Difference between revisions of "Mod:PhysicsMeteoroid"
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− | + | {{Modinfobox | |
− | | Name = | + | | Name = Physics Asteroid Plugin |
− | | Author = | + | | Author = Draygo |
− | | Description = | + | | Description = Replaces meteors with dropped ore, relies on the havok physics engine to calculate the damage. |
− | |||
− | |||
| Forums = Mod's Forum Thread (OPTIONAL) | | Forums = Mod's Forum Thread (OPTIONAL) | ||
− | | Type = | + | | Type = SEServerExtender Plugin |
− | | Modversion = | + | | Modversion = 0.1.2.5 |
− | | Version = | + | | Version = 01.039.010 |
− | | Forumcontact = | + | | Forumcontact = Draygo |
}} | }} | ||
<!-- These are only recommended sections, add or remove as you will --> | <!-- These are only recommended sections, add or remove as you will --> | ||
== Overview == | == Overview == | ||
− | + | This is the first release of the asteroid replacement plugin, what this plugin does: | |
− | + | version 0.1.2.5 - Alpha | |
− | + | ||
+ | *Disables meteors from spawning when no player is on the server | ||
+ | *Can enable/disable meteor showers while running | ||
+ | *Replaces meteors with physics objects - smaller asteroids will do little to no damage, large asteroids can tear through your ship. | ||
+ | *Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity. | ||
+ | |||
+ | Notes: | ||
+ | Turrets will no longer fire on 'meteors'. But will fire on moving objects. | ||
+ | These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm | ||
+ | Having automatic cleanup enabled may delete the meteors before they can impact targets. | ||
+ | Must have meteors enabled in order for this plugin to work. The plugin can disable meteors from doing damage with a toggle in the plugin configuration in SEServerExtender | ||
− | |||
− | |||
− | == | + | == Download and installation instructions == |
− | + | *Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases/tag/v0.1.2.5-alpha | |
+ | *Create a folder in your mods directory called PhysicsAsteroid | ||
+ | *Place DLL in folder | ||
+ | *Requires SEServerExtender to run. |
Revision as of 02:14, 19 July 2014
Physics Asteroid Plugin
Author:
Draygo
Mod Type:
SEServerExtender Plugin
Mod Version:
0.1.2.5
SE Version:
01.039.010
Forum Thread:
Mod's Forum Thread (OPTIONAL)
Overview
This is the first release of the asteroid replacement plugin, what this plugin does:
version 0.1.2.5 - Alpha
- Disables meteors from spawning when no player is on the server
- Can enable/disable meteor showers while running
- Replaces meteors with physics objects - smaller asteroids will do little to no damage, large asteroids can tear through your ship.
- Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity.
Notes:
Turrets will no longer fire on 'meteors'. But will fire on moving objects. These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm Having automatic cleanup enabled may delete the meteors before they can impact targets.
Must have meteors enabled in order for this plugin to work. The plugin can disable meteors from doing damage with a toggle in the plugin configuration in SEServerExtender
Download and installation instructions
- Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases/tag/v0.1.2.5-alpha
- Create a folder in your mods directory called PhysicsAsteroid
- Place DLL in folder
- Requires SEServerExtender to run.