Difference between revisions of "Update 01.113"
From Space Engineers Wiki
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m (+fixed date+added link, this update was not released in the future :P) |
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− | 17 Dec | + | 17 Dec 2015 |
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== Summary == | == Summary == | ||
− | Atmospheric thrusters have a brand new animation in this week’s update. They are spinning correctly based on the trust applied. From now on you can also use this for modding. | + | [[Small Atmospheric Thruster|Atmospheric thrusters]] have a brand new animation in this week’s update. They are spinning correctly based on the trust applied. From now on you can also use this for modding. |
We also focused on fixing bugs, for example making sure that pirate drones are not flying away, fixing simulation speed slowdown when drilling and stabilizing the code. | We also focused on fixing bugs, for example making sure that pirate drones are not flying away, fixing simulation speed slowdown when drilling and stabilizing the code. | ||
== Features == | == Features == | ||
− | * | + | * [[Small Atmospheric Thruster|Atmospheric thrusters]] animations |
== Fixes == | == Fixes == |
Latest revision as of 14:28, 4 March 2016
17 Dec 2015
Summary
Atmospheric thrusters have a brand new animation in this week’s update. They are spinning correctly based on the trust applied. From now on you can also use this for modding. We also focused on fixing bugs, for example making sure that pirate drones are not flying away, fixing simulation speed slowdown when drilling and stabilizing the code.
Features
- Atmospheric thrusters animations
Fixes
- fixed description of projector in control panel is overlaping
- fixed pirate drones are not flying away without guns
- fixed simcspeed slowdown when drilling
- fixed crash when grinding jumpdrive
- fixed stones having no physics
- fixed crash when when welding
- fixed crash when reloading world with mods
- fixed autopilot not working
Update 01.113.011 (18/12/2015)
- fixed memory leak with landing gears
- fixed ejector having no sound
- fixed crash when detonating warheads
- fixed server killing players when sim speed is low
- fixed oxygen tank lights not shining