Difference between revisions of "Update 01.047"
From Space Engineers Wiki
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==Summary== | ==Summary== | ||
+ | 11.Sept.2014 | ||
+ | ---- | ||
The remote ship control system has been implemented. Players are now able to build drone ships and control them without being inside the ship’s cockpit - keep in mind that remote control is still dependent on the friendly antennas’ signal. Moreover, the timer block has been added, which allows players to trigger a queued action after a set period of time. Additionally, gravity and sensor field view are also available and sensors can detect stations/platforms. | The remote ship control system has been implemented. Players are now able to build drone ships and control them without being inside the ship’s cockpit - keep in mind that remote control is still dependent on the friendly antennas’ signal. Moreover, the timer block has been added, which allows players to trigger a queued action after a set period of time. Additionally, gravity and sensor field view are also available and sensors can detect stations/platforms. | ||
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===Features=== | ===Features=== | ||
* Remote ship control – control ships without being inside the ship’s cockpit (drones) | * Remote ship control – control ships without being inside the ship’s cockpit (drones) | ||
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* Ore detector info can be relayed through antennas | * Ore detector info can be relayed through antennas | ||
* New interior wall texture | * New interior wall texture | ||
+ | |||
===Fixes=== | ===Fixes=== | ||
* fixed cost of small ship piston head (it cost the same as a large ship piston head) | * fixed cost of small ship piston head (it cost the same as a large ship piston head) | ||
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* fixed piston disappearing after grinding down the top part | * fixed piston disappearing after grinding down the top part | ||
8 fixed sensor detecting players while being set to detect floating objects | 8 fixed sensor detecting players while being set to detect floating objects | ||
+ | |||
===Known issues=== | ===Known issues=== | ||
* Sensor block is detecting small ships, but the action is not triggered | * Sensor block is detecting small ships, but the action is not triggered |
Revision as of 19:13, 24 October 2014
Summary
11.Sept.2014
The remote ship control system has been implemented. Players are now able to build drone ships and control them without being inside the ship’s cockpit - keep in mind that remote control is still dependent on the friendly antennas’ signal. Moreover, the timer block has been added, which allows players to trigger a queued action after a set period of time. Additionally, gravity and sensor field view are also available and sensors can detect stations/platforms.
Features
- Remote ship control – control ships without being inside the ship’s cockpit (drones)
- Timer block - triggers a queued action after a set period of time
- Gravity/Sensor field view
- Sensor block now detects stations
- Ore detector info can be relayed through antennas
- New interior wall texture
Fixes
- fixed cost of small ship piston head (it cost the same as a large ship piston head)
- fixed issue when placing a landing gear or station block was placed as fully built
- fixed dedicated servers downloading blank/empty .sbms
- fixed unmerging/merging breaks control groups
- fixed several MODs which were crashing dedicated server
- fixed connectors being destroyed because they were too close while connected
- fixed piston disappearing after grinding down the top part
8 fixed sensor detecting players while being set to detect floating objects
Known issues
- Sensor block is detecting small ships, but the action is not triggered
Hotfix 01.047.016
9/12/2014
- fixed crash while pressing F6 in remote control
- fixed issue with direct access to inventory panel while in remote control
- fixed issue with T button was active while chatting in camera view
- fixed exiting camera view kicks player out of cockpit
- fixed control problem with RC block on same ship
- fixed issue where you could take control through toolbar, even though the button was disabled
- fixed issue always in 3rd person view after starting a new game
- fixed crash related to custom voxel material
- fixed remote control camera glitch
- fixed timer block delay reseting on log in
- fixed rotation while copy+paste a ship
- fixed issue with refineries still working when power is cut off