Difference between revisions of "Mod:PhysicsMeteoroid"
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{{Modinfobox | {{Modinfobox | ||
− | | Name = Physics | + | | Name = Physics Meteoroid Plugin |
| Author = Draygo | | Author = Draygo | ||
| Description = Replaces meteors with dropped ore, relies on the havok physics engine to calculate the damage. | | Description = Replaces meteors with dropped ore, relies on the havok physics engine to calculate the damage. | ||
− | | Forums = [http://forums.keenswh.com/post | + | | Forums = [http://forums.keenswh.com/post?id=6993877 Keenswh thread] |
| Type = SEServerExtender Plugin | | Type = SEServerExtender Plugin | ||
− | | Modversion = 0.1. | + | | Modversion = 0.2.1.1 |
− | | Version = 01. | + | | Version = 01.040.009 |
| Forumcontact = Draygo | | Forumcontact = Draygo | ||
}} | }} | ||
<!-- These are only recommended sections, add or remove as you will --> | <!-- These are only recommended sections, add or remove as you will --> | ||
== Overview == | == Overview == | ||
− | |||
− | + | ||
+ | Version 0.2.1.1 - Beta | ||
*Disables meteors from spawning when no player is on the server | *Disables meteors from spawning when no player is on the server | ||
*Can enable/disable meteor showers while running | *Can enable/disable meteor showers while running | ||
− | |||
*Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity. | *Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity. | ||
− | *Configuration | + | *Default Configuration can be changed by editing PhysicsMeteroid-Settings.xml in the mod folder. |
+ | *Per Sector configuration saved in your worlds save folder. | ||
+ | *Custom meteor events, no longer deletes KSH meteors unless no players are on the server. Disable environmental hazards to prevent KSH meteors from spawning | ||
+ | *Meteoroid swarms only target online players | ||
+ | *Meteoroid swarms will compensate for the target's velocity | ||
+ | |||
;Notes: | ;Notes: | ||
Line 25: | Line 29: | ||
:These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm | :These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm | ||
:Having automatic cleanup enabled may delete the meteors before they can impact targets. | :Having automatic cleanup enabled may delete the meteors before they can impact targets. | ||
− | |||
== Download and installation instructions == | == Download and installation instructions == | ||
− | *Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases | + | *Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases |
− | * | + | *Extract in your mods directory: Default location is %appdata%\Roaming\SpaceEngineersDedicated\Mods\ make sure it resides in its own folder in the mods directory to work properly. |
− | * | + | *You can edit the included PhysicsMeteroid-Settings.xml to change the plugin's properties prior to launch. |
*Requires SEServerExtender to run. | *Requires SEServerExtender to run. | ||
+ | |||
+ | == Chat Commands == | ||
+ | The following chat commands are available to administrators: | ||
+ | |||
+ | */pm-enable - enables custom meteor showers | ||
+ | */pm-disable - disables custom meteor showers | ||
+ | */set pm-interval seconds - sets the base interval in seconds, replace seconds with the actual number of seconds | ||
+ | */set pm-randominterval seconds - sets the random factor in seconds, meteor showers can take place any time within randominterval of interval. | ||
+ | */set pm-ore amount - sets the largest size of meteoroid, beware very large values can cause undocumented effects! | ||
+ | */pm-save saves configuration to configuration.xml | ||
+ | */pm-load loads configuration from configuration.xml | ||
+ | */pm-loaddefault loads configuration from the mod's folder. | ||
+ | |||
+ | */pm-spawnwave instantly spawns a wave of meteors |
Latest revision as of 02:33, 29 July 2014
Physics Meteoroid Plugin
Author:
Draygo
Mod Type:
SEServerExtender Plugin
Mod Version:
0.2.1.1
SE Version:
01.040.009
Forum Thread:
Overview
Version 0.2.1.1 - Beta
- Disables meteors from spawning when no player is on the server
- Can enable/disable meteor showers while running
- Options in SEServerExtender including maximum meteor size and multipliers for velocity and max velocity.
- Default Configuration can be changed by editing PhysicsMeteroid-Settings.xml in the mod folder.
- Per Sector configuration saved in your worlds save folder.
- Custom meteor events, no longer deletes KSH meteors unless no players are on the server. Disable environmental hazards to prevent KSH meteors from spawning
- Meteoroid swarms only target online players
- Meteoroid swarms will compensate for the target's velocity
- Notes
- Turrets will no longer fire on 'meteors'. But will fire on moving objects.
- These meteors do count against the floating object limit of the server, people mining may end up deleting the meteor swarm
- Having automatic cleanup enabled may delete the meteors before they can impact targets.
Download and installation instructions
- Download: https://github.com/DraygoKorvan/SEPhysicsAsteroidsPlugin/releases
- Extract in your mods directory: Default location is %appdata%\Roaming\SpaceEngineersDedicated\Mods\ make sure it resides in its own folder in the mods directory to work properly.
- You can edit the included PhysicsMeteroid-Settings.xml to change the plugin's properties prior to launch.
- Requires SEServerExtender to run.
Chat Commands
The following chat commands are available to administrators:
- /pm-enable - enables custom meteor showers
- /pm-disable - disables custom meteor showers
- /set pm-interval seconds - sets the base interval in seconds, replace seconds with the actual number of seconds
- /set pm-randominterval seconds - sets the random factor in seconds, meteor showers can take place any time within randominterval of interval.
- /set pm-ore amount - sets the largest size of meteoroid, beware very large values can cause undocumented effects!
- /pm-save saves configuration to configuration.xml
- /pm-load loads configuration from configuration.xml
- /pm-loaddefault loads configuration from the mod's folder.
- /pm-spawnwave instantly spawns a wave of meteors