Difference between revisions of "Update 01.039"

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(added hotfix, date, formatting)
m (Added some links - page was a dead end.)
 
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17.July.2014
 
17.July.2014
 
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Battery block and new power cell component have been added into the game. Communication relay makes now possible for signal to travel through multiple friendly Antennas; enemy signals that reach one antenna are relayed to all friendly players within your antenna network.You can merge ships while pasting in creative mode and we also added client-side saving and permanent death as a world options.   
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[[Battery|Battery block]] and new [[Power Cell|power cell component]] have been added into the game. Communication relay makes now possible for signal to travel through multiple friendly [[Antenna]]s; enemy signals that reach one [[antenna]] are relayed to all friendly players within your [[antenna]] network.You can merge ships while pasting in creative mode and we also added client-side saving and permanent death as a world options.   
  
 
''Note: We are still working on new player communication system, it should be added in the future updates''
 
''Note: We are still working on new player communication system, it should be added in the future updates''
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=== Features ===
 
=== Features ===
* battery block for small and large grids  
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* [[Battery|battery block]] for [[Small Ship|small]] and [[Large Ship|large grids]]
* solar panels are now little cheaper and much more efficient  
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* [[Solar Panel|solar panels]] are now little cheaper and much more efficient  
* communications relay (signal can travel through multiple antennas; you can receive a signal from any distance, broadcasting can be limited by player or by power of the antenna)  
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* communications relay (signal can travel through multiple [[antenna]]s; you can receive a signal from any distance, broadcasting can be limited by player or by power of the [[antenna]])  
* small ship antenna has now max. range of 5000 m  
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* [[small ship]] [[antenna]] has now max. range of 5000 m  
 
* copy-paste into existing ships   
 
* copy-paste into existing ships   
 
* new world setting: enable/disable client-side saving  
 
* new world setting: enable/disable client-side saving  
 
* new world setting: permanent death can be turned off (client still owns his stuff after respawning in the rescue ship)  
 
* new world setting: permanent death can be turned off (client still owns his stuff after respawning in the rescue ship)  
 
* pressing 'K' can be now used for looting character  
 
* pressing 'K' can be now used for looting character  
* added antenna to prefab ships  
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* added [[antenna]] to prefab ships  
  
 
=== Fixes ===
 
=== Fixes ===
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* fixed issues with respawn  
 
* fixed issues with respawn  
 
* fixed turrets fire at ships in junk yard  
 
* fixed turrets fire at ships in junk yard  
* fixed inventory listing as same for all containers  
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* fixed inventory listing as same for all [[Cargo Container|containers]]
* fixed 1x1 wheel falls off after loading a save  
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* fixed [[Wheel Suspension 1x1|1x1 wheel]] falls off after loading a save  
* fixed antenna/beacons too power hungry  
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* fixed [[antenna]]/[[beacon]]s too power hungry  
* fixed passenger seat alignment  
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* fixed [[Passenger Seat|passenger seat]] alignment  
 
* fixed death loops when spawning in tight places  
 
* fixed death loops when spawning in tight places  
 
* fixed no 3rd person view for rescue ship  
 
* fixed no 3rd person view for rescue ship  
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* fixed memory leaks when app was minimized  
 
* fixed memory leaks when app was minimized  
 
* fixed spectator mode when loading workshop world  
 
* fixed spectator mode when loading workshop world  
* fixed spotlight symmetry
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* fixed [[spotlight]] symmetry
  
 
==Hotfix 01.039.011==
 
==Hotfix 01.039.011==

Latest revision as of 04:23, 13 October 2015

Summary

17.July.2014


Battery block and new power cell component have been added into the game. Communication relay makes now possible for signal to travel through multiple friendly Antennas; enemy signals that reach one antenna are relayed to all friendly players within your antenna network.You can merge ships while pasting in creative mode and we also added client-side saving and permanent death as a world options.

Note: We are still working on new player communication system, it should be added in the future updates


Features

  • battery block for small and large grids
  • solar panels are now little cheaper and much more efficient
  • communications relay (signal can travel through multiple antennas; you can receive a signal from any distance, broadcasting can be limited by player or by power of the antenna)
  • small ship antenna has now max. range of 5000 m
  • copy-paste into existing ships
  • new world setting: enable/disable client-side saving
  • new world setting: permanent death can be turned off (client still owns his stuff after respawning in the rescue ship)
  • pressing 'K' can be now used for looting character
  • added antenna to prefab ships

Fixes

  • improved network performance when removing larger amount of blocks at once
  • fixed crash when creating faction
  • fixed crash when leaving faction
  • fixed mission join request icon
  • fixed turret attacking its own ship
  • fixed issues with respawn
  • fixed turrets fire at ships in junk yard
  • fixed inventory listing as same for all containers
  • fixed 1x1 wheel falls off after loading a save
  • fixed antenna/beacons too power hungry
  • fixed passenger seat alignment
  • fixed death loops when spawning in tight places
  • fixed no 3rd person view for rescue ship
  • fixed player tag not showing properly when joining dedicated server
  • fixed ownership not remembered by dedicated server after logout
  • fixed memory leaks when app was minimized
  • fixed spectator mode when loading workshop world
  • fixed spotlight symmetry

Hotfix 01.039.011

18.July.2014


  • fixed terminal crash
  • fixed crash when joining game
  • fixed crash in assembler
  • fixed crash when building
  • fixed crash in character when shooting and when unloading scene
  • fixed issue when character in spawn ship could not control ship