamepad help to Store block screen
- Added Vertical thrust (Flight alternative) into help
- Adjusted airtightness for Gate block and added front and back mount points
- Adjusted font size on Archives trailer LCDs in Frostbite
- Adjusted weather loop for Frostbite to not contain heavy fog and shortened heavy snow
- Blueprints can be unequipped by Empty Hand in the Radial menu
- Changed how objects in the world are highlighted by default to distance from crosshair based system (Currently on floating objects only)
- Changed various controls (Dampeners, Car jump, Block size) for gamepad
- Clarified in what units the duration is in Economy Contracts administration screen
- Color picker now has only one correct shortcut: RB-DPadDown on gamepad
- Help screen (fonts and icons) are bigger so it's easier to read on big screen
- New help videos added for gamepad
- Removed obsolete development Share with all groups from Frostbite
- Removed the ability to grind down starting drop ship in Frostbite
- Simplified Blueprint screen, Info and Edit merged into one tab
- Updated Polish translation (including scenarios)
- Updated Russian localization
- Updated Spanish translation (including scenarios)
Fixes
- Fixed a another crash in Frostbite weather
- Fixed a couple crashes with modded turrets
- Fixed a crash if a scene is unloaded faster than all voxel updates finish
- Fixed a crash in Frostbite weather while switching respawn points too fast
- Fixed a crash in VST treating Longs as Ints
- Fixed a crash on a ladder while remote controlling a grid
- Fixed a crash when client loses connection while in terminal
- Fixed a crash when teleporting while on a ladder
- Fixed a crash when trying to replace cloud blueprint with empty clipboard
- Fixed crash at System.Text.StringBuilder.ToString
- Fixed crash at VRage.Render11.Resources.MyDeferredRenderContextManager.AcquireRC
- Fixed crash at VrTailor.VrTailor_Sew
- Fixed being stuck in control panel by switching from production screen with a gamepad
- Fixed being unable to scroll news using gamepad
- Fixed blueprint screen always showing some blueprint description, even with no blueprints being shown due to filters
- Fixed blueprint size info in blueprint screen to correct units (MB)
- Fixed cloud blueprints not being possible to replace
- Fixed Contextual music not playing after turning it Off/On in Options
- Fixed Control seat near reactor being accessible to players
- Fixed Convert to Station being enabled for small grids in some cases
- Fixed Engineer's ragdoll on far away coordinates
- Fixed focus highlights in control panel persisting and accumulating when closing and opening terminal
- Fixed formating of Air vent detail info when oxygen is disabled
- Fixed Frostbite archive drone falling down due to incorrect sensor ownership
- Fixed Frostbite medical room quest to complete successfully
- Fixed game incorrectly claiming mod size being 18 exabytes when downloading big mods (over Int32 max size in bytes)
- Fixed hand tools tooltips not showing gamepad shortcuts
- Fixed hidden items in terminal influencing navigation via arrows/gamepad
- Fixed highlights in Frostbite remaining when they should disappear
- Fixed in-game workshop browser not being optimized for 4:3 ratio resolutions
- Fixed incorrect shortcut being displayed for Voxel hand settings
- Fixed Ion thrusters effect if cut off from power
- Fixed Lost Colony max player count being changeable while the scenario is running already
- Fixed memory leak in in-game help
- Fixed missing gamepad hints in Star System Respawn screen
- Fixed missing gamepad icons in gamepad help
- Fixed missing LT/RT hints in character screen
- Fixed Mission 1 cutscene switching to 1st person view for a moment
- Fixed not being possible to focus and scroll description of the BP with gamepad
- Fixed overlapping elements in Voxel hand settings
- Fixed production screen queue resetting the scrollbar whenever a new item is being produced
- Fixed production screen recipes/blueprints not showing resources needed when using gamepad
- Fixed Rename blueprint screen not being gamepad friendly
- Fixed Respawn screen and character GUI overlapping in Never Surrender
- Fixed shading on Armory block
- Fixed sliders not being responsive to keyboard and gamepad inputs
- Fixed small rocket launcher having see through textures in the front
- Fixed triggers not being deleted with entities in scenarios
- Fixed typo "Maintainance" in Frostbite landing site
- Fixed typo in Frostbite "Section B Gargo Bay"
- Fixed voxel hand sliders not being settable to 100
- Fixed Voxel hand terrain auto-level tool not working properly with gamepads
- Fixed Voxel hand terrain auto-level tool setting overlap
- Fixed VST disallowing String variables on arithmetic nodes
- Fixed world size info in Load game screen to correct units (MB)
- Fixed Yield module having broken textures on the pipes
Fixed issues from our Support site
- Fixed a crash when trying to load a certain world
- Fixed a crash when using scripts to manually find targets for turrets
- Fixed Admin Panel Scroll List
- Fixed an issue in Remote Control screen preventing remote control of grids
- Fixed camera control hint visible with disabled control hints
- Fixed characters falling through the ground
- Fixed Frostbite drones emitting clicking sounds when using actions on their remote control toolbar
- Fixed placement alignment not changing top text correctly
- Fixed projections wobbling around when far away from world center
- Fixed ship toolbar not being saved for client upon reload
- Fixed Small grid control seat not having access to pressurised oxygen in the environment
- Fixed Turrets visually shooting in previews/projections
Known issues:
Crash on older Windows 7 machines – Please ensure that you are running the most recent Windows 7 build.
Hotfix 1.194.208
- Fixed Hydrogen engine incorrectly updating its Detail info
- [ModAPI] Added Visual Scripting _Local copies of receiver-side methods for client-side use
- Fixed a crash at Gui.MyGuiBlueprintScreen_Reworked.UpdateNameAndDescription
- Fixed a crash at Entities.MyEntity3DSoundEmitter.CanHearSound
- Fixed players being unable to grind blocks in worlds with Block destruction disabled
Hotfix 1.194.209
- Fixed a Dedicated server crash which corrupted saves
- Fixed a crash at VRage.Render11.GeometryStage2.Model.MyModelFactory
Hotfix 1.194.210
- Better handling of crash when world is corrupted on DS
- Fixed a crash at MyTerminalInventoryController
- Fixed a crash at MyTerminalInventoryController.RefreshSelectedInventoryItem
- Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
- Fixed a crash at PerformanceCounterLib.GetStringTable
Hotfix 1.194.211
- Fixed a crash at MyTerminalPropertiesController.PopulateMutuallyConnectedCubeGrids
- Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlBase.HandleInputElements
- Fixed a crash at Sandbox.Graphics.GUI.MyGuiControlListbox.HandleNewMousePress
- Fixed a crash at MyNeutralShipSpawner