Difference between revisions of "Template:Itembox"
From Space Engineers Wiki
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|component9name = {{{ccomponent9name|}}} | |component9name = {{{ccomponent9name|}}} | ||
|component9amt = {{{ccomponent9amt|}}} | |component9amt = {{{ccomponent9amt|}}} | ||
+ | |nocat= {{{nocat|}}} | ||
+ | }} | ||
+ | |||
+ | |}}{{#ifeq: {{lc:{{{material|yes}}} }}|yes| | ||
+ | {{componentbox | ||
+ | |type = m | ||
+ | |item = {{{item|No Image}}} | ||
+ | |lang = {{{lang|}}} | ||
+ | |translation = {{{translation|}}} | ||
+ | |mass = {{{mmass|}}} | ||
+ | |volume = {{{mvolume|}}} | ||
+ | |materialefficiency = {{{materialefficiency|}}} | ||
+ | |refinespeed = {{{refinespeed|}}} | ||
+ | |refinefrom = {{{refinefrom|}}} | ||
|nocat= {{{nocat|}}} | |nocat= {{{nocat|}}} | ||
}} | }} | ||
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| smallship = yes/no (small ship part?) | | smallship = yes/no (small ship part?) | ||
| component = yes/no (is this a component made by the assembler?) | | component = yes/no (is this a component made by the assembler?) | ||
+ | | material = yes/no (is this a material made by the refinery?) | ||
| rawmaterial = yes/no (is this a raw material?) | | rawmaterial = yes/no (is this a raw material?) | ||
| integrity = part integrity, refer to .sbc definition file | | integrity = part integrity, refer to .sbc definition file | ||
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− | | smass = mass of one object in kg | + | | smass = mass of one object in kg |
− | | svolume = volume of one object in l | + | | svolume = volume of one object in l |
− | | lmass = mass of one object in kg | + | | lmass = mass of one object in kg |
− | | lvolume = volume of one object in l | + | | lvolume = volume of one object in l |
− | | cmass = mass of one object in kg | + | | cmass = mass of one object in kg |
− | | cvolume = volume of one object in l | + | | cvolume = volume of one object in l |
− | | tmass = mass of one object in kg | + | | tmass = mass of one object in kg |
− | | tvolume = volume of one object in l | + | | tvolume = volume of one object in l |
− | | rmass = mass of one object in kg | + | | rmass = mass of one object in kg |
− | | rvolume = volume of one object in l | + | | rvolume = volume of one object in l |
− | + | | mmass = mass of one object in kg | |
+ | | mvolume = volume of one object in l | ||
| refinetime = time it takes to refine, get this from the data files | | refinetime = time it takes to refine, get this from the data files | ||
| refineefficiecy = percent converted to ingots | | refineefficiecy = percent converted to ingots | ||
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| lcomponent2 ... 9amt = amount | | lcomponent2 ... 9amt = amount | ||
+ | | smeltfrom = <ore item> Item this item smelts from. | ||
| nocat= yes/no defaults to no | | nocat= yes/no defaults to no | ||
}} | }} | ||
</pre>[[Category:Templates]]</noinclude> | </pre>[[Category:Templates]]</noinclude> |
Revision as of 00:26, 19 March 2014
Itembox template
Usage
Even though the language options are not yet implemented, please fill them in if you are using them on translated pages, the template will support them in the future, and will save having to go back and re-edit all translated pages. Note that only item is required, designations are highly recommended, if not specified the template will assume you want it, components are all optional arguments, if your item only has 1 component you only need to use the first component variable.
{{itembox | item = Item name, use caps on each part, English only | description = item description, can be translated. | lang = language code override defaults to language of page used on (not implemented yet) | translation = translated item name (not implemented yet) | tool = yes/no (engineer tool?) | largeship = yes/no (large ship part?) | smallship = yes/no (small ship part?) | component = yes/no (is this a component made by the assembler?) | material = yes/no (is this a material made by the refinery?) | rawmaterial = yes/no (is this a raw material?) | integrity = part integrity, refer to .sbc definition file | dropprob = drop probability, refer to .sbc definition file | materialefficiency = material efficiency, refer to .sbc definition file | refinespeed = refining speed, refer to .sbc definition file | smass = mass of one object in kg | svolume = volume of one object in l | lmass = mass of one object in kg | lvolume = volume of one object in l | cmass = mass of one object in kg | cvolume = volume of one object in l | tmass = mass of one object in kg | tvolume = volume of one object in l | rmass = mass of one object in kg | rvolume = volume of one object in l | mmass = mass of one object in kg | mvolume = volume of one object in l | refinetime = time it takes to refine, get this from the data files | refineefficiecy = percent converted to ingots | ccomponent1 = First build component for component/tool | ccomponent1name = translated name (not implemented yet) | ccomponent1amt = amount | ccomponent2 ... 9 = Second through ninth build components | ccomponent2 ... 9name = translated name (not implemented yet) | ccomponent2 ... 9amt = amount | spowerconsumption = power consumed when working, small ship | spowerstandby = power consumed when idle, small ship | sdeformationratio = deformation ratio, refer to .sbc file, small ship | sbuildtime = build time in seconds, refer to .sbc file, small ship | sdisassembleratio= disassemble ratio, refer to .sbc file, small ship | scomponentstructure = number where structure begins (red line in user interface in game while building) | scomponent1 = First build component for small ships | scomponent1name = translated name (not implemented yet) | scomponent1amt = 1 First build component for small ships | scomponent2 ... 9 = Second through ninth build components | scomponent2 ... 9name = translated name (not implemented yet) | scomponent2 ... amt = amount | lpowerconsumption = power consumed when working, large ship | lpowerstandby = power consumed when idle, large ship | ldeformationratio = deformation ratio, refer to .sbc file, large ship | lbuildtime = build time in seconds, refer to .sbc file | ldisassembleratio= disassemble ratio, refer to .sbc file | lcomponentstructure = number where structure begins (red line in user interface in game while building) | lcomponent1 = First build component for large ships | lcomponent1name = translated name (not implemented yet) | lcomponent1amt = amount | lcomponent2 ... 9 = Second through ninth build components | lcomponent2 ... 9name = translated name (not implemented yet) | lcomponent2 ... 9amt = amount | smeltfrom = <ore item> Item this item smelts from. | nocat= yes/no defaults to no }}