Difference between revisions of "Update 01.014.010"
From Space Engineers Wiki
(→Features) |
OmniSomniac (talk | contribs) m (Added some links - page was a dead end.) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
== Features == | == Features == | ||
* updated world generator | * updated world generator | ||
− | * | + | * [[door]]s are now functional |
− | * drill can be turned on/off in the control panel | + | * [[drill]] can be turned on/off in the control panel |
* added light parameters in the control panel | * added light parameters in the control panel | ||
− | * gatling guns can now rotate | + | * [[Gatling Gun|gatling guns]] can now rotate |
* added new large world scenario (64*bit only) | * added new large world scenario (64*bit only) | ||
* moddable collision shapes (Guide: http://www.spaceengineersgame.com/moddable-collision-models.html) | * moddable collision shapes (Guide: http://www.spaceengineersgame.com/moddable-collision-models.html) | ||
Line 12: | Line 12: | ||
* fixed toolbar issues | * fixed toolbar issues | ||
* fixed issues with character and equipped drill | * fixed issues with character and equipped drill | ||
− | * fixed performance issue with many items/ore in scene | + | * fixed performance issue with many items/[[Ores|ore]] in scene |
+ | [[Category:Game Update]] |
Latest revision as of 03:08, 13 October 2015
Features
- updated world generator
- doors are now functional
- drill can be turned on/off in the control panel
- added light parameters in the control panel
- gatling guns can now rotate
- added new large world scenario (64*bit only)
- moddable collision shapes (Guide: http://www.spaceengineersgame.com/moddable-collision-models.html)
Fixes
- obsolete sound engine XACT replaced with XAudio2
- fixed toolbar issues
- fixed issues with character and equipped drill
- fixed performance issue with many items/ore in scene