Difference between revisions of "Update 1.185.2"
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+ | <noinclude>{{Title}}[[title::Beta Improvements]]{{Title|end}}</noinclude> | ||
+ | {{Minor|x17px|vert=text-bottom}}{{em}}[[release date::30 November 2017]]{{em}}{{Forum|[[ForumPost::7398636]]}} | ||
− | + | ==Summary== | |
− | + | Hello, Engineers! Today's update continues with improvements for our last major update. Plus we are re-introducing a rotor lock option back into the game - it allows you to completely stop a rotor spinning even when external forces are applied. The internal working of this feature is different from its previous implementation and fits the new physics system. | |
+ | [[File:Update_1.185.2_01.jpg]] | ||
− | + | ==Join our Physics & Engineering Contest!== | |
− | + | We are also reminding you about our ongoing Physics & Engineering Contest. First creations are already pouring in and they are amazing! Now is your chance to really show everyone what you are capable of! | |
− | + | Check the details at Marek's blog post: http://blog.marekrosa.org/2017/11/space-engineers-physics-engineering.html | |
− | + | Because we are already in the process of switching to a new skybox, you can use it as well before it is officially released: http://steamcommunity.com/sharedfiles/filedetails/?id=1208808693 | |
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− | |||
+ | [[File:Update_1.185.2_02.jpg]] | ||
− | == | + | ==Improvements== |
− | + | * added rotor lock (different from previous locking feature) | |
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− | * | ||
==Fixes== | ==Fixes== | ||
− | * | + | * fixed various random crashes |
− | + | * fixed issue with wheels introduced by the previous update | |
− | + | * fixed Steering Angle not saving for copy/pasted vehicles | |
− | * | + | * fixed particle effect for moving objects staying static |
+ | * fixed issue with blueprints that were pasted into other grids having no synchronization | ||
[[Category:Game Update]] | [[Category:Game Update]] |
Latest revision as of 00:06, 9 December 2017
Beta Improvements
30 November 2017 Forum Post
Summary
Hello, Engineers! Today's update continues with improvements for our last major update. Plus we are re-introducing a rotor lock option back into the game - it allows you to completely stop a rotor spinning even when external forces are applied. The internal working of this feature is different from its previous implementation and fits the new physics system.
Join our Physics & Engineering Contest!
We are also reminding you about our ongoing Physics & Engineering Contest. First creations are already pouring in and they are amazing! Now is your chance to really show everyone what you are capable of! Check the details at Marek's blog post: http://blog.marekrosa.org/2017/11/space-engineers-physics-engineering.html Because we are already in the process of switching to a new skybox, you can use it as well before it is officially released: http://steamcommunity.com/sharedfiles/filedetails/?id=1208808693
Improvements
- added rotor lock (different from previous locking feature)
Fixes
- fixed various random crashes
- fixed issue with wheels introduced by the previous update
- fixed Steering Angle not saving for copy/pasted vehicles
- fixed particle effect for moving objects staying static
- fixed issue with blueprints that were pasted into other grids having no synchronization